mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 21:45:32 +00:00
Merge branch 'visibility'
This commit is contained in:
commit
1e6d557089
18 changed files with 478 additions and 16 deletions
|
@ -69,7 +69,7 @@ opencs_units_noqt (view/world
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|||
)
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||||
|
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opencs_units (view/widget
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scenetoolbar scenetool scenetoolmode pushbutton
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scenetoolbar scenetool scenetoolmode pushbutton scenetooltoggle
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)
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|
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opencs_units (view/render
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||||
|
@ -82,6 +82,10 @@ opencs_units_noqt (view/render
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|||
lightingbright object cell
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)
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opencs_hdrs_noqt (view/render
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elements
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)
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||||
|
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|
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opencs_units (view/tools
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reportsubview
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||||
|
|
23
apps/opencs/view/render/elements.hpp
Normal file
23
apps/opencs/view/render/elements.hpp
Normal file
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@ -0,0 +1,23 @@
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#ifndef CSV_RENDER_ELEMENTS_H
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#define CSV_RENDER_ELEMENTS_H
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namespace CSVRender
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{
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/// Visual elements in a scene
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enum Elements
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{
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// elements that are part of the actual scene
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Element_Reference = 0x1,
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Element_Terrain = 0x2,
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Element_Water = 0x4,
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Element_Pathgrid = 0x8,
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Element_Fog = 0x10,
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// control elements
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Element_CellMarker = 0x10000,
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Element_CellArrow = 0x20000,
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Element_CellBorder = 0x40000
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};
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}
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#endif
|
|
@ -9,6 +9,8 @@
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#include "../../model/world/ref.hpp"
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#include "../../model/world/refidcollection.hpp"
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#include "elements.hpp"
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void CSVRender::Object::clearSceneNode (Ogre::SceneNode *node)
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{
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for (Ogre::SceneNode::ObjectIterator iter = node->getAttachedObjectIterator();
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|
@ -63,12 +65,14 @@ void CSVRender::Object::update()
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{
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Ogre::Entity* entity = mBase->getCreator()->createEntity (Ogre::SceneManager::PT_CUBE);
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entity->setMaterialName("BaseWhite"); /// \todo adjust material according to error
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entity->setVisibilityFlags (Element_Reference);
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mBase->attachObject (entity);
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}
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else
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{
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mObject = NifOgre::Loader::createObjects (mBase, "Meshes\\" + model);
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mObject->setVisibilityFlags (Element_Reference);
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}
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}
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|
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|
|
|
@ -10,6 +10,10 @@
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#include "../../model/world/tablemimedata.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../widget/scenetooltoggle.hpp"
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|
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#include "elements.hpp"
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|
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bool CSVRender::PagedWorldspaceWidget::adjustCells()
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{
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bool modified = false;
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|
@ -237,6 +241,31 @@ CSVRender::WorldspaceWidget::dropRequirments CSVRender::PagedWorldspaceWidget::g
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}
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}
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|
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|
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unsigned int CSVRender::PagedWorldspaceWidget::getElementMask() const
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{
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return WorldspaceWidget::getElementMask() | mControlElements->getSelection();
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}
|
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|
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CSVWidget::SceneToolToggle *CSVRender::PagedWorldspaceWidget::makeControlVisibilitySelector (
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CSVWidget::SceneToolbar *parent)
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{
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mControlElements = new CSVWidget::SceneToolToggle (parent,
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"Controls & Guides Visibility", ":door.png");
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|
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mControlElements->addButton (":activator.png", Element_CellMarker, ":activator.png",
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"Cell marker");
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mControlElements->addButton (":armor.png", Element_CellArrow, ":armor.png", "Cell arrows");
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mControlElements->addButton (":armor.png", Element_CellBorder, ":armor.png", "Cell border");
|
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|
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mControlElements->setSelection (0xffffffff);
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|
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connect (mControlElements, SIGNAL (selectionChanged()),
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this, SLOT (elementSelectionChanged()));
|
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|
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return mControlElements;
|
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}
|
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|
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void CSVRender::PagedWorldspaceWidget::cellDataChanged (const QModelIndex& topLeft,
|
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const QModelIndex& bottomRight)
|
||||
{
|
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|
|
|
@ -18,6 +18,7 @@ namespace CSVRender
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CSMWorld::CellSelection mSelection;
|
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std::map<CSMWorld::CellCoordinates, Cell *> mCells;
|
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std::string mWorldspace;
|
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CSVWidget::SceneToolToggle *mControlElements;
|
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|
||||
private:
|
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|
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|
@ -58,6 +59,13 @@ namespace CSVRender
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|||
|
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virtual dropRequirments getDropRequirements(dropType type) const;
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|
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/// \attention The created tool is not added to the toolbar (via addTool). Doing
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/// that is the responsibility of the calling function.
|
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virtual CSVWidget::SceneToolToggle *makeControlVisibilitySelector (
|
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CSVWidget::SceneToolbar *parent);
|
||||
|
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virtual unsigned int getElementMask() const;
|
||||
|
||||
signals:
|
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|
||||
void cellSelectionChanged (const CSMWorld::CellSelection& selection);
|
||||
|
|
|
@ -126,7 +126,9 @@ namespace CSVRender
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|||
#endif
|
||||
|
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mWindow = Ogre::Root::getSingleton().createRenderWindow(windowTitle.str(), this->width(), this->height(), false, ¶ms);
|
||||
mWindow->addViewport(mCamera)->setBackgroundColour(Ogre::ColourValue(0.3,0.3,0.3,1));
|
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|
||||
mViewport = mWindow->addViewport (mCamera);
|
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mViewport->setBackgroundColour (Ogre::ColourValue (0.3,0.3,0.3,1));
|
||||
|
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Ogre::Real aspectRatio = Ogre::Real(width()) / Ogre::Real(height());
|
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mCamera->setAspectRatio(aspectRatio);
|
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|
@ -141,6 +143,11 @@ namespace CSVRender
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Ogre::Root::getSingleton().destroySceneManager (mSceneMgr);
|
||||
}
|
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|
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void SceneWidget::setVisibilityMask (unsigned int mask)
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{
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mViewport->setVisibilityMask (mask);
|
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}
|
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|
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void SceneWidget::setNavigation (Navigation *navigation)
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{
|
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if ((mNavigation = navigation))
|
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|
|
|
@ -14,6 +14,7 @@ namespace Ogre
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class Camera;
|
||||
class SceneManager;
|
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class RenderWindow;
|
||||
class Viewport;
|
||||
}
|
||||
|
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namespace CSVWidget
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|
@ -42,6 +43,8 @@ namespace CSVRender
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///< \attention The created tool is not added to the toolbar (via addTool). Doing that
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||||
/// is the responsibility of the calling function.
|
||||
|
||||
virtual void setVisibilityMask (unsigned int mask);
|
||||
|
||||
protected:
|
||||
|
||||
void setNavigation (Navigation *navigation);
|
||||
|
@ -85,6 +88,7 @@ namespace CSVRender
|
|||
Ogre::Camera* mCamera;
|
||||
Ogre::SceneManager* mSceneMgr;
|
||||
Ogre::RenderWindow* mWindow;
|
||||
Ogre::Viewport *mViewport;
|
||||
|
||||
Navigation *mNavigation;
|
||||
Lighting *mLighting;
|
||||
|
|
|
@ -11,6 +11,10 @@
|
|||
#include "../../model/world/idtable.hpp"
|
||||
#include "../../model/world/tablemimedata.hpp"
|
||||
|
||||
#include "../widget/scenetooltoggle.hpp"
|
||||
|
||||
#include "elements.hpp"
|
||||
|
||||
void CSVRender::UnpagedWorldspaceWidget::update()
|
||||
{
|
||||
const CSMWorld::Record<CSMWorld::Cell>& record =
|
||||
|
@ -25,6 +29,14 @@ void CSVRender::UnpagedWorldspaceWidget::update()
|
|||
flagAsModified();
|
||||
}
|
||||
|
||||
void CSVRender::UnpagedWorldspaceWidget::addVisibilitySelectorButtons (
|
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CSVWidget::SceneToolToggle *tool)
|
||||
{
|
||||
WorldspaceWidget::addVisibilitySelectorButtons (tool);
|
||||
|
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tool->addButton (":armor.png", Element_Fog, ":armor.png", "Fog");
|
||||
}
|
||||
|
||||
CSVRender::UnpagedWorldspaceWidget::UnpagedWorldspaceWidget (const std::string& cellId, CSMDoc::Document& document, QWidget* parent)
|
||||
: WorldspaceWidget (document, parent), mCellId (cellId)
|
||||
{
|
||||
|
|
|
@ -32,6 +32,10 @@ namespace CSVRender
|
|||
|
||||
void update();
|
||||
|
||||
protected:
|
||||
|
||||
virtual void addVisibilitySelectorButtons (CSVWidget::SceneToolToggle *tool);
|
||||
|
||||
public:
|
||||
|
||||
UnpagedWorldspaceWidget (const std::string& cellId, CSMDoc::Document& document,
|
||||
|
|
|
@ -10,6 +10,9 @@
|
|||
#include "../../model/world/universalid.hpp"
|
||||
|
||||
#include "../widget/scenetoolmode.hpp"
|
||||
#include "../widget/scenetooltoggle.hpp"
|
||||
|
||||
#include "elements.hpp"
|
||||
|
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CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidget* parent)
|
||||
: SceneWidget (parent), mDocument(document)
|
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|
@ -94,6 +97,21 @@ CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
|
|||
return tool;
|
||||
}
|
||||
|
||||
CSVWidget::SceneToolToggle *CSVRender::WorldspaceWidget::makeSceneVisibilitySelector (CSVWidget::SceneToolbar *parent)
|
||||
{
|
||||
mSceneElements= new CSVWidget::SceneToolToggle (parent,
|
||||
"Scene Element Visibility", ":door.png");
|
||||
|
||||
addVisibilitySelectorButtons (mSceneElements);
|
||||
|
||||
mSceneElements->setSelection (0xffffffff);
|
||||
|
||||
connect (mSceneElements, SIGNAL (selectionChanged()),
|
||||
this, SLOT (elementSelectionChanged()));
|
||||
|
||||
return mSceneElements;
|
||||
}
|
||||
|
||||
CSVRender::WorldspaceWidget::dropType CSVRender::WorldspaceWidget::getDropType (
|
||||
const std::vector< CSMWorld::UniversalId >& data)
|
||||
{
|
||||
|
@ -147,6 +165,20 @@ CSVRender::WorldspaceWidget::dropType CSVRender::WorldspaceWidget::getDropType (
|
|||
return output;
|
||||
}
|
||||
|
||||
unsigned int CSVRender::WorldspaceWidget::getElementMask() const
|
||||
{
|
||||
return mSceneElements->getSelection();
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::addVisibilitySelectorButtons (
|
||||
CSVWidget::SceneToolToggle *tool)
|
||||
{
|
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tool->addButton (":activator.png", Element_Reference, ":activator.png", "References");
|
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tool->addButton (":armor.png", Element_Terrain, ":armor.png", "Terrain");
|
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tool->addButton (":armor.png", Element_Water, ":armor.png", "Water");
|
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tool->addButton (":armor.png", Element_Pathgrid, ":armor.png", "Pathgrid");
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::dragEnterEvent (QDragEnterEvent* event)
|
||||
{
|
||||
event->accept();
|
||||
|
@ -157,7 +189,6 @@ void CSVRender::WorldspaceWidget::dragMoveEvent(QDragMoveEvent *event)
|
|||
event->accept();
|
||||
}
|
||||
|
||||
|
||||
void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
|
||||
{
|
||||
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
||||
|
@ -169,3 +200,9 @@ void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
|
|||
emit dataDropped(mime->getData());
|
||||
} //not handling drops from different documents at the moment
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::elementSelectionChanged()
|
||||
{
|
||||
setVisibilityMask (getElementMask());
|
||||
flagAsModified();
|
||||
}
|
||||
|
|
|
@ -16,6 +16,7 @@ namespace CSMWorld
|
|||
namespace CSVWidget
|
||||
{
|
||||
class SceneToolMode;
|
||||
class SceneToolToggle;
|
||||
class SceneToolbar;
|
||||
}
|
||||
|
||||
|
@ -28,6 +29,7 @@ namespace CSVRender
|
|||
CSVRender::Navigation1st m1st;
|
||||
CSVRender::NavigationFree mFree;
|
||||
CSVRender::NavigationOrbit mOrbit;
|
||||
CSVWidget::SceneToolToggle *mSceneElements;
|
||||
|
||||
public:
|
||||
|
||||
|
@ -53,6 +55,11 @@ namespace CSVRender
|
|||
///< \attention The created tool is not added to the toolbar (via addTool). Doing that
|
||||
/// is the responsibility of the calling function.
|
||||
|
||||
/// \attention The created tool is not added to the toolbar (via addTool). Doing
|
||||
/// that is the responsibility of the calling function.
|
||||
CSVWidget::SceneToolToggle *makeSceneVisibilitySelector (
|
||||
CSVWidget::SceneToolbar *parent);
|
||||
|
||||
void selectDefaultNavigationMode();
|
||||
|
||||
static dropType getDropType(const std::vector<CSMWorld::UniversalId>& data);
|
||||
|
@ -64,8 +71,13 @@ namespace CSVRender
|
|||
|
||||
virtual void handleDrop(const std::vector<CSMWorld::UniversalId>& data) = 0;
|
||||
|
||||
virtual unsigned int getElementMask() const;
|
||||
|
||||
protected:
|
||||
const CSMDoc::Document& mDocument; //for checking if drop comes from same document
|
||||
|
||||
virtual void addVisibilitySelectorButtons (CSVWidget::SceneToolToggle *tool);
|
||||
|
||||
const CSMDoc::Document& mDocument;
|
||||
|
||||
private:
|
||||
|
||||
|
@ -92,6 +104,10 @@ namespace CSVRender
|
|||
|
||||
virtual void referenceAdded (const QModelIndex& index, int start, int end) = 0;
|
||||
|
||||
protected slots:
|
||||
|
||||
void elementSelectionChanged();
|
||||
|
||||
signals:
|
||||
|
||||
void closeRequest();
|
||||
|
|
|
@ -26,6 +26,14 @@ void CSVWidget::PushButton::setExtendedToolTip (const QString& text)
|
|||
"<p>(left click to activate,"
|
||||
"<br>shift-left click to activate and keep panel open)";
|
||||
|
||||
case Type_Toggle:
|
||||
|
||||
tooltip += "<p>(left click to ";
|
||||
tooltip += isChecked() ? "disable" : "enable";
|
||||
tooltip += "<p>shift-left click to ";
|
||||
tooltip += isChecked() ? "disable" : "enable";
|
||||
tooltip += " and keep panel open)";
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -45,6 +53,9 @@ void CSVWidget::PushButton::keyReleaseEvent (QKeyEvent *event)
|
|||
if (event->key()==Qt::Key_Return || event->key()==Qt::Key_Enter)
|
||||
{
|
||||
mKeepOpen = event->modifiers() & Qt::ShiftModifier;
|
||||
|
||||
setChecked (!isChecked());
|
||||
|
||||
emit clicked();
|
||||
}
|
||||
|
||||
|
@ -61,14 +72,14 @@ CSVWidget::PushButton::PushButton (const QIcon& icon, Type type, const QString&
|
|||
QWidget *parent)
|
||||
: QPushButton (icon, "", parent), mKeepOpen (false), mType (type), mToolTip (tooltip)
|
||||
{
|
||||
setCheckable (type==Type_Mode);
|
||||
setCheckable (type==Type_Mode || type==Type_Toggle);
|
||||
setExtendedToolTip (tooltip);
|
||||
}
|
||||
|
||||
CSVWidget::PushButton::PushButton (Type type, const QString& tooltip, QWidget *parent)
|
||||
: QPushButton (parent), mKeepOpen (false), mType (type), mToolTip (tooltip)
|
||||
{
|
||||
setCheckable (type==Type_Mode);
|
||||
setCheckable (type==Type_Mode || type==Type_Toggle);
|
||||
setExtendedToolTip (tooltip);
|
||||
}
|
||||
|
||||
|
|
|
@ -14,7 +14,8 @@ namespace CSVWidget
|
|||
enum Type
|
||||
{
|
||||
Type_TopMode, // top level button for mode selector panel
|
||||
Type_Mode // mode button
|
||||
Type_Mode, // mode button
|
||||
Type_Toggle
|
||||
};
|
||||
|
||||
private:
|
||||
|
|
205
apps/opencs/view/widget/scenetooltoggle.cpp
Normal file
205
apps/opencs/view/widget/scenetooltoggle.cpp
Normal file
|
@ -0,0 +1,205 @@
|
|||
|
||||
#include "scenetooltoggle.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include <QHBoxLayout>
|
||||
#include <QFrame>
|
||||
#include <QIcon>
|
||||
#include <QPainter>
|
||||
|
||||
#include "scenetoolbar.hpp"
|
||||
#include "pushbutton.hpp"
|
||||
|
||||
void CSVWidget::SceneToolToggle::adjustToolTip()
|
||||
{
|
||||
QString toolTip = mToolTip;
|
||||
|
||||
toolTip += "<p>Currently enabled: ";
|
||||
|
||||
bool first = true;
|
||||
|
||||
for (std::map<PushButton *, ButtonDesc>::const_iterator iter (mButtons.begin());
|
||||
iter!=mButtons.end(); ++iter)
|
||||
if (iter->first->isChecked())
|
||||
{
|
||||
if (!first)
|
||||
toolTip += ", ";
|
||||
else
|
||||
first = false;
|
||||
|
||||
toolTip += iter->second.mName;
|
||||
}
|
||||
|
||||
if (first)
|
||||
toolTip += "none";
|
||||
|
||||
toolTip += "<p>(left click to alter selection)";
|
||||
|
||||
setToolTip (toolTip);
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolToggle::adjustIcon()
|
||||
{
|
||||
unsigned int selection = getSelection();
|
||||
if (!selection)
|
||||
setIcon (QIcon (QString::fromUtf8 (mEmptyIcon.c_str())));
|
||||
else
|
||||
{
|
||||
QPixmap pixmap (48, 48);
|
||||
pixmap.fill (QColor (0, 0, 0, 0));
|
||||
|
||||
{
|
||||
QPainter painter (&pixmap);
|
||||
|
||||
for (std::map<PushButton *, ButtonDesc>::const_iterator iter (mButtons.begin());
|
||||
iter!=mButtons.end(); ++iter)
|
||||
if (iter->first->isChecked())
|
||||
{
|
||||
painter.drawImage (getIconBox (iter->second.mIndex),
|
||||
QImage (QString::fromUtf8 (iter->second.mSmallIcon.c_str())));
|
||||
}
|
||||
}
|
||||
|
||||
setIcon (pixmap);
|
||||
}
|
||||
}
|
||||
|
||||
QRect CSVWidget::SceneToolToggle::getIconBox (int index) const
|
||||
{
|
||||
// layout for a 3x3 grid
|
||||
int xMax = 3;
|
||||
int yMax = 3;
|
||||
|
||||
// icon size
|
||||
int xBorder = 1;
|
||||
int yBorder = 1;
|
||||
|
||||
int iconXSize = (mIconSize-xBorder*(xMax+1))/xMax;
|
||||
int iconYSize = (mIconSize-yBorder*(yMax+1))/yMax;
|
||||
|
||||
int y = index / xMax;
|
||||
int x = index % xMax;
|
||||
|
||||
int total = mButtons.size();
|
||||
|
||||
int actualYIcons = total/xMax;
|
||||
|
||||
if (total % xMax)
|
||||
++actualYIcons;
|
||||
|
||||
if (actualYIcons!=yMax)
|
||||
{
|
||||
// space out icons vertically, if there aren't enough to populate all rows
|
||||
int diff = yMax - actualYIcons;
|
||||
yBorder += (diff*(yBorder+iconXSize)) / (actualYIcons+1);
|
||||
}
|
||||
|
||||
if (y==actualYIcons-1)
|
||||
{
|
||||
// generating the last row of icons
|
||||
int actualXIcons = total % xMax;
|
||||
|
||||
if (actualXIcons)
|
||||
{
|
||||
// space out icons horizontally, if there aren't enough to fill the last row
|
||||
int diff = xMax - actualXIcons;
|
||||
|
||||
xBorder += (diff*(xBorder+iconXSize)) / (actualXIcons+1);
|
||||
}
|
||||
}
|
||||
|
||||
return QRect ((iconXSize+xBorder)*x+xBorder, (iconYSize+yBorder)*y+yBorder,
|
||||
iconXSize, iconYSize);
|
||||
}
|
||||
|
||||
CSVWidget::SceneToolToggle::SceneToolToggle (SceneToolbar *parent, const QString& toolTip,
|
||||
const std::string& emptyIcon)
|
||||
: SceneTool (parent), mEmptyIcon (emptyIcon), mButtonSize (parent->getButtonSize()),
|
||||
mIconSize (parent->getIconSize()), mToolTip (toolTip), mFirst (0)
|
||||
{
|
||||
mPanel = new QFrame (this, Qt::Popup);
|
||||
|
||||
mLayout = new QHBoxLayout (mPanel);
|
||||
|
||||
mLayout->setContentsMargins (QMargins (0, 0, 0, 0));
|
||||
|
||||
mPanel->setLayout (mLayout);
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolToggle::showPanel (const QPoint& position)
|
||||
{
|
||||
mPanel->move (position);
|
||||
mPanel->show();
|
||||
|
||||
if (mFirst)
|
||||
mFirst->setFocus (Qt::OtherFocusReason);
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolToggle::addButton (const std::string& icon, unsigned int id,
|
||||
const std::string& smallIcon, const QString& name, const QString& tooltip)
|
||||
{
|
||||
if (mButtons.size()>=9)
|
||||
throw std::runtime_error ("Exceeded number of buttons in toggle type tool");
|
||||
|
||||
PushButton *button = new PushButton (QIcon (QPixmap (icon.c_str())),
|
||||
PushButton::Type_Toggle, tooltip.isEmpty() ? name: tooltip, mPanel);
|
||||
|
||||
button->setSizePolicy (QSizePolicy (QSizePolicy::Fixed, QSizePolicy::Fixed));
|
||||
button->setIconSize (QSize (mIconSize, mIconSize));
|
||||
button->setFixedSize (mButtonSize, mButtonSize);
|
||||
|
||||
mLayout->addWidget (button);
|
||||
|
||||
ButtonDesc desc;
|
||||
desc.mId = id;
|
||||
desc.mSmallIcon = smallIcon;
|
||||
desc.mName = name;
|
||||
desc.mIndex = mButtons.size();
|
||||
|
||||
mButtons.insert (std::make_pair (button, desc));
|
||||
|
||||
connect (button, SIGNAL (clicked()), this, SLOT (selected()));
|
||||
|
||||
if (mButtons.size()==1)
|
||||
mFirst = button;
|
||||
}
|
||||
|
||||
unsigned int CSVWidget::SceneToolToggle::getSelection() const
|
||||
{
|
||||
unsigned int selection = 0;
|
||||
|
||||
for (std::map<PushButton *, ButtonDesc>::const_iterator iter (mButtons.begin());
|
||||
iter!=mButtons.end(); ++iter)
|
||||
if (iter->first->isChecked())
|
||||
selection |= iter->second.mId;
|
||||
|
||||
return selection;
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolToggle::setSelection (unsigned int selection)
|
||||
{
|
||||
for (std::map<PushButton *, ButtonDesc>::iterator iter (mButtons.begin());
|
||||
iter!=mButtons.end(); ++iter)
|
||||
iter->first->setChecked (selection & iter->second.mId);
|
||||
|
||||
adjustToolTip();
|
||||
adjustIcon();
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolToggle::selected()
|
||||
{
|
||||
std::map<PushButton *, ButtonDesc>::const_iterator iter =
|
||||
mButtons.find (dynamic_cast<PushButton *> (sender()));
|
||||
|
||||
if (iter!=mButtons.end())
|
||||
{
|
||||
if (!iter->first->hasKeepOpen())
|
||||
mPanel->hide();
|
||||
|
||||
adjustToolTip();
|
||||
adjustIcon();
|
||||
|
||||
emit selectionChanged();
|
||||
}
|
||||
}
|
75
apps/opencs/view/widget/scenetooltoggle.hpp
Normal file
75
apps/opencs/view/widget/scenetooltoggle.hpp
Normal file
|
@ -0,0 +1,75 @@
|
|||
#ifndef CSV_WIDGET_SCENETOOL_TOGGLE_H
|
||||
#define CSV_WIDGET_SCENETOOL_TOGGLE_H
|
||||
|
||||
#include "scenetool.hpp"
|
||||
|
||||
#include <map>
|
||||
|
||||
class QHBoxLayout;
|
||||
class QRect;
|
||||
|
||||
namespace CSVWidget
|
||||
{
|
||||
class SceneToolbar;
|
||||
class PushButton;
|
||||
|
||||
///< \brief Multi-Toggle tool
|
||||
class SceneToolToggle : public SceneTool
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
struct ButtonDesc
|
||||
{
|
||||
unsigned int mId;
|
||||
std::string mSmallIcon;
|
||||
QString mName;
|
||||
int mIndex;
|
||||
};
|
||||
|
||||
std::string mEmptyIcon;
|
||||
QWidget *mPanel;
|
||||
QHBoxLayout *mLayout;
|
||||
std::map<PushButton *, ButtonDesc> mButtons; // widget, id
|
||||
int mButtonSize;
|
||||
int mIconSize;
|
||||
QString mToolTip;
|
||||
PushButton *mFirst;
|
||||
|
||||
void adjustToolTip();
|
||||
|
||||
void adjustIcon();
|
||||
|
||||
QRect getIconBox (int index) const;
|
||||
|
||||
public:
|
||||
|
||||
SceneToolToggle (SceneToolbar *parent, const QString& toolTip,
|
||||
const std::string& emptyIcon);
|
||||
|
||||
virtual void showPanel (const QPoint& position);
|
||||
|
||||
/// \attention After the last button has been added, setSelection must be called at
|
||||
/// least once to finalise the layout.
|
||||
///
|
||||
/// \note The layout algorithm can not handle more than 9 buttons. To prevent this An
|
||||
/// attempt to add more will result in an exception being thrown.
|
||||
/// The small icons will be sized at (x-4)/3 (where x is the main icon size).
|
||||
void addButton (const std::string& icon, unsigned int id,
|
||||
const std::string& smallIcon, const QString& name, const QString& tooltip = "");
|
||||
|
||||
unsigned int getSelection() const;
|
||||
|
||||
/// \param or'ed button IDs. IDs that do not exist will be ignored.
|
||||
void setSelection (unsigned int selection);
|
||||
|
||||
signals:
|
||||
|
||||
void selectionChanged();
|
||||
|
||||
private slots:
|
||||
|
||||
void selected();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include "../widget/scenetoolbar.hpp"
|
||||
#include "../widget/scenetoolmode.hpp"
|
||||
#include "../widget/scenetooltoggle.hpp"
|
||||
|
||||
#include "tablebottombox.hpp"
|
||||
#include "creator.hpp"
|
||||
|
@ -107,18 +108,19 @@ CSVWidget::SceneToolbar* CSVWorld::SceneSubView::makeToolbar (CSVRender::Worldsp
|
|||
CSVWidget::SceneToolMode *lightingTool = widget->makeLightingSelector (toolbar);
|
||||
toolbar->addTool (lightingTool);
|
||||
|
||||
/* Add buttons specific to the type. For now no need for it.
|
||||
*
|
||||
switch (type)
|
||||
CSVWidget::SceneToolToggle *sceneVisibilityTool =
|
||||
widget->makeSceneVisibilitySelector (toolbar);
|
||||
toolbar->addTool (sceneVisibilityTool);
|
||||
|
||||
if (type==widget_Paged)
|
||||
{
|
||||
case widget_Paged:
|
||||
break;
|
||||
|
||||
case widget_Unpaged:
|
||||
break;
|
||||
CSVWidget::SceneToolToggle *controlVisibilityTool =
|
||||
dynamic_cast<CSVRender::PagedWorldspaceWidget&> (*widget).
|
||||
makeControlVisibilitySelector (toolbar);
|
||||
|
||||
toolbar->addTool (controlVisibilityTool);
|
||||
}
|
||||
*/
|
||||
|
||||
return toolbar;
|
||||
}
|
||||
|
||||
|
|
|
@ -115,6 +115,24 @@ ObjectScene::~ObjectScene()
|
|||
mSkelBase = NULL;
|
||||
}
|
||||
|
||||
void ObjectScene::setVisibilityFlags (unsigned int flags)
|
||||
{
|
||||
if (mSkelBase)
|
||||
mSkelBase->setVisibilityFlags (flags);
|
||||
|
||||
for (std::vector<Ogre::Entity*>::iterator iter (mEntities.begin()); iter!=mEntities.end();
|
||||
++iter)
|
||||
(*iter)->setVisibilityFlags (flags);
|
||||
|
||||
for (std::vector<Ogre::ParticleSystem*>::iterator iter (mParticles.begin());
|
||||
iter!=mParticles.end(); ++iter)
|
||||
(*iter)->setVisibilityFlags (flags);
|
||||
|
||||
for (std::vector<Ogre::Light*>::iterator iter (mLights.begin()); iter!=mLights.end();
|
||||
++iter)
|
||||
(*iter)->setVisibilityFlags (flags);
|
||||
}
|
||||
|
||||
void ObjectScene::rotateBillboardNodes(Ogre::Camera *camera)
|
||||
{
|
||||
for (std::vector<Ogre::Node*>::iterator it = mBillboardNodes.begin(); it != mBillboardNodes.end(); ++it)
|
||||
|
|
|
@ -82,6 +82,8 @@ struct ObjectScene {
|
|||
|
||||
// Rotate nodes in mBillboardNodes so they face the given camera
|
||||
void rotateBillboardNodes(Ogre::Camera* camera);
|
||||
|
||||
void setVisibilityFlags (unsigned int flags);
|
||||
};
|
||||
|
||||
typedef Ogre::SharedPtr<ObjectScene> ObjectScenePtr;
|
||||
|
|
Loading…
Reference in a new issue