@ -10,7 +10,6 @@
namespace MWRender
{
std::map<std::string, int> Animation::sUniqueIDs;
Animation::Animation(OEngine::Render::OgreRenderer& _rend)
: mInsert(NULL)
@ -14,16 +14,10 @@
namespace MWRender {
struct PosAndRot {
Ogre::Quaternion vecRot;
Ogre::Vector3 vecPos;
};
class Animation {
protected:
Ogre::SceneNode* mInsert;
OEngine::Render::OgreRenderer &mRend;
static std::map<std::string, int> sUniqueIDs;
float mTime;
float mStartTime;