Fix HUD weapon icon when turning from werewolf to normal

The werewolf hand icon remained until the inventory menu was opened.
actorid
Emanuel Guevel 12 years ago
parent 8bde8d7c11
commit 1cbfcc3910

@ -1878,11 +1878,12 @@ namespace MWWorld
{
// Update the GUI only when called on the player
MWBase::WindowManager* windowManager = MWBase::Environment::get().getWindowManager();
windowManager->unsetSelectedWeapon();
if (werewolf)
{
windowManager->forceHide(MWGui::GW_Inventory);
windowManager->forceHide(MWGui::GW_Magic);
windowManager->unsetSelectedWeapon();
}
else
{

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