@ -390,7 +390,7 @@ osg::ref_ptr<osg::Node> CSVRender::Object::makeRotateMarker (int axis)
void CSVRender::Object::setupCommonMarkerState(osg::ref_ptr<osg::Geometry> geometry)
{
const int RenderBin = osg::StateSet::TRANSPARENT_BIN - 1;
const int RenderBin = osg::StateSet::TRANSPARENT_BIN;
osg::ref_ptr<osg::StateSet> state = geometry->getOrCreateStateSet();
state->setMode(GL_LIGHTING, osg::StateAttribute::OFF);