[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
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25e535e8ad
commit
1d9c6ddd81
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketPlayerCellLoad.hpp"
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mwmp::PacketPlayerCellLoad::PacketPlayerCellLoad(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_PLAYER_CELL_CHANGE;
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priority = IMMEDIATE_PRIORITY;
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reliability = RELIABLE_ORDERED;
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}
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void mwmp::PacketPlayerCellLoad::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
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{
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PlayerPacket::Packet(bs, player, send);
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RW(player->getCell()->mData.mFlags, send);
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RW(player->getCell()->mData.mX, send);
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RW(player->getCell()->mData.mY, send);
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RW(player->getCell()->mName, send);
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}
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#ifndef OPENMW_PACKETPLAYERCELLLOAD_HPP
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#define OPENMW_PACKETPLAYERCELLLOAD_HPP
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#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
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namespace mwmp
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{
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class PacketPlayerCellLoad : public PlayerPacket
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{
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public:
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PacketPlayerCellLoad(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
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};
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}
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#endif //OPENMW_PACKETPLAYERCELLLOAD_HPP
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