diff --git a/apps/openmw/mwmp/LocalPlayer.cpp b/apps/openmw/mwmp/LocalPlayer.cpp index fef3fdfd5..40d83e64b 100644 --- a/apps/openmw/mwmp/LocalPlayer.cpp +++ b/apps/openmw/mwmp/LocalPlayer.cpp @@ -72,21 +72,23 @@ void LocalPlayer::updateDynamicStats(bool forceUpdate) static MWMechanics::DynamicStat oldFatigue(creatureClass->getFatigue()); static float timer = 0; - if (((oldHealth != health || oldMagicka != magicka || oldFatigue != fatigue) && - (timer += MWBase::Environment::get().getFrameDuration()) >= 0.5 ) || forceUpdate) + + if ((timer += MWBase::Environment::get().getFrameDuration()) >= 0.5 || forceUpdate) { - oldHealth = health; - oldMagicka = magicka; - oldFatigue = fatigue; + if (oldHealth != health || oldMagicka != magicka || oldFatigue != fatigue || forceUpdate) + { + oldHealth = health; + oldMagicka = magicka; + oldFatigue = fatigue; - health.writeState(CreatureStats()->mDynamic[0]); - magicka.writeState(CreatureStats()->mDynamic[1]); - fatigue.writeState(CreatureStats()->mDynamic[2]); + health.writeState(CreatureStats()->mDynamic[0]); + magicka.writeState(CreatureStats()->mDynamic[1]); + fatigue.writeState(CreatureStats()->mDynamic[2]); - timer = 0; - - GetNetworking()->GetPacket(ID_GAME_DYNAMICSTATS)->Send(this); + timer = 0; + GetNetworking()->GetPacket(ID_GAME_DYNAMICSTATS)->Send(this); + } } } @@ -99,32 +101,37 @@ void LocalPlayer::updateClassStats(bool forceUpdate) bool isUpdatingSkills = false; bool isUpdatingAttributes = false; - for (int i = 0; i < 27; ++i) { - - if (_npcStats.getSkill(i).getBase() != NpcStats()->mSkills[i].mBase) { + for (int i = 0; i < 27; ++i) + { + if (_npcStats.getSkill(i).getBase() != NpcStats()->mSkills[i].mBase) + { _npcStats.getSkill(i).writeState(NpcStats()->mSkills[i]); isUpdatingSkills = true; } } - for (int i = 0; i < 8; ++i) { - - if (_npcStats.getAttribute(i).getBase() != CreatureStats()->mAttributes[i].mBase) { + for (int i = 0; i < 8; ++i) + { + if (_npcStats.getAttribute(i).getBase() != CreatureStats()->mAttributes[i].mBase) + { _npcStats.getAttribute(i).writeState(CreatureStats()->mAttributes[i]); isUpdatingAttributes = true; } } - if (_npcStats.getLevel() != CreatureStats()->mLevel) { + if (_npcStats.getLevel() != CreatureStats()->mLevel) + { CreatureStats()->mLevel = _npcStats.getLevel(); GetNetworking()->GetPacket(ID_GAME_LEVEL)->Send(this); } - if (isUpdatingSkills) { + if (isUpdatingSkills) + { GetNetworking()->GetPacket(ID_GAME_SKILL)->Send(this); } - if (isUpdatingAttributes) { + if (isUpdatingAttributes) + { GetNetworking()->GetPacket(ID_GAME_ATTRIBUTE)->Send(this); } } @@ -150,7 +157,8 @@ void LocalPlayer::updatePosition(bool forceUpdate) { posChanged = isChangedPos; - if (!isJumping && !world->isOnGround(player) && !world->isFlying(player)) { + if (!isJumping && !world->isOnGround(player) && !world->isFlying(player)) + { isJumping = true; } @@ -162,14 +170,14 @@ void LocalPlayer::updatePosition(bool forceUpdate) GetNetworking()->GetPacket(ID_GAME_POS)->Send(this); } - else if (isJumping && world->isOnGround(player)) { - + else if (isJumping && world->isOnGround(player)) + { isJumping = false; sentJumpEnd = false; } // Packet with jump end position has to be sent one tick after above check - else if (!sentJumpEnd) { - + else if (!sentJumpEnd) + { sentJumpEnd = true; (*Position()) = _pos; GetNetworking()->GetPacket(ID_GAME_POS)->Send(this); diff --git a/apps/openmw/mwmp/Networking.cpp b/apps/openmw/mwmp/Networking.cpp index 6bcf919a6..62a28ec88 100644 --- a/apps/openmw/mwmp/Networking.cpp +++ b/apps/openmw/mwmp/Networking.cpp @@ -83,8 +83,8 @@ void Networking::Update() } } - if (!errmsg.empty()) { - + if (!errmsg.empty()) + { LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "%s", errmsg.c_str()); SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "tes3mp", errmsg.c_str(), 0); MWBase::Environment::get().getStateManager()->requestQuit(); @@ -212,8 +212,8 @@ void Networking::ReceiveMessage(RakNet::Packet *packet) { LOG_APPEND(Log::LOG_INFO, "- Packet was about %s", pl == 0 ? "new player" : pl->Npc()->mName.c_str()); - if (pl == 0) { - + if (pl == 0) + { LOG_APPEND(Log::LOG_INFO, "%s", "- Exchanging data with new player"); pl = Players::NewPlayer(id); }