From 16b089cdc833e332bba1243cfb7ee9328aa75324 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 26 Jul 2014 01:07:32 +0200 Subject: [PATCH] Fix invisible enchanting price when self-enchanting was previously used. --- apps/openmw/mwgui/enchantingdialog.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwgui/enchantingdialog.cpp b/apps/openmw/mwgui/enchantingdialog.cpp index 1fef34371..d7e79e7a2 100644 --- a/apps/openmw/mwgui/enchantingdialog.cpp +++ b/apps/openmw/mwgui/enchantingdialog.cpp @@ -149,6 +149,9 @@ namespace MWGui mPtr = actor; startEditing (); + mPrice->setVisible(true); + mPriceText->setVisible(true); + updateLabels(); } void EnchantingDialog::startSelfEnchanting(MWWorld::Ptr soulgem) @@ -162,7 +165,6 @@ namespace MWGui mPtr = player; startEditing(); - mEnchanting.setSoulGem(soulgem); setSoulGem(soulgem);