mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 18:19:55 +00:00
Merge remote-tracking branch 'ragora/playdeathlevelupmusic'
This commit is contained in:
commit
175d4f3d44
3 changed files with 14 additions and 5 deletions
|
@ -5,6 +5,7 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/fallback.hpp"
|
||||
|
@ -191,6 +192,9 @@ namespace MWGui
|
|||
setAttributeValues();
|
||||
|
||||
center();
|
||||
|
||||
// Play LevelUp Music
|
||||
MWBase::Environment::get().getSoundManager()->streamMusic("Special/MW_Triumph.mp3");
|
||||
}
|
||||
|
||||
void LevelupDialog::onOkButtonClicked(MyGUI::Widget* sender)
|
||||
|
|
|
@ -275,7 +275,7 @@ namespace MWMechanics
|
|||
void Actors::engageCombat (const MWWorld::Ptr& actor1, const MWWorld::Ptr& actor2, bool againstPlayer)
|
||||
{
|
||||
CreatureStats& creatureStats = actor1.getClass().getCreatureStats(actor1);
|
||||
|
||||
|
||||
if (actor2.getClass().getCreatureStats(actor2).isDead()
|
||||
|| actor1.getClass().getCreatureStats(actor1).isDead())
|
||||
return;
|
||||
|
@ -296,7 +296,7 @@ namespace MWMechanics
|
|||
|
||||
bool aggressive;
|
||||
|
||||
if (againstPlayer)
|
||||
if (againstPlayer)
|
||||
{
|
||||
// followers with high fight should not engage in combat with the player (e.g. bm_bear_black_summon)
|
||||
const std::list<MWWorld::Ptr>& followers = getActorsFollowing(actor2);
|
||||
|
@ -1099,7 +1099,7 @@ namespace MWMechanics
|
|||
void Actors::update (float duration, bool paused)
|
||||
{
|
||||
if(!paused)
|
||||
{
|
||||
{
|
||||
static float timerUpdateAITargets = 0;
|
||||
|
||||
// target lists get updated once every 1.0 sec
|
||||
|
@ -1207,12 +1207,13 @@ namespace MWMechanics
|
|||
// check if we still have any player enemies to switch music
|
||||
static bool isBattleMusic = false;
|
||||
|
||||
if (isBattleMusic && hostilesCount == 0)
|
||||
if (isBattleMusic && hostilesCount == 0 && !(player.getClass().getCreatureStats(player).isDead() &&
|
||||
MWBase::Environment::get().getSoundManager()->isMusicPlaying()))
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playPlaylist(std::string("Explore"));
|
||||
isBattleMusic = false;
|
||||
}
|
||||
else if (!isBattleMusic && hostilesCount > 0)
|
||||
else if (!isBattleMusic && hostilesCount > 0)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playPlaylist(std::string("Battle"));
|
||||
isBattleMusic = true;
|
||||
|
|
|
@ -1703,6 +1703,10 @@ bool CharacterController::kill()
|
|||
mIdleState = CharState_None;
|
||||
mCurrentIdle.clear();
|
||||
|
||||
// Play Death Music if it was the player dying
|
||||
if(mPtr.getRefData().getHandle()=="player")
|
||||
MWBase::Environment::get().getSoundManager()->streamMusic("Special/MW_Death.mp3");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue