[Client] Send ID_PLAYER_DRAWSTATE when teleported by server

pull/168/head
David Cernat 8 years ago
parent f8a25747ba
commit 1b59ce8c8f

@ -790,6 +790,9 @@ void LocalPlayer::setPosition()
}
updatePosition(true);
// Make sure we update our draw state, or we'll end up with the wrong one
updateDrawStateAndFlags(true);
}
void LocalPlayer::setCell()

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