disabled rendering distance for now

actorid
scrawl 13 years ago
parent f45c650975
commit 19c801f538

@ -92,11 +92,14 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
extents *= insert->getScale();
float size = std::max(std::max(extents.x, extents.y), extents.z);
/*
bool small = (size < 250); /// \todo config value
// do not fade out doors. that will cause holes and look stupid
if (ptr.getTypeName().find("Door") != std::string::npos)
small = false;
*/
const bool small = false;
if (mBounds.find(ptr.getCell()) == mBounds.end())
mBounds[ptr.getCell()] = Ogre::AxisAlignedBox::BOX_NULL;

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