[Server] Remove WorldFunctions index parameters that are no longer used

pull/163/head
David Cernat 8 years ago
parent 9f998c9901
commit 1fc9dd4f93

@ -63,35 +63,34 @@ void WorldFunctions::SetWorldEventCell(const char* cellDescription) noexcept
} }
} }
void WorldFunctions::SetObjectRefId(unsigned int i, const char* refId) noexcept void WorldFunctions::SetObjectRefId(const char* refId) noexcept
{ {
printf("SetObjectRefId(%i, %s)\n", i, refId);
tempWorldObject.refId = refId; tempWorldObject.refId = refId;
} }
void WorldFunctions::SetObjectRefNumIndex(unsigned int i, int refNumIndex) noexcept void WorldFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
{ {
tempWorldObject.refNumIndex = refNumIndex; tempWorldObject.refNumIndex = refNumIndex;
} }
void WorldFunctions::SetObjectCount(unsigned int i, int count) noexcept void WorldFunctions::SetObjectCount(int count) noexcept
{ {
tempWorldObject.count = count; tempWorldObject.count = count;
} }
void WorldFunctions::SetObjectGoldValue(unsigned int i, int goldValue) noexcept void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
{ {
tempWorldObject.goldValue = goldValue; tempWorldObject.goldValue = goldValue;
} }
void WorldFunctions::SetObjectPosition(unsigned int i, double x, double y, double z) noexcept void WorldFunctions::SetObjectPosition(double x, double y, double z) noexcept
{ {
tempWorldObject.pos.pos[0] = x; tempWorldObject.pos.pos[0] = x;
tempWorldObject.pos.pos[1] = y; tempWorldObject.pos.pos[1] = y;
tempWorldObject.pos.pos[2] = z; tempWorldObject.pos.pos[2] = z;
} }
void WorldFunctions::SetObjectRotation(unsigned int i, double x, double y, double z) noexcept void WorldFunctions::SetObjectRotation(double x, double y, double z) noexcept
{ {
tempWorldObject.pos.rot[0] = x; tempWorldObject.pos.rot[0] = x;
tempWorldObject.pos.rot[1] = y; tempWorldObject.pos.rot[1] = y;

@ -43,12 +43,12 @@ public:
static void AddWorldObject() noexcept; static void AddWorldObject() noexcept;
static void SetWorldEventCell(const char* cellDescription) noexcept; static void SetWorldEventCell(const char* cellDescription) noexcept;
static void SetObjectRefId(unsigned int i, const char* refId) noexcept; static void SetObjectRefId(const char* refId) noexcept;
static void SetObjectRefNumIndex(unsigned int i, int refNumIndex) noexcept; static void SetObjectRefNumIndex(int refNumIndex) noexcept;
static void SetObjectCount(unsigned int i, int count) noexcept; static void SetObjectCount(int count) noexcept;
static void SetObjectGoldValue(unsigned int i, int goldValue) noexcept; static void SetObjectGoldValue(int goldValue) noexcept;
static void SetObjectPosition(unsigned int i, double x, double y, double z) noexcept; static void SetObjectPosition(double x, double y, double z) noexcept;
static void SetObjectRotation(unsigned int i, double x, double y, double z) noexcept; static void SetObjectRotation(double x, double y, double z) noexcept;
static unsigned int GetObjectChangesSize() noexcept; static unsigned int GetObjectChangesSize() noexcept;

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