Starting inventory window
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#include "inventorywindow.hpp"
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namespace MWGui
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{
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InventoryWindow::InventoryWindow(WindowManager& parWindowManager,MWWorld::Environment& environment)
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:ContainerWindow(parWindowManager,environment,"openmw_inventory_window_layout.xml")
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{
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}
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}
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#ifndef MGUI_Inventory_H
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#define MGUI_Inventory_H
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#include "container.hpp"
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namespace MWWorld
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{
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class Environment;
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}
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namespace MyGUI
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{
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class Gui;
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class Widget;
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}
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namespace MWGui
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{
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class WindowManager;
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}
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namespace MWGui
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{
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class InventoryWindow : public MWGui::ContainerWindow
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{
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public:
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InventoryWindow(WindowManager& parWindowManager,MWWorld::Environment& environment);
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};
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}
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#endif // Inventory_H
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