birthsign tooltip

actorid
scrawl 13 years ago
parent 8d52ee27dc
commit 1c7110fbf5

@ -322,7 +322,7 @@ MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::st
return skillValueWidget;
}
void StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
MyGUI::Widget* StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
{
MyGUI::TextBox* skillNameWidget;
@ -334,6 +334,8 @@ void StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI
coord1.top += lineHeight;
coord2.top += lineHeight;
return skillNameWidget;
}
void StatsWindow::addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
@ -422,7 +424,62 @@ void StatsWindow::updateSkillArea()
addGroup(mWindowManager.getGameSettingString("sBirthSign", "Sign"), coord1, coord2);
const ESM::BirthSign *sign = store.birthSigns.find(birthSignId);
addItem(sign->name, coord1, coord2);
MyGUI::Widget* w = addItem(sign->name, coord1, coord2);
w->setUserString("ToolTipType", "Layout");
w->setUserString("ToolTipLayout", "BirthSignToolTip");
std::string image = sign->texture;
image.replace(image.size()-3, 3, "dds");
w->setUserString("ImageTexture_BirthSignImage", "textures\\" + image);
std::string text;
text += sign->name;
text += "\n#BF9959" + sign->description;
std::vector<std::string> abilities, powers, spells;
std::vector<std::string>::const_iterator it = sign->powers.list.begin();
std::vector<std::string>::const_iterator end = sign->powers.list.end();
for (; it != end; ++it)
{
const std::string &spellId = *it;
const ESM::Spell *spell = store.spells.search(spellId);
if (!spell)
continue; // Skip spells which cannot be found
ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->data.type);
if (type != ESM::Spell::ST_Spell && type != ESM::Spell::ST_Ability && type != ESM::Spell::ST_Power)
continue; // We only want spell, ability and powers.
if (type == ESM::Spell::ST_Ability)
abilities.push_back(spellId);
else if (type == ESM::Spell::ST_Power)
powers.push_back(spellId);
else if (type == ESM::Spell::ST_Spell)
spells.push_back(spellId);
}
struct{ const std::vector<std::string> &spells; std::string label; } categories[3] = {
{abilities, "sBirthsignmenu1"},
{powers, "sPowers"},
{spells, "sBirthsignmenu2"}
};
for (int category = 0; category < 3; ++category)
{
for (std::vector<std::string>::const_iterator it = categories[category].spells.begin(); it != categories[category].spells.end(); ++it)
{
if (it == categories[category].spells.begin())
{
text += std::string("\n#DDC79E") + std::string("#{") + categories[category].label + "}";
}
const std::string &spellId = *it;
const ESM::Spell *spell = store.spells.search(spellId);
text += "\n#BF9959" + spell->name;
}
}
w->setUserString("Caption_BirthSignText", text);
}
// Add a line separator if there are items above

@ -47,7 +47,7 @@ namespace MWGui
void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
MyGUI::TextBox* addValueItem(const std::string& text, const std::string& tooltip, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
void addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
MyGUI::Widget* addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
void updateScroller();
void setupToolTips();

@ -139,12 +139,16 @@ void ToolTips::onFrame(float frameDuration)
MyGUI::TextBox* text = w->castType<MyGUI::TextBox>();
tooltipSize.width = std::max(tooltipSize.width, w->getLeft() + text->getTextSize().width + 8);
}
else
tooltipSize.width = std::max(tooltipSize.width, w->getLeft() + w->getWidth() + 8);
if (w->isUserString("AutoResizeVertical"))
{
MyGUI::TextBox* text = w->castType<MyGUI::TextBox>();
tooltipSize.height = std::max(tooltipSize.height, w->getTop() + text->getTextSize().height + 8);
}
else
tooltipSize.height = std::max(tooltipSize.height, w->getTop() + w->getHeight() + 8);
}
tooltip->setCoord(0, 0, tooltipSize.width, tooltipSize.height);

@ -1,6 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin">
<!-- HTML colour: #DDC79E -->
<Skin name = "NormalText" size = "16 16">
<Property key="FontName" value = "Default" />
<Property key="TextAlign" value = "ALIGN_LEFT ALIGN_BOTTOM" />
@ -15,6 +17,7 @@
<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
</Skin>
<!-- HTML colour: #BF9959 -->
<Skin name = "SandText" size = "16 16">
<Property key="FontName" value = "Default" />
<Property key="TextAlign" value = "ALIGN_LEFT ALIGN_BOTTOM" />

@ -28,6 +28,24 @@
</Widget>
</Widget>
<!-- Birthsign tooltip -->
<Widget type="Widget" skin="HUD_Box" position="0 0 300 300" align="Stretch" name="BirthSignToolTip">
<Property key="Visible" value="false"/>
<!-- Birthsign image -->
<Widget type="Widget" skin="MW_Box" position="18 13 263 137" align="Top HCenter">
<Widget type="ImageBox" skin="ImageBox" position="2 2 259 133" name="BirthSignImage" align="ALIGN_LEFT ALIGN_TOP" />
</Widget>
<Widget type="TextBox" skin="NormalText" position="8 154 284 138" align="Top Stretch" name="BirthSignText">
<Property key="MultiLine" value="true"/>
<Property key="WordWrap" value="true"/>
<Property key="TextAlign" value="Top HCenter"/>
<UserString key="AutoResizeHorizontal" value="true"/>
<UserString key="AutoResizeVertical" value="true"/>
</Widget>
</Widget>
</Widget>
</MyGUI>

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