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Handle faction save/load properly when player has faction reputation in a faction he is not a member of (Fixes #1573)
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1 changed files with 2 additions and 2 deletions
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@ -4,7 +4,7 @@
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#include "esmreader.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "esmwriter.hpp"
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ESM::NpcStats::Faction::Faction() : mExpelled (false), mRank (0), mReputation (0) {}
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ESM::NpcStats::Faction::Faction() : mExpelled (false), mRank (-1), mReputation (0) {}
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void ESM::NpcStats::load (ESMReader &esm)
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void ESM::NpcStats::load (ESMReader &esm)
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{
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{
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@ -98,7 +98,7 @@ void ESM::NpcStats::save (ESMWriter &esm) const
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esm.writeHNT ("FAEX", expelled);
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esm.writeHNT ("FAEX", expelled);
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}
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}
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if (iter->second.mRank)
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if (iter->second.mRank >= 0)
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esm.writeHNT ("FARA", iter->second.mRank);
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esm.writeHNT ("FARA", iter->second.mRank);
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if (iter->second.mReputation)
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if (iter->second.mReputation)
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