mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 19:19:56 +00:00
Fix menu/journal/book/scroll buttons when using localised MW-installations
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
This commit is contained in:
parent
ff74f687fb
commit
1718d735b5
22 changed files with 198 additions and 423 deletions
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@ -104,7 +104,6 @@ set(OENGINE_OGRE
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${LIBDIR}/openengine/ogre/renderer.cpp
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${LIBDIR}/openengine/ogre/fader.cpp
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${LIBDIR}/openengine/ogre/imagerotate.cpp
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${LIBDIR}/openengine/ogre/atlas.cpp
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${LIBDIR}/openengine/ogre/selectionbuffer.cpp
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)
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set(OENGINE_GUI
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@ -30,7 +30,7 @@ add_openmw_dir (mwgui
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formatting inventorywindow container hud countdialog tradewindow settingswindow
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confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
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enchantingdialog trainingwindow travelwindow
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enchantingdialog trainingwindow travelwindow imagebutton
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)
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add_openmw_dir (mwdialogue
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@ -88,7 +88,7 @@ void BookWindow::setTakeButtonShow(bool show)
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mTakeButton->setVisible(show);
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}
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void BookWindow::onCloseButtonClicked (MyGUI::Widget* _sender)
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void BookWindow::onCloseButtonClicked (MyGUI::Widget* sender)
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{
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// no 3d sounds because the object could be in a container.
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MWBase::Environment::get().getSoundManager()->playSound ("book close", 1.0, 1.0);
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@ -96,7 +96,7 @@ void BookWindow::onCloseButtonClicked (MyGUI::Widget* _sender)
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mWindowManager.removeGuiMode(GM_Book);
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}
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void BookWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
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void BookWindow::onTakeButtonClicked (MyGUI::Widget* sender)
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{
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MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
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@ -106,7 +106,7 @@ void BookWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
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mWindowManager.removeGuiMode(GM_Book);
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}
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void BookWindow::onNextPageButtonClicked (MyGUI::Widget* _sender)
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void BookWindow::onNextPageButtonClicked (MyGUI::Widget* sender)
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{
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if ((mCurrentPage+1)*2 < mPages.size())
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{
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@ -118,7 +118,7 @@ void BookWindow::onNextPageButtonClicked (MyGUI::Widget* _sender)
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}
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}
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void BookWindow::onPrevPageButtonClicked (MyGUI::Widget* _sender)
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void BookWindow::onPrevPageButtonClicked (MyGUI::Widget* sender)
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{
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if (mCurrentPage > 0)
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{
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@ -5,6 +5,8 @@
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#include "../mwworld/ptr.hpp"
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#include "imagebutton.hpp"
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namespace MWGui
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{
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class BookWindow : public WindowBase
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@ -16,19 +18,19 @@ namespace MWGui
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void setTakeButtonShow(bool show);
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protected:
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void onNextPageButtonClicked (MyGUI::Widget* _sender);
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void onPrevPageButtonClicked (MyGUI::Widget* _sender);
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void onCloseButtonClicked (MyGUI::Widget* _sender);
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void onTakeButtonClicked (MyGUI::Widget* _sender);
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void onNextPageButtonClicked (MyGUI::Widget* sender);
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void onPrevPageButtonClicked (MyGUI::Widget* sender);
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void onCloseButtonClicked (MyGUI::Widget* sender);
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void onTakeButtonClicked (MyGUI::Widget* sender);
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void updatePages();
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void clearPages();
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private:
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MyGUI::Button* mCloseButton;
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MyGUI::Button* mTakeButton;
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MyGUI::Button* mNextPageButton;
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MyGUI::Button* mPrevPageButton;
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MWGui::ImageButton* mCloseButton;
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MWGui::ImageButton* mTakeButton;
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MWGui::ImageButton* mNextPageButton;
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MWGui::ImageButton* mPrevPageButton;
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MyGUI::TextBox* mLeftPageNumber;
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MyGUI::TextBox* mRightPageNumber;
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MyGUI::Widget* mLeftPage;
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@ -2,7 +2,6 @@
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#include <boost/filesystem.hpp>
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#include <openengine/ogre/imagerotate.hpp>
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#include <openengine/ogre/atlas.hpp>
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#include <OgreResourceGroupManager.h>
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#include <OgreRoot.h>
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@ -14,7 +13,4 @@ CursorReplace::CursorReplace()
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OEngine::Render::ImageRotate::rotate("textures\\tx_cursormove.dds", "mwpointer_vresize.png", 90);
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OEngine::Render::ImageRotate::rotate("textures\\tx_cursormove.dds", "mwpointer_dresize1.png", -45);
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OEngine::Render::ImageRotate::rotate("textures\\tx_cursormove.dds", "mwpointer_dresize2.png", 45);
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OEngine::Render::Atlas::createFromFile("atlas1.cfg", "mwgui1", "textures\\");
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OEngine::Render::Atlas::createFromFile("mainmenu.cfg", "mwgui2", "textures\\");
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}
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63
apps/openmw/mwgui/imagebutton.cpp
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63
apps/openmw/mwgui/imagebutton.cpp
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@ -0,0 +1,63 @@
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#include "imagebutton.hpp"
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#include <OgreTextureManager.h>
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namespace MWGui
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{
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void ImageButton::setPropertyOverride(const std::string &_key, const std::string &_value)
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{
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if (_key == "ImageHighlighted")
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mImageHighlighted = _value;
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else if (_key == "ImagePushed")
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mImagePushed = _value;
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else if (_key == "ImageNormal")
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{
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if (mImageNormal == "")
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{
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setImageTexture(_value);
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}
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mImageNormal = _value;
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}
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else
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ImageBox::setPropertyOverride(_key, _value);
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}
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void ImageButton::onMouseSetFocus(Widget* _old)
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{
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setImageTexture(mImageHighlighted);
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ImageBox::onMouseSetFocus(_old);
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}
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void ImageButton::onMouseLostFocus(Widget* _new)
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{
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setImageTexture(mImageNormal);
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ImageBox::onMouseLostFocus(_new);
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}
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void ImageButton::onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id)
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{
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if (_id == MyGUI::MouseButton::Left)
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setImageTexture(mImagePushed);
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ImageBox::onMouseButtonPressed(_left, _top, _id);
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}
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MyGUI::IntSize ImageButton::getRequestedSize()
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{
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Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName(mImageNormal);
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if (texture.isNull())
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{
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std::cerr << "ImageButton: can't find " << mImageNormal << std::endl;
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return MyGUI::IntSize(0,0);
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}
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return MyGUI::IntSize (texture->getWidth(), texture->getHeight());
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}
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void ImageButton::onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id)
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{
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if (_id == MyGUI::MouseButton::Left)
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setImageTexture(mImageHighlighted);
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ImageBox::onMouseButtonReleased(_left, _top, _id);
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}
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}
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33
apps/openmw/mwgui/imagebutton.hpp
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33
apps/openmw/mwgui/imagebutton.hpp
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#ifndef MWGUI_IMAGEBUTTON_H
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#define MWGUI_IMAGEBUTTON_H
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#include "MyGUI_ImageBox.h"
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namespace MWGui
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{
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/**
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* @brief allows using different image textures depending on the button state
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*/
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class ImageButton : public MyGUI::ImageBox
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{
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MYGUI_RTTI_DERIVED(ImageButton)
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public:
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MyGUI::IntSize getRequestedSize();
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protected:
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virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
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virtual void onMouseLostFocus(MyGUI::Widget* _new);
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virtual void onMouseSetFocus(MyGUI::Widget* _old);
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virtual void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id);
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virtual void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id);
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std::string mImageHighlighted;
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std::string mImageNormal;
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std::string mImagePushed;
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};
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}
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#endif
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@ -83,7 +83,6 @@ book formatText(std::string text,book mBook,int maxLine, int lineSize)
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MWGui::JournalWindow::JournalWindow (MWBase::WindowManager& parWindowManager)
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: WindowBase("openmw_journal.layout", parWindowManager)
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, mLastPos(0)
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, mPageNumber(0)
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{
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mMainWidget->setVisible(false);
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@ -177,7 +176,7 @@ void MWGui::JournalWindow::displayRightText(std::string text)
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}
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void MWGui::JournalWindow::notifyNextPage(MyGUI::WidgetPtr _sender)
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void MWGui::JournalWindow::notifyNextPage(MyGUI::Widget* _sender)
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{
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if(mPageNumber < int(mLeftPages.size())-1)
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{
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@ -189,7 +188,7 @@ void MWGui::JournalWindow::notifyNextPage(MyGUI::WidgetPtr _sender)
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}
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}
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void MWGui::JournalWindow::notifyPrevPage(MyGUI::WidgetPtr _sender)
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void MWGui::JournalWindow::notifyPrevPage(MyGUI::Widget* _sender)
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{
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if(mPageNumber > 0)
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{
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@ -7,6 +7,7 @@
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#include <utility>
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#include "window_base.hpp"
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#include "imagebutton.hpp"
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namespace MWGui
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{
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@ -25,18 +26,13 @@ namespace MWGui
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/**
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*Called when next/prev button is used.
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*/
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void notifyNextPage(MyGUI::WidgetPtr _sender);
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void notifyPrevPage(MyGUI::WidgetPtr _sender);
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void notifyNextPage(MyGUI::Widget* _sender);
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void notifyPrevPage(MyGUI::Widget* _sender);
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static const int sLineHeight;
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MyGUI::WidgetPtr mSkillAreaWidget, mSkillClientWidget;
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MyGUI::ScrollBar* mSkillScrollerWidget;
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int mLastPos, mClientHeight;
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MyGUI::EditPtr mLeftTextWidget;
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MyGUI::EditPtr mRightTextWidget;
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MyGUI::ButtonPtr mPrevBtn;
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MyGUI::ButtonPtr mNextBtn;
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MWGui::ImageButton* mPrevBtn;
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MWGui::ImageButton* mNextBtn;
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std::vector<std::string> mLeftPages;
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std::vector<std::string> mRightPages;
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int mPageNumber; //store the number of the current left page
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@ -20,65 +20,57 @@ namespace MWGui
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{
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setCoord(0,0,w,h);
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int height = 64 * 3;
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if (mButtonBox)
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MyGUI::Gui::getInstance ().destroyWidget(mButtonBox);
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mButtonBox = mMainWidget->createWidget<MyGUI::Widget>("", MyGUI::IntCoord(w/2 - 64, h/2 - height/2, 128, height), MyGUI::Align::Default);
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mButtonBox = mMainWidget->createWidget<MyGUI::Widget>("", MyGUI::IntCoord(0, 0, 0, 0), MyGUI::Align::Default);
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int curH = 0;
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mReturn = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mReturn->setImageResource ("Menu_Return");
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mReturn->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::returnToGame);
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curH += 64;
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std::vector<std::string> buttons;
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buttons.push_back("return");
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//buttons.push_back("newgame");
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//buttons.push_back("loadgame");
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//buttons.push_back("savegame");
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buttons.push_back("options");
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//buttons.push_back("credits");
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buttons.push_back("exitgame");
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int maxwidth = 0;
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/*
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mNewGame = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mNewGame->setImageResource ("Menu_NewGame");
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curH += 64;
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mButtons.clear();
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for (std::vector<std::string>::iterator it = buttons.begin(); it != buttons.end(); ++it)
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{
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MWGui::ImageButton* button = mButtonBox->createWidget<MWGui::ImageButton>
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("ImageBox", MyGUI::IntCoord(0, curH, 0, 0), MyGUI::Align::Default);
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button->setProperty("ImageHighlighted", "textures\\menu_" + *it + "_over.dds");
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button->setProperty("ImageNormal", "textures\\menu_" + *it + ".dds");
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button->setProperty("ImagePushed", "textures\\menu_" + *it + "_pressed.dds");
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MyGUI::IntSize requested = button->getRequestedSize();
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button->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::onButtonClicked);
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mButtons[*it] = button;
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curH += requested.height;
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mLoadGame = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mLoadGame->setImageResource ("Menu_LoadGame");
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curH += 64;
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if (requested.width > maxwidth)
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maxwidth = requested.width;
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}
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for (std::map<std::string, MWGui::ImageButton*>::iterator it = mButtons.begin(); it != mButtons.end(); ++it)
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{
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MyGUI::IntSize requested = it->second->getRequestedSize();
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it->second->setCoord((maxwidth-requested.width) / 2, it->second->getTop(), requested.width, requested.height);
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}
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mSaveGame = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mSaveGame->setImageResource ("Menu_SaveGame");
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curH += 64;
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*/
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mOptions = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mOptions->setImageResource ("Menu_Options");
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mOptions->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::showOptions);
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curH += 64;
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/*
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mCredits = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mCredits->setImageResource ("Menu_Credits");
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curH += 64;
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*/
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mExitGame = mButtonBox->createWidget<MyGUI::Button> ("ButtonImage", MyGUI::IntCoord(0, curH, 128, 64), MyGUI::Align::Default);
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mExitGame->setImageResource ("Menu_ExitGame");
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mExitGame->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::exitGame);
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curH += 64;
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mButtonBox->setCoord (w/2 - maxwidth/2, h/2 - curH/2, maxwidth, curH);
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}
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void MainMenu::returnToGame(MyGUI::Widget* sender)
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void MainMenu::onButtonClicked(MyGUI::Widget *sender)
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{
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MWBase::Environment::get().getWindowManager ()->removeGuiMode (GM_MainMenu);
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}
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void MainMenu::showOptions(MyGUI::Widget* sender)
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{
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MWBase::Environment::get().getWindowManager ()->pushGuiMode (GM_Settings);
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}
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void MainMenu::exitGame(MyGUI::Widget* sender)
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{
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Ogre::Root::getSingleton ().queueEndRendering ();
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if (sender == mButtons["return"])
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MWBase::Environment::get().getWindowManager ()->removeGuiMode (GM_MainMenu);
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else if (sender == mButtons["options"])
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MWBase::Environment::get().getWindowManager ()->pushGuiMode (GM_Settings);
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else if (sender == mButtons["exitgame"])
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Ogre::Root::getSingleton ().queueEndRendering ();
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}
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}
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@ -1,5 +1,7 @@
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#include <openengine/gui/layout.hpp>
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#include "imagebutton.hpp"
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namespace MWGui
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{
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@ -11,19 +13,11 @@ namespace MWGui
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void onResChange(int w, int h);
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private:
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MyGUI::Button* mReturn;
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MyGUI::Button* mNewGame;
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MyGUI::Button* mLoadGame;
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MyGUI::Button* mSaveGame;
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MyGUI::Button* mOptions;
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MyGUI::Button* mCredits;
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MyGUI::Button* mExitGame;
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MyGUI::Widget* mButtonBox;
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void returnToGame(MyGUI::Widget* sender);
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void showOptions(MyGUI::Widget* sender);
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void exitGame(MyGUI::Widget* sender);
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std::map<std::string, MWGui::ImageButton*> mButtons;
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void onButtonClicked (MyGUI::Widget* sender);
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};
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}
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@ -2,6 +2,7 @@
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#define MWGUI_SCROLLWINDOW_H
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#include "window_base.hpp"
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#include "imagebutton.hpp"
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#include "../mwworld/ptr.hpp"
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@ -20,8 +21,8 @@ namespace MWGui
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void onTakeButtonClicked (MyGUI::Widget* _sender);
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private:
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MyGUI::Button* mCloseButton;
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MyGUI::Button* mTakeButton;
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MWGui::ImageButton* mCloseButton;
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MWGui::ImageButton* mTakeButton;
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MyGUI::ScrollView* mTextView;
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MWWorld::Ptr mScroll;
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@ -51,6 +51,7 @@
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#include "spellcreationdialog.hpp"
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#include "enchantingdialog.hpp"
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#include "trainingwindow.hpp"
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#include "imagebutton.hpp"
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using namespace MWGui;
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@ -126,6 +127,7 @@ WindowManager::WindowManager(
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MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::VBox>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::AutoSizedTextBox>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::AutoSizedButton>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ImageButton>("Widget");
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MyGUI::LanguageManager::getInstance().eventRequestTag = MyGUI::newDelegate(this, &WindowManager::onRetrieveTag);
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||||
|
||||
|
|
|
@ -4,8 +4,6 @@ set(SDIR ${CMAKE_CURRENT_SOURCE_DIR})
|
|||
set(DDIR ${OpenMW_BINARY_DIR}/resources/mygui)
|
||||
|
||||
set(MYGUI_FILES
|
||||
atlas1.cfg
|
||||
mainmenu.cfg
|
||||
bigbars.png
|
||||
black.png
|
||||
core.skin
|
||||
|
|
|
@ -1,51 +0,0 @@
|
|||
[settings]
|
||||
size_x = 512
|
||||
size_y = 512
|
||||
|
||||
[tx_menubook_close_idle.dds]
|
||||
x = 0
|
||||
y = 0
|
||||
|
||||
[tx_menubook_close_over.dds]
|
||||
x = 128
|
||||
y = 0
|
||||
|
||||
[tx_menubook_close_pressed.dds]
|
||||
x = 256
|
||||
y = 0
|
||||
|
||||
[tx_menubook_take_idle.dds]
|
||||
x = 384
|
||||
y = 0
|
||||
|
||||
[tx_menubook_take_over.dds]
|
||||
x = 0
|
||||
y = 32
|
||||
|
||||
[tx_menubook_take_pressed.dds]
|
||||
x = 128
|
||||
y = 32
|
||||
|
||||
[tx_menubook_next_idle.dds]
|
||||
x = 256
|
||||
y = 32
|
||||
|
||||
[tx_menubook_next_over.dds]
|
||||
x = 384
|
||||
y = 32
|
||||
|
||||
[tx_menubook_next_pressed.dds]
|
||||
x = 0
|
||||
y = 64
|
||||
|
||||
[tx_menubook_prev_idle.dds]
|
||||
x = 128
|
||||
y = 64
|
||||
|
||||
[tx_menubook_prev_over.dds]
|
||||
x = 256
|
||||
y = 64
|
||||
|
||||
[tx_menubook_prev_pressed.dds]
|
||||
x = 384
|
||||
y = 64
|
|
@ -1,95 +0,0 @@
|
|||
[settings]
|
||||
size_x = 512
|
||||
size_y = 512
|
||||
|
||||
|
||||
[menu_newgame.dds]
|
||||
x = 0
|
||||
y = 0
|
||||
|
||||
[menu_newgame_pressed.dds]
|
||||
x = 128
|
||||
y = 0
|
||||
|
||||
[menu_newgame_over.dds]
|
||||
x = 256
|
||||
y = 0
|
||||
|
||||
|
||||
[menu_loadgame.dds]
|
||||
x = 384
|
||||
y = 0
|
||||
|
||||
[menu_loadgame_pressed.dds]
|
||||
x = 0
|
||||
y = 64
|
||||
|
||||
[menu_loadgame_over.dds]
|
||||
x = 128
|
||||
y = 64
|
||||
|
||||
|
||||
[menu_options.dds]
|
||||
x = 256
|
||||
y = 64
|
||||
|
||||
[menu_options_pressed.dds]
|
||||
x = 384
|
||||
y = 64
|
||||
|
||||
[menu_options_over.dds]
|
||||
x = 0
|
||||
y = 128
|
||||
|
||||
|
||||
[menu_credits.dds]
|
||||
x = 128
|
||||
y = 128
|
||||
|
||||
[menu_credits_pressed.dds]
|
||||
x = 256
|
||||
y = 128
|
||||
|
||||
[menu_credits_over.dds]
|
||||
x = 384
|
||||
y = 128
|
||||
|
||||
|
||||
[menu_exitgame.dds]
|
||||
x = 0
|
||||
y = 192
|
||||
|
||||
[menu_exitgame_pressed.dds]
|
||||
x = 128
|
||||
y = 192
|
||||
|
||||
[menu_exitgame_over.dds]
|
||||
x = 256
|
||||
y = 192
|
||||
|
||||
|
||||
[menu_savegame.dds]
|
||||
x = 384
|
||||
y = 192
|
||||
|
||||
[menu_savegame_pressed.dds]
|
||||
x = 0
|
||||
y = 256
|
||||
|
||||
[menu_savegame_over.dds]
|
||||
x = 128
|
||||
y = 256
|
||||
|
||||
|
||||
[menu_return.dds]
|
||||
x = 256
|
||||
y = 256
|
||||
|
||||
[menu_return_pressed.dds]
|
||||
x = 384
|
||||
y = 256
|
||||
|
||||
[menu_return_over.dds]
|
||||
x = 0
|
||||
y = 320
|
||||
|
|
@ -7,17 +7,25 @@
|
|||
<Widget type="ImageBox" skin="ImageBox" position_real="0 0 1 1" align="Top|Right" name="BookImage">
|
||||
<Property key="ImageTexture" value="textures\tx_menubook.dds"/>
|
||||
|
||||
<Widget type="Button" skin="ButtonImage" position="251 220 57 24" name="NextPageBTN">
|
||||
<Property key="ImageResource" value="MenuBook_Next"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="251 220 128 32" name="NextPageBTN">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_next_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_next_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_next_pressed.dds"/>
|
||||
</Widget>
|
||||
<Widget type="Button" skin="ButtonImage" position="165 220 96 24" name="PrevPageBTN">
|
||||
<Property key="ImageResource" value="MenuBook_Prev"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="165 220 128 32" name="PrevPageBTN">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_prev_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_prev_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_prev_pressed.dds"/>
|
||||
</Widget>
|
||||
<Widget type="Button" skin="ButtonImage" position="75 220 96 24" name="TakeButton">
|
||||
<Property key="ImageResource" value="MenuBook_Take"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="75 220 128 32" name="TakeButton">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_take_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_take_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_take_pressed.dds"/>
|
||||
</Widget>
|
||||
<Widget type="Button" skin="ButtonImage" position="360 220 96 24" name="CloseButton">
|
||||
<Property key="ImageResource" value="MenuBook_Close"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="360 220 128 32" name="CloseButton">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_close_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_close_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_close_pressed.dds"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="155 215 24 24" name="LeftPageNumber">
|
||||
|
|
|
@ -7,11 +7,15 @@
|
|||
<Widget type="ImageBox" skin="ImageBox" position_real="0 0 1 1" align="Top|Right" name="JImage">
|
||||
<Property key="ImageTexture" value="textures\tx_menubook.dds"/>
|
||||
|
||||
<Widget type="Button" skin="ButtonImage" position="370 220 57 24" name="NextPageBTN">
|
||||
<Property key="ImageResource" value="MenuBook_Next"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="370 220 128 32" name="NextPageBTN">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_next_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_next_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_next_pressed.dds"/>
|
||||
</Widget>
|
||||
<Widget type="Button" skin="ButtonImage" position="80 220 96 24" name="PrevPageBTN">
|
||||
<Property key="ImageResource" value="MenuBook_Prev"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="80 220 128 32" name="PrevPageBTN">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_prev_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_prev_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_prev_pressed.dds"/>
|
||||
</Widget>
|
||||
<Widget type="EditBox" skin="MW_BookPage" position_real="0.15 0.1 0.3 0.75" name = "LeftText"/>
|
||||
<Widget type="EditBox" skin="MW_BookPage" position_real="0.55 0.1 0.3 0.75" name = "RightText"/>
|
||||
|
|
|
@ -1,34 +1,4 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin">
|
||||
<Skin name="ReturnButton" size="128 64" texture="textures\menu_return.dds">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 128 64">
|
||||
<State name="normal" offset = "0 0 128 64"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="NewButton" size="128 64" texture="textures\menu_newgame.dds">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 128 64">
|
||||
<State name="normal" offset = "0 0 128 64"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="SaveButton" size="128 64" texture="textures\menu_savegame.dds">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 128 64">
|
||||
<State name="normal" offset = "0 0 128 64"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="LoadButton" size="128 64" texture="textures\menu_loadgame.dds">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 128 64">
|
||||
<State name="normal" offset = "0 0 128 64"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="OptionsButton" size="128 64" texture="textures\menu_options.dds">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 128 64">
|
||||
<State name="normal" offset = "0 0 128 64"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="ExitButton" size="128 64" texture="textures\menu_exitgame.dds">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 128 64">
|
||||
<State name="normal" offset = "0 0 128 64"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</MyGUI>
|
||||
|
|
|
@ -7,12 +7,16 @@
|
|||
<Widget type="ImageBox" skin="ImageBox" position_real="0 0 1 1" name="ScrollImage">
|
||||
<Property key="ImageTexture" value="textures\scroll.dds"/>
|
||||
|
||||
<Widget type="Button" skin="ButtonImage" position="12 18 96 24" name="TakeButton">
|
||||
<Property key="ImageResource" value="MenuBook_Take"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="12 18 128 32" name="TakeButton">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_take_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_take_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_take_pressed.dds"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="Button" skin="ButtonImage" position="418 24 96 24" name="CloseButton">
|
||||
<Property key="ImageResource" value="MenuBook_Close"/>
|
||||
<Widget type="ImageButton" skin="ImageBox" position="418 24 128 32" name="CloseButton">
|
||||
<Property key="ImageHighlighted" value="textures\tx_menubook_close_over.dds"/>
|
||||
<Property key="ImageNormal" value="textures\tx_menubook_close_idle.dds"/>
|
||||
<Property key="ImagePushed" value="textures\tx_menubook_close_pressed.dds"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ScrollView" skin="MW_ScrollView" position="60 130 410 300" name="TextView">
|
||||
|
|
|
@ -1,113 +0,0 @@
|
|||
#include "atlas.hpp"
|
||||
|
||||
#include <OgreRoot.h>
|
||||
#include <OgreSceneManager.h>
|
||||
#include <OgreImage.h>
|
||||
#include <OgreTexture.h>
|
||||
#include <OgreRenderTarget.h>
|
||||
#include <OgreCamera.h>
|
||||
#include <OgreTextureUnitState.h>
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
#include <OgreConfigFile.h>
|
||||
#include <OgreStringConverter.h>
|
||||
|
||||
using namespace Ogre;
|
||||
using namespace OEngine::Render;
|
||||
|
||||
void Atlas::createFromFile (const std::string& filename, const std::string& textureName, const std::string& texturePrefix)
|
||||
{
|
||||
ConfigFile file;
|
||||
file.load(filename, ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, "\t:=", true);
|
||||
|
||||
Root* root = Ogre::Root::getSingletonPtr();
|
||||
|
||||
SceneManager* sceneMgr = root->createSceneManager(ST_GENERIC);
|
||||
Camera* camera = sceneMgr->createCamera("AtlasCamera");
|
||||
|
||||
int width = StringConverter::parseInt(file.getSetting("size_x", "settings"));
|
||||
int height = StringConverter::parseInt(file.getSetting("size_y", "settings"));
|
||||
|
||||
std::vector<Rectangle2D*> rectangles;
|
||||
int i = 0;
|
||||
|
||||
ConfigFile::SectionIterator seci = file.getSectionIterator();
|
||||
while (seci.hasMoreElements())
|
||||
{
|
||||
Ogre::String sectionName = seci.peekNextKey();
|
||||
seci.getNext();
|
||||
|
||||
if (sectionName == "settings" || sectionName == "")
|
||||
continue;
|
||||
|
||||
MaterialPtr material = MaterialManager::getSingleton().create("AtlasMaterial" + StringConverter::toString(i), ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
|
||||
material->getTechnique(0)->getPass(0)->setLightingEnabled(false);
|
||||
material->getTechnique(0)->getPass(0)->setDepthCheckEnabled(false);
|
||||
TextureUnitState* tus = material->getTechnique(0)->getPass(0)->createTextureUnitState(texturePrefix + sectionName);
|
||||
tus->setTextureBorderColour(ColourValue(0, 0, 0, 0));
|
||||
|
||||
Rectangle2D* rect = new Rectangle2D(true);
|
||||
rect->setMaterial("AtlasMaterial" + StringConverter::toString(i));
|
||||
rect->setRenderQueueGroup(RENDER_QUEUE_BACKGROUND);
|
||||
|
||||
int x = StringConverter::parseInt(file.getSetting("x", sectionName));
|
||||
int y = StringConverter::parseInt(file.getSetting("y", sectionName));
|
||||
|
||||
TexturePtr texture = TextureManager::getSingleton().getByName(texturePrefix + sectionName);
|
||||
if (texture.isNull())
|
||||
{
|
||||
std::cerr << "OEngine::Render::Atlas: Can't find texture " << texturePrefix + sectionName << ", skipping..." << std::endl;
|
||||
continue;
|
||||
}
|
||||
int textureWidth = texture->getWidth();
|
||||
int textureHeight = texture->getHeight();
|
||||
|
||||
float left = x/float(width) * 2 - 1;
|
||||
float top = (1-(y/float(height))) * 2 - 1;
|
||||
float right = ((x+textureWidth))/float(width) * 2 - 1;
|
||||
float bottom = (1-((y+textureHeight)/float(height))) * 2 - 1;
|
||||
rect->setCorners(left, top, right, bottom);
|
||||
|
||||
// Use infinite AAB to always stay visible
|
||||
AxisAlignedBox aabInf;
|
||||
aabInf.setInfinite();
|
||||
rect->setBoundingBox(aabInf);
|
||||
|
||||
// Attach background to the scene
|
||||
SceneNode* node = sceneMgr->getRootSceneNode()->createChildSceneNode();
|
||||
node->attachObject(rect);
|
||||
|
||||
rectangles.push_back(rect);
|
||||
++i;
|
||||
}
|
||||
|
||||
TexturePtr destTexture = TextureManager::getSingleton().createManual(
|
||||
textureName,
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
width, height,
|
||||
0,
|
||||
PF_FLOAT16_RGBA,
|
||||
TU_RENDERTARGET);
|
||||
|
||||
RenderTarget* rtt = destTexture->getBuffer()->getRenderTarget();
|
||||
rtt->setAutoUpdated(false);
|
||||
Viewport* vp = rtt->addViewport(camera);
|
||||
vp->setOverlaysEnabled(false);
|
||||
vp->setShadowsEnabled(false);
|
||||
vp->setBackgroundColour(ColourValue(0,0,0,0));
|
||||
|
||||
rtt->update();
|
||||
|
||||
// remove all the junk we've created
|
||||
for (std::vector<Rectangle2D*>::iterator it=rectangles.begin();
|
||||
it!=rectangles.end(); ++it)
|
||||
{
|
||||
delete (*it);
|
||||
}
|
||||
while (i > 0)
|
||||
{
|
||||
MaterialManager::getSingleton().remove("AtlasMaterial" + StringConverter::toString(i-1));
|
||||
--i;
|
||||
}
|
||||
root->destroySceneManager(sceneMgr);
|
||||
}
|
|
@ -1,27 +0,0 @@
|
|||
#ifndef OENGINE_OGRE_ATLAS_HPP
|
||||
#define OENGINE_OGRE_ATLAS_HPP
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace OEngine
|
||||
{
|
||||
namespace Render
|
||||
{
|
||||
|
||||
/// \brief Creates a texture atlas at runtime
|
||||
class Atlas
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @param absolute path to file that specifies layout of the texture (positions of the textures it contains)
|
||||
* @param name of the destination texture to save to (in memory)
|
||||
* @param texture directory prefix
|
||||
*/
|
||||
static void createFromFile (const std::string& filename, const std::string& textureName, const std::string& texturePrefix="textures\\");
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in a new issue