|
|
|
@ -134,12 +134,20 @@ namespace MWGui
|
|
|
|
|
// Vanilla uses thief.dds for custom classes. A player with a custom class
|
|
|
|
|
// doesn't have mId set, see mwworld/esmstore.hpp where it is initialised as
|
|
|
|
|
// "$dynamic0". This check should resolve bug #1260.
|
|
|
|
|
// Choosing Stealth specialization and Speed/Agility as attributes.
|
|
|
|
|
if(world->getStore().get<ESM::Class>().isDynamic(cls->mId))
|
|
|
|
|
mClassImage->setImageTexture ("textures\\levelup\\thief.dds");
|
|
|
|
|
{
|
|
|
|
|
MWWorld::SharedIterator<ESM::Class> it = world->getStore().get<ESM::Class>().begin();
|
|
|
|
|
for(; it != world->getStore().get<ESM::Class>().end(); it++)
|
|
|
|
|
{
|
|
|
|
|
if(it->mData.mIsPlayable && it->mData.mSpecialization == 2 && it->mData.mAttribute[0] == 4 && it->mData.mAttribute[1] == 3)
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
mClassImage->setImageTexture ("textures\\levelup\\" + it->mId + ".dds");
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
mClassImage->setImageTexture ("textures\\levelup\\" + cls->mId + ".dds");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int level = creatureStats.getLevel ()+1;
|
|
|
|
|
mLevelText->setCaptionWithReplacing("#{sLevelUpMenu1} " + boost::lexical_cast<std::string>(level));
|
|
|
|
|
|
|
|
|
|