Implement frame drop support in the videoplayer (Fixes #1343)

loadfix
scrawl 10 years ago
parent 290aacd2a6
commit 202cfa879f

@ -44,23 +44,15 @@ extern "C"
#include <libavutil/time.h>
#endif
// From libavutil version 52.2.0 and onward the declaration of
// AV_CH_LAYOUT_* is removed from libavcodec/avcodec.h and moved to
// libavutil/channel_layout.h
#if AV_VERSION_INT(52, 2, 0) <= AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO)
#include <libavutil/channel_layout.h>
#endif
// WARNING: avcodec versions up to 54.54.100 potentially crashes on Windows 64bit.
// From version 54.56 binkaudio encoding format changed from S16 to FLTP. See:
// https://gitorious.org/ffmpeg/ffmpeg/commit/7bfd1766d1c18f07b0a2dd042418a874d49ea60d
// http://ffmpeg.zeranoe.com/forum/viewtopic.php?f=15&t=872
#ifdef HAVE_LIBSWRESAMPLE
#include <libswresample/swresample.h>
#else
/* FIXME: remove this section once libswresample is available on all platforms */
// FIXME: remove this section once libswresample is packaged for Debian
#include <libavresample/avresample.h>
#include <libavutil/opt.h>
#define SwrContext AVAudioResampleContext
@ -75,12 +67,12 @@ extern "C"
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
#define AV_SYNC_THRESHOLD 0.01
#define AUDIO_DIFF_AVG_NB 20
#define VIDEO_PICTURE_QUEUE_SIZE 1
#define VIDEO_PICTURE_QUEUE_SIZE 50
enum {
AV_SYNC_AUDIO_MASTER,
AV_SYNC_VIDEO_MASTER,
AV_SYNC_EXTERNAL_MASTER,
AV_SYNC_AUDIO_MASTER, // Play audio with no frame drops, sync video to audio
AV_SYNC_VIDEO_MASTER, // Play video with no frame drops, sync audio to video
AV_SYNC_EXTERNAL_MASTER, // Sync audio and video to an external clock
AV_SYNC_DEFAULT = AV_SYNC_EXTERNAL_MASTER
};
@ -121,10 +113,10 @@ struct VideoState {
: format_ctx(NULL), av_sync_type(AV_SYNC_DEFAULT)
, external_clock_base(0.0)
, audio_st(NULL)
, video_st(NULL), frame_last_pts(0.0), frame_last_delay(0.0),
video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0),
pictq_rindex(0), pictq_windex(0)
, refresh_rate_ms(10), refresh(false), quit(false), display_ready(false)
, video_st(NULL), frame_last_pts(0.0)
, video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0)
, pictq_rindex(0), pictq_windex(0)
, quit(false)
{
// Register all formats and codecs
av_register_all();
@ -143,15 +135,12 @@ struct VideoState {
static void video_thread_loop(VideoState *is);
static void decode_thread_loop(VideoState *is);
void video_display();
void video_refresh_timer();
void video_display(VideoPicture* vp);
void video_refresh();
int queue_picture(AVFrame *pFrame, double pts);
double synchronize_video(AVFrame *src_frame, double pts);
static void video_refresh(VideoState *is);
double get_audio_clock()
{ return this->AudioTrack->getTimeOffset(); }
@ -189,7 +178,6 @@ struct VideoState {
AVStream** video_st;
double frame_last_pts;
double frame_last_delay;
double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
PacketQueue videoq;
SwsContext* sws_context;
@ -203,12 +191,7 @@ struct VideoState {
boost::thread parse_thread;
boost::thread video_thread;
boost::thread refresh_thread;
volatile int refresh_rate_ms;
volatile bool refresh;
volatile bool quit;
volatile bool display_ready;
};
@ -667,23 +650,8 @@ int64_t VideoState::OgreResource_Seek(void *user_data, int64_t offset, int whenc
return stream->tell();
}
void VideoState::video_refresh(VideoState* is)
{
boost::system_time t = boost::get_system_time();
while(!is->quit)
{
t += boost::posix_time::milliseconds(is->refresh_rate_ms);
boost::this_thread::sleep(t);
is->refresh = true;
}
}
void VideoState::video_display()
void VideoState::video_display(VideoPicture *vp)
{
VideoPicture *vp = &this->pictq[this->pictq_rindex];
if((*this->video_st)->codec->width != 0 && (*this->video_st)->codec->height != 0)
{
@ -698,55 +666,53 @@ void VideoState::video_display()
Ogre::PixelBox pb((*this->video_st)->codec->width, (*this->video_st)->codec->height, 1, Ogre::PF_BYTE_RGBA, &vp->data[0]);
Ogre::HardwarePixelBufferSharedPtr buffer = mTexture->getBuffer();
buffer->blitFromMemory(pb);
this->display_ready = true;
}
}
void VideoState::video_refresh_timer()
void VideoState::video_refresh()
{
VideoPicture *vp;
double delay;
if(this->pictq_size == 0)
return;
vp = &this->pictq[this->pictq_rindex];
delay = vp->pts - this->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = this->frame_last_delay;
}
/* save for next time */
this->frame_last_delay = delay;
this->frame_last_pts = vp->pts;
/* FIXME: Syncing should be done in the decoding stage, where frames can be
* skipped or duplicated as needed. */
/* update delay to sync to audio if not master source */
if(this->av_sync_type != AV_SYNC_VIDEO_MASTER)
if (this->av_sync_type == AV_SYNC_VIDEO_MASTER)
{
double diff = this->get_video_clock() - this->get_master_clock();
/* Skip or repeat the frame. Take delay into account
* FFPlay still doesn't "know if this is the best guess." */
double sync_threshold = std::max(delay, AV_SYNC_THRESHOLD);
if(diff <= -sync_threshold)
delay = 0;
else if(diff >= sync_threshold)
delay = 2 * delay;
VideoPicture* vp = &this->pictq[this->pictq_rindex];
this->video_display(vp);
this->pictq_rindex = (pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE;
this->frame_last_pts = vp->pts;
this->pictq_mutex.lock();
this->pictq_size--;
this->pictq_cond.notify_one();
this->pictq_mutex.unlock();
}
else
{
const float threshold = 0.03;
if (this->pictq[pictq_rindex].pts > this->get_master_clock() + threshold)
return; // not ready yet to show this picture
int i=0;
for (; i<this->pictq_size-1; ++i)
{
if (this->pictq[pictq_rindex].pts + threshold <= this->get_master_clock())
this->pictq_rindex = (this->pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE; // not enough time to show this picture
else
break;
}
this->refresh_rate_ms = std::max<int>(1, (int)(delay*1000.0));
/* show the picture! */
this->video_display();
VideoPicture* vp = &this->pictq[this->pictq_rindex];
/* update queue for next picture! */
this->pictq_rindex = (this->pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE;
this->pictq_mutex.lock();
this->pictq_size--;
this->pictq_cond.notify_one();
this->pictq_mutex.unlock();
this->video_display(vp);
this->frame_last_pts = vp->pts;
this->pictq_mutex.lock();
this->pictq_size -= i;
// update queue for next picture
this->pictq_size--;
this->pictq_rindex++;
this->pictq_cond.notify_one();
this->pictq_mutex.unlock();
}
}
@ -916,7 +882,7 @@ void VideoState::decode_thread_loop(VideoState *self)
while(!self->quit)
{
// EOF reached, all packets processed, we can exit now
if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0)
if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0 && self->pictq_size == 0)
break;
boost::this_thread::sleep(boost::posix_time::milliseconds(100));
}
@ -937,11 +903,7 @@ bool VideoState::update()
if(this->quit)
return false;
if(this->refresh)
{
this->refresh = false;
this->video_refresh_timer();
}
this->video_refresh();
return true;
}
@ -982,12 +944,9 @@ int VideoState::stream_open(int stream_index, AVFormatContext *pFormatCtx)
case AVMEDIA_TYPE_VIDEO:
this->video_st = pFormatCtx->streams + stream_index;
this->frame_last_delay = 40e-3;
codecCtx->get_buffer = our_get_buffer;
codecCtx->release_buffer = our_release_buffer;
this->video_thread = boost::thread(video_thread_loop, this);
this->refresh_thread = boost::thread(video_refresh, this);
break;
default:
@ -1004,8 +963,6 @@ void VideoState::init(const std::string& resourceName)
unsigned int i;
this->av_sync_type = AV_SYNC_DEFAULT;
this->refresh_rate_ms = 10;
this->refresh = false;
this->quit = false;
this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName);
@ -1108,8 +1065,6 @@ void VideoState::deinit()
this->parse_thread.join();
if (this->video_thread.joinable())
this->video_thread.join();
if (this->refresh_thread.joinable())
this->refresh_thread.join();
if(this->audio_st)
avcodec_close((*this->audio_st)->codec);

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