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Set default creature scale to 1. Partially resolves bug #2880. (no creature verifier yet)

This commit is contained in:
cc9cii 2015-09-12 10:17:14 +10:00
parent 45aee1b508
commit 192f01e3ac

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@ -120,7 +120,7 @@ namespace ESM {
for (int i=0; i<6; ++i) mData.mAttack[i] = 0;
mData.mGold = 0;
mFlags = 0;
mScale = 0;
mScale = 1.f;
mModel.clear();
mName.clear();
mScript.clear();