mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-28 10:39:40 +00:00
[General] Change version to 0.7.1
This commit is contained in:
parent
57f84914c3
commit
1b1ce1b27a
2 changed files with 4 additions and 4 deletions
|
@ -8,7 +8,7 @@ Copyright (c) 2016-2019, Stanislav Zhukov & David Cernat
|
|||
|
||||
TES3MP is a project adding multiplayer functionality to [OpenMW](https://github.com/OpenMW/openmw), an open-source game engine that supports playing "The Elder Scrolls III: Morrowind" by Bethesda Softworks.
|
||||
|
||||
* TES3MP version: 0.7.0-alpha
|
||||
* TES3MP version: 0.7.1
|
||||
* OpenMW version: 0.44.0
|
||||
* License: GPLv3 (see [LICENSE](https://github.com/TES3MP/openmw-tes3mp/blob/master/LICENSE) for more information)
|
||||
|
||||
|
@ -20,7 +20,7 @@ Project status
|
|||
|
||||
[Version changelog](https://github.com/TES3MP/openmw-tes3mp/blob/master/tes3mp-changelog.md)
|
||||
|
||||
As of version 0.7.0, TES3MP is fully playable, providing very extensive player, NPC, world and quest synchronization, as well as state saving and loading, all of which are highly customizable via [serverside Lua scripts](https://github.com/TES3MP/CoreScripts).
|
||||
As of version 0.7.x, TES3MP is fully playable, providing very extensive player, NPC, world and quest synchronization, as well as state saving and loading, all of which are highly customizable via [serverside Lua scripts](https://github.com/TES3MP/CoreScripts).
|
||||
|
||||
Remaining gameplay problems mostly relate to AI and the synchronization of clientside script variables.
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef OPENMW_VERSION_HPP
|
||||
#define OPENMW_VERSION_HPP
|
||||
|
||||
#define TES3MP_VERSION "0.7.0-alpha"
|
||||
#define TES3MP_PROTO_VERSION 7
|
||||
#define TES3MP_VERSION "0.7.1"
|
||||
#define TES3MP_PROTO_VERSION 8
|
||||
|
||||
#define TES3MP_DEFAULT_PASSW "SuperPassword"
|
||||
#define TES3MP_MASTERSERVER_PASSW "12345"
|
||||
|
|
Loading…
Reference in a new issue