From f779529cabbf6dc95d8a8c8eccc19d32f60da5b0 Mon Sep 17 00:00:00 2001 From: capostrophic Date: Fri, 16 Aug 2019 17:37:38 +0300 Subject: [PATCH] Change the default reverb preset to improve underwater FX transition --- apps/openmw/mwsound/openal_output.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwsound/openal_output.cpp b/apps/openmw/mwsound/openal_output.cpp index 22989a33d..4c41a5b40 100644 --- a/apps/openmw/mwsound/openal_output.cpp +++ b/apps/openmw/mwsound/openal_output.cpp @@ -798,7 +798,7 @@ bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname if(alGetError() == AL_NO_ERROR) Log(Debug::Info) << "Standard Reverb supported"; } - EFXEAXREVERBPROPERTIES props = EFX_REVERB_PRESET_GENERIC; + EFXEAXREVERBPROPERTIES props = EFX_REVERB_PRESET_LIVINGROOM; props.flGain = 0.0f; LoadEffect(mDefaultEffect, props); }