Remove unused code, clarifications, optimizations

pull/541/head
Nelsson Huotari 6 years ago
parent d6722c7492
commit 1a08944a8b

@ -66,12 +66,12 @@ void CSVRender::TerrainSelection::toggleSelect(const std::vector<std::pair<int,
{
for(auto const& localPos: localPositions)
{
auto iter = std::find(mSelection.begin(), mSelection.end(), localPos);
auto itertemp = std::find(mTemporarySelection.begin(), mTemporarySelection.end(), localPos);
auto iterTemp = std::find(mTemporarySelection.begin(), mTemporarySelection.end(), localPos);
mDraggedOperationFlag = true;
if (itertemp == mTemporarySelection.end())
if (iterTemp == mTemporarySelection.end())
{
auto iter = std::find(mSelection.begin(), mSelection.end(), localPos);
if (iter != mSelection.end())
{
mSelection.erase(iter);

@ -505,25 +505,24 @@ void CSVRender::TerrainTextureMode::selectTerrainTextures(std::pair<int, int> te
if (mBrushShape == 1)
{
for(int i = texCoords.first - r; i <= texCoords.first + r; ++i)
for (int i = -r; i <= r; i++)
{
for(int j = texCoords.second - r; j <= texCoords.second + r; ++j)
for (int j = -r; j <= r; j++)
{
selections.emplace_back(std::make_pair(i, j));
selections.emplace_back(i + texCoords.first, j + texCoords.second);
}
}
}
if (mBrushShape == 2)
{
for(int i = texCoords.first - r; i <= texCoords.first + r; ++i)
for (int i = -r; i <= r; i++)
{
for(int j = texCoords.second - r; j <= texCoords.second + r; ++j)
for (int j = -r; j <= r; j++)
{
int distanceX = abs(i - texCoords.first);
int distanceY = abs(j - texCoords.second);
int distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
if (distance < r) selections.emplace_back(std::make_pair(i, j));
osg::Vec2f coords(i,j);
if (std::round(coords.length()) < r)
selections.emplace_back(i + texCoords.first, j + texCoords.second);
}
}
}
@ -534,7 +533,7 @@ void CSVRender::TerrainTextureMode::selectTerrainTextures(std::pair<int, int> te
{
for(auto const& value: mCustomBrushShape)
{
selections.emplace_back(std::make_pair(texCoords.first + value.first, texCoords.second + value.second));
selections.emplace_back(texCoords.first + value.first, texCoords.second + value.second);
}
}
}
@ -585,8 +584,7 @@ void CSVRender::TerrainTextureMode::createTexture(std::string textureFileName)
newId = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
freeIndexFound = true;
}
}
while (freeIndexFound == false);
} while (freeIndexFound == false);
std::size_t idlocation = textureFileName.find("Texture: ");
textureFileName = textureFileName.substr (idlocation + 9);
@ -711,13 +709,8 @@ void CSVRender::TerrainTextureMode::setBrushShape(int brushShape)
selectionCenterY = selectionCenterY / selectionAmount;
mCustomBrushShape.clear();
std::pair<int, int> differentialPos {};
for(auto const& value: terrainSelection)
{
differentialPos.first = value.first - selectionCenterX;
differentialPos.second = value.second - selectionCenterY;
mCustomBrushShape.push_back(differentialPos);
}
for (auto const& value: terrainSelection)
mCustomBrushShape.emplace_back(value.first - selectionCenterX, value.second - selectionCenterY);
}
}
@ -725,8 +718,3 @@ void CSVRender::TerrainTextureMode::setBrushTexture(std::string brushTexture)
{
mBrushTexture = brushTexture;
}
CSVRender::PagedWorldspaceWidget& CSVRender::TerrainTextureMode::getPagedWorldspaceWidget()
{
return dynamic_cast<PagedWorldspaceWidget&>(getWorldspaceWidget());
}

@ -110,8 +110,6 @@ namespace CSVRender
const int landSize {ESM::Land::LAND_SIZE};
const int landTextureSize {ESM::Land::LAND_TEXTURE_SIZE};
PagedWorldspaceWidget& getPagedWorldspaceWidget();
signals:
void passBrushTexture(std::string brushTexture);

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