Delete selected instances with a hotkey

pull/558/head
Nelsson Huotari 5 years ago
parent e1f0504557
commit 198a75b8e6

@ -252,6 +252,7 @@
Feature #5146: Safe Dispose corpse
Feature #5147: Show spell magicka cost in spell buying window
Feature #5170: Editor: Land shape editing, land selection
Feature #5172: Editor: Delete instances/references with keypress in scene window
Feature #5193: Weapon sheathing
Feature #5219: Impelement TestCells console command
Feature #5224: Handle NiKeyframeController for NiTriShape

@ -42,6 +42,7 @@ New Editor Features:
- "Faction Ranks" table for "Faction" records (#4209)
- Changes to height editing can be cancelled without changes to data (press esc to cancel) (#4840)
- Land heightmap/shape editing and vertex selection (#5170)
- Deleting instances with a keypress (#5172)
Bug Fixes:
- The Mouse Wheel can now be used for key bindings (#2679)

@ -355,6 +355,7 @@ void CSMPrefs::State::declare()
declareShortcut ("scene-select-secondary", "Secondary Select",
QKeySequence(Qt::ControlModifier | (int)Qt::MiddleButton));
declareModifier ("scene-speed-modifier", "Speed Modifier", Qt::Key_Shift);
declareShortcut ("scene-delete", "Delete Instance", QKeySequence(Qt::Key_Delete));
declareShortcut ("scene-load-cam-cell", "Load Camera Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_5));
declareShortcut ("scene-load-cam-eastcell", "Load East Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_6));
declareShortcut ("scene-load-cam-northcell", "Load North Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_8));

@ -10,6 +10,7 @@
#include "../../model/world/idtree.hpp"
#include "../../model/world/commands.hpp"
#include "../../model/world/commandmacro.hpp"
#include "../../model/prefs/shortcut.hpp"
#include "../widget/scenetoolbar.hpp"
#include "../widget/scenetoolmode.hpp"
@ -96,6 +97,9 @@ CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidg
{
connect(this, SIGNAL(requestFocus(const std::string&)),
worldspaceWidget, SIGNAL(requestFocus(const std::string&)));
CSMPrefs::Shortcut* deleteShortcut = new CSMPrefs::Shortcut("scene-delete", worldspaceWidget);
connect(deleteShortcut, SIGNAL(activated(bool)), this, SLOT(deleteSelectedInstances(bool)));
}
void CSVRender::InstanceMode::activate (CSVWidget::SceneToolbar *toolbar)
@ -659,3 +663,21 @@ void CSVRender::InstanceMode::subModeChanged (const std::string& id)
getWorldspaceWidget().abortDrag();
getWorldspaceWidget().setSubMode (getSubModeFromId (id), SceneUtil::Mask_EditorReference);
}
void CSVRender::InstanceMode::deleteSelectedInstances(bool active)
{
std::vector<osg::ref_ptr<TagBase> > selection = getWorldspaceWidget().getSelection (SceneUtil::Mask_EditorReference);
if (selection.empty()) return;
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
CSMWorld::IdTable& referencesTable = dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_References));
QUndoStack& undoStack = document.getUndoStack();
CSMWorld::CommandMacro macro (undoStack, "Delete Instances");
for(osg::ref_ptr<TagBase> tag: selection)
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (tag.get()))
macro.push(new CSMWorld::DeleteCommand(referencesTable, objectTag->mObject->getReferenceId()));
getWorldspaceWidget().clearSelection (SceneUtil::Mask_EditorReference);
}

@ -92,6 +92,7 @@ namespace CSVRender
private slots:
void subModeChanged (const std::string& id);
void deleteSelectedInstances(bool active);
};
}

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