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https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-03-29 00:06:43 +00:00
remove magic numbers and casts
This commit is contained in:
parent
b4aeb2711c
commit
19f12cb3fe
1 changed files with 35 additions and 41 deletions
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@ -233,24 +233,23 @@ namespace MWScript
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template<class R>
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template<class R>
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class OpGetAiSetting : public Interpreter::Opcode0
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class OpGetAiSetting : public Interpreter::Opcode0
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{
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{
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int mIndex;
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MWMechanics::CreatureStats::AiSetting mIndex;
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public:
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public:
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OpGetAiSetting(int index) : mIndex(index) {}
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OpGetAiSetting(MWMechanics::CreatureStats::AiSetting index) : mIndex(index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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virtual void execute (Interpreter::Runtime& runtime)
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{
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{
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MWWorld::Ptr ptr = R()(runtime);
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MWWorld::Ptr ptr = R()(runtime);
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runtime.push(ptr.getClass().getCreatureStats (ptr).getAiSetting (
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runtime.push(ptr.getClass().getCreatureStats (ptr).getAiSetting (mIndex).getModified());
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(MWMechanics::CreatureStats::AiSetting)mIndex).getModified());
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}
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}
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};
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};
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template<class R>
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template<class R>
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class OpModAiSetting : public Interpreter::Opcode0
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class OpModAiSetting : public Interpreter::Opcode0
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{
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{
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int mIndex;
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MWMechanics::CreatureStats::AiSetting mIndex;
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public:
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public:
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OpModAiSetting(int index) : mIndex(index) {}
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OpModAiSetting(MWMechanics::CreatureStats::AiSetting index) : mIndex(index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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virtual void execute (Interpreter::Runtime& runtime)
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{
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{
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@ -258,19 +257,16 @@ namespace MWScript
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Interpreter::Type_Integer value = runtime[0].mInteger;
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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runtime.pop();
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MWMechanics::CreatureStats::AiSetting setting
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ptr.getClass().getCreatureStats (ptr).setAiSetting (mIndex,
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= MWMechanics::CreatureStats::AiSetting(mIndex);
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ptr.getClass().getCreatureStats (ptr).getAiSetting (mIndex).getBase() + value);
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ptr.getClass().getCreatureStats (ptr).setAiSetting (setting,
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ptr.getClass().getCreatureStats (ptr).getAiSetting (setting).getBase() + value);
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}
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}
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};
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};
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template<class R>
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template<class R>
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class OpSetAiSetting : public Interpreter::Opcode0
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class OpSetAiSetting : public Interpreter::Opcode0
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{
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{
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int mIndex;
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MWMechanics::CreatureStats::AiSetting mIndex;
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public:
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public:
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OpSetAiSetting(int index) : mIndex(index) {}
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OpSetAiSetting(MWMechanics::CreatureStats::AiSetting index) : mIndex(index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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virtual void execute (Interpreter::Runtime& runtime)
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{
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{
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@ -278,11 +274,9 @@ namespace MWScript
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Interpreter::Type_Integer value = runtime[0].mInteger;
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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runtime.pop();
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MWMechanics::CreatureStats::AiSetting setting = (MWMechanics::CreatureStats::AiSetting)mIndex;
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MWMechanics::Stat<int> stat = ptr.getClass().getCreatureStats(ptr).getAiSetting(mIndex);
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MWMechanics::Stat<int> stat = ptr.getClass().getCreatureStats(ptr).getAiSetting(setting);
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stat.setModified(value, 0);
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stat.setModified(value, 0);
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ptr.getClass().getCreatureStats(ptr).setAiSetting(setting, stat);
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ptr.getClass().getCreatureStats(ptr).setAiSetting(mIndex, stat);
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}
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}
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};
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};
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@ -541,32 +535,32 @@ namespace MWScript
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interpreter.installSegment5 (Compiler::Ai::opcodeStopCombatExplicit, new OpStopCombat<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Ai::opcodeStopCombatExplicit, new OpStopCombat<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Ai::opcodeToggleAI, new OpToggleAI);
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interpreter.installSegment5 (Compiler::Ai::opcodeToggleAI, new OpToggleAI);
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interpreter.installSegment5 (Compiler::Ai::opcodeSetHello, new OpSetAiSetting<ImplicitRef>(0));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetHello, new OpSetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Hello));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetHelloExplicit, new OpSetAiSetting<ExplicitRef>(0));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetHelloExplicit, new OpSetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Hello));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFight, new OpSetAiSetting<ImplicitRef>(1));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFight, new OpSetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Fight));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFightExplicit, new OpSetAiSetting<ExplicitRef>(1));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFightExplicit, new OpSetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Fight));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFlee, new OpSetAiSetting<ImplicitRef>(2));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFlee, new OpSetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Flee));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFleeExplicit, new OpSetAiSetting<ExplicitRef>(2));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetFleeExplicit, new OpSetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Flee));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarm, new OpSetAiSetting<ImplicitRef>(3));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarm, new OpSetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Alarm));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarmExplicit, new OpSetAiSetting<ExplicitRef>(3));
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interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarmExplicit, new OpSetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Alarm));
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interpreter.installSegment5 (Compiler::Ai::opcodeModHello, new OpModAiSetting<ImplicitRef>(0));
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interpreter.installSegment5 (Compiler::Ai::opcodeModHello, new OpModAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Hello));
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interpreter.installSegment5 (Compiler::Ai::opcodeModHelloExplicit, new OpModAiSetting<ExplicitRef>(0));
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interpreter.installSegment5 (Compiler::Ai::opcodeModHelloExplicit, new OpModAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Hello));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFight, new OpModAiSetting<ImplicitRef>(1));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFight, new OpModAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Fight));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFightExplicit, new OpModAiSetting<ExplicitRef>(1));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFightExplicit, new OpModAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Fight));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFlee, new OpModAiSetting<ImplicitRef>(2));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFlee, new OpModAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Flee));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFleeExplicit, new OpModAiSetting<ExplicitRef>(2));
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interpreter.installSegment5 (Compiler::Ai::opcodeModFleeExplicit, new OpModAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Flee));
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interpreter.installSegment5 (Compiler::Ai::opcodeModAlarm, new OpModAiSetting<ImplicitRef>(3));
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interpreter.installSegment5 (Compiler::Ai::opcodeModAlarm, new OpModAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Alarm));
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interpreter.installSegment5 (Compiler::Ai::opcodeModAlarmExplicit, new OpModAiSetting<ExplicitRef>(3));
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interpreter.installSegment5 (Compiler::Ai::opcodeModAlarmExplicit, new OpModAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Alarm));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetHello, new OpGetAiSetting<ImplicitRef>(0));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetHello, new OpGetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Hello));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetHelloExplicit, new OpGetAiSetting<ExplicitRef>(0));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetHelloExplicit, new OpGetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Hello));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFight, new OpGetAiSetting<ImplicitRef>(1));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFight, new OpGetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Fight));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFightExplicit, new OpGetAiSetting<ExplicitRef>(1));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFightExplicit, new OpGetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Fight));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFlee, new OpGetAiSetting<ImplicitRef>(2));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFlee, new OpGetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Flee));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFleeExplicit, new OpGetAiSetting<ExplicitRef>(2));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetFleeExplicit, new OpGetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Flee));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarm, new OpGetAiSetting<ImplicitRef>(3));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarm, new OpGetAiSetting<ImplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Alarm));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarmExplicit, new OpGetAiSetting<ExplicitRef>(3));
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interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarmExplicit, new OpGetAiSetting<ExplicitRef>(MWMechanics::CreatureStats::AiSetting::AI_Alarm));
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interpreter.installSegment5 (Compiler::Ai::opcodeFace, new OpFace<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Ai::opcodeFace, new OpFace<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Ai::opcodeFaceExplicit, new OpFace<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Ai::opcodeFaceExplicit, new OpFace<ExplicitRef>);
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