CS: Add ortho camera setting

pull/359/head
Miloslav Číž 7 years ago
parent bfad5ebde4
commit 1b77e3ed62

@ -194,6 +194,8 @@ void CSMPrefs::State::declare()
declareCategory ("Rendering");
declareDouble ("camera-fov", "Camera FOV", 90.).setPrecision(5).setRange(10.0, 160.0);
declareBool ("camera-ortho", "Orthographic projection for camera", false);
declareDouble ("camera-ortho-size", "Orthographic projection size parameter", 100.0).setPrecision(5).setRange(0.0, 1000.0);
declareCategory ("Tooltips");
declareBool ("scene", "Show Tooltips in 3D scenes", true);

@ -67,10 +67,7 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
mView->getCamera()->setClearColor( osg::Vec4(0.2, 0.2, 0.6, 1.0) );
mView->getCamera()->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
mView->getCamera()->setProjectionMatrixAsPerspective(
CSMPrefs::get()["Rendering"]["camera-fov"].toDouble(),
static_cast<double>(traits->width)/static_cast<double>(traits->height),
1.0f, 10000.0f);
updateCameraParameters();
SceneUtil::LightManager* lightMgr = new SceneUtil::LightManager;
lightMgr->setStartLight(1);
@ -374,12 +371,34 @@ void SceneWidget::settingChanged (const CSMPrefs::Setting *setting)
{
mOrbitCamControl->setOrbitSpeedMultiplier(setting->toDouble());
}
else if (*setting=="Rendering/camera-fov")
else if (*setting=="Rendering/camera-fov" ||
*setting=="Rendering/camera-ortho" ||
*setting=="Rendering/camera-ortho-size")
{
updateCameraParameters();
}
}
void RenderWidget::updateCameraParameters()
{
const float near = 1.0;
const float far = 1000.0;
if (CSMPrefs::get()["Rendering"]["camera-ortho"].isTrue())
{
const float size = CSMPrefs::get()["Rendering"]["camera-ortho-size"].toDouble();
const float half_w = size / 100.0 * static_cast<double>(width());
const float half_h = size / 100.0 * static_cast<double>(height());
mView->getCamera()->setProjectionMatrixAsOrtho(
-half_w, half_w, -half_h, half_h, near, far);
}
else
{
mView->getCamera()->setProjectionMatrixAsPerspective(
setting->toDouble(),
CSMPrefs::get()["Rendering"]["camera-fov"].toDouble(),
static_cast<double>(width())/static_cast<double>(height()),
1.0f, 10000.0f);
near, far);
}
}

@ -64,6 +64,8 @@ namespace CSVRender
osg::ref_ptr<osgViewer::View> mView;
osg::ref_ptr<osg::Group> mRootNode;
void updateCameraParameters();
QTimer mTimer;
protected slots:

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