@ -353,6 +353,8 @@ namespace MWGui
}
void ToolTips::checkOwned()
{
if(Settings::Manager::getBool("show owned", "Game"))
MWBase::WindowManager *wm = MWBase::Environment::get().getWindowManager();
@ -372,6 +374,7 @@ namespace MWGui
wm->setCrosshairOwned(false);
MyGUI::IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
@ -162,6 +162,9 @@ best attack = false
difficulty = 0
# change crosshair color when pointing on owned object
show owned = false
[Saves]
character =
# Save when resting