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Reset an inventory filter after reload or a new game start (bug #4392)
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@ -129,6 +129,12 @@ namespace MWGui
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mItemView->setModel(mSortModel);
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mFilterAll->setStateSelected(true);
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mFilterWeapon->setStateSelected(false);
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mFilterApparel->setStateSelected(false);
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mFilterMagic->setStateSelected(false);
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mFilterMisc->setStateSelected(false);
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mPreview->updatePtr(mPtr);
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mPreview->rebuild();
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mPreview->update();
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