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error fix

This commit is contained in:
mrcheko 2014-01-01 22:46:29 +02:00
parent 09a0a69b04
commit 16e10cc702

View file

@ -814,7 +814,7 @@ bool CharacterController::updateNpcState(bool onground, bool inwater, bool isrun
}
//if playing combat animation and lowerbody is not busy switch to whole body animation
if(weaptype != WeaponType::WeapType_None && complete>0.0f)
if(weaptype != WeapType_None && complete>0.0f)
{
if( mMovementState != CharState_None ||
mJumpState != JumpState_None ||