Implement frame drop support in the videoplayer (Fixes #1343)

loadfix
scrawl 10 years ago
parent 290aacd2a6
commit 202cfa879f

@ -44,23 +44,15 @@ extern "C"
#include <libavutil/time.h> #include <libavutil/time.h>
#endif #endif
// From libavutil version 52.2.0 and onward the declaration of
// AV_CH_LAYOUT_* is removed from libavcodec/avcodec.h and moved to
// libavutil/channel_layout.h
#if AV_VERSION_INT(52, 2, 0) <= AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \ #if AV_VERSION_INT(52, 2, 0) <= AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO) LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO)
#include <libavutil/channel_layout.h> #include <libavutil/channel_layout.h>
#endif #endif
// WARNING: avcodec versions up to 54.54.100 potentially crashes on Windows 64bit.
// From version 54.56 binkaudio encoding format changed from S16 to FLTP. See:
// https://gitorious.org/ffmpeg/ffmpeg/commit/7bfd1766d1c18f07b0a2dd042418a874d49ea60d
// http://ffmpeg.zeranoe.com/forum/viewtopic.php?f=15&t=872
#ifdef HAVE_LIBSWRESAMPLE #ifdef HAVE_LIBSWRESAMPLE
#include <libswresample/swresample.h> #include <libswresample/swresample.h>
#else #else
/* FIXME: remove this section once libswresample is available on all platforms */ // FIXME: remove this section once libswresample is packaged for Debian
#include <libavresample/avresample.h> #include <libavresample/avresample.h>
#include <libavutil/opt.h> #include <libavutil/opt.h>
#define SwrContext AVAudioResampleContext #define SwrContext AVAudioResampleContext
@ -75,12 +67,12 @@ extern "C"
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024) #define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
#define AV_SYNC_THRESHOLD 0.01 #define AV_SYNC_THRESHOLD 0.01
#define AUDIO_DIFF_AVG_NB 20 #define AUDIO_DIFF_AVG_NB 20
#define VIDEO_PICTURE_QUEUE_SIZE 1 #define VIDEO_PICTURE_QUEUE_SIZE 50
enum { enum {
AV_SYNC_AUDIO_MASTER, AV_SYNC_AUDIO_MASTER, // Play audio with no frame drops, sync video to audio
AV_SYNC_VIDEO_MASTER, AV_SYNC_VIDEO_MASTER, // Play video with no frame drops, sync audio to video
AV_SYNC_EXTERNAL_MASTER, AV_SYNC_EXTERNAL_MASTER, // Sync audio and video to an external clock
AV_SYNC_DEFAULT = AV_SYNC_EXTERNAL_MASTER AV_SYNC_DEFAULT = AV_SYNC_EXTERNAL_MASTER
}; };
@ -121,10 +113,10 @@ struct VideoState {
: format_ctx(NULL), av_sync_type(AV_SYNC_DEFAULT) : format_ctx(NULL), av_sync_type(AV_SYNC_DEFAULT)
, external_clock_base(0.0) , external_clock_base(0.0)
, audio_st(NULL) , audio_st(NULL)
, video_st(NULL), frame_last_pts(0.0), frame_last_delay(0.0), , video_st(NULL), frame_last_pts(0.0)
video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0), , video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0)
pictq_rindex(0), pictq_windex(0) , pictq_rindex(0), pictq_windex(0)
, refresh_rate_ms(10), refresh(false), quit(false), display_ready(false) , quit(false)
{ {
// Register all formats and codecs // Register all formats and codecs
av_register_all(); av_register_all();
@ -143,15 +135,12 @@ struct VideoState {
static void video_thread_loop(VideoState *is); static void video_thread_loop(VideoState *is);
static void decode_thread_loop(VideoState *is); static void decode_thread_loop(VideoState *is);
void video_display(); void video_display(VideoPicture* vp);
void video_refresh_timer(); void video_refresh();
int queue_picture(AVFrame *pFrame, double pts); int queue_picture(AVFrame *pFrame, double pts);
double synchronize_video(AVFrame *src_frame, double pts); double synchronize_video(AVFrame *src_frame, double pts);
static void video_refresh(VideoState *is);
double get_audio_clock() double get_audio_clock()
{ return this->AudioTrack->getTimeOffset(); } { return this->AudioTrack->getTimeOffset(); }
@ -189,7 +178,6 @@ struct VideoState {
AVStream** video_st; AVStream** video_st;
double frame_last_pts; double frame_last_pts;
double frame_last_delay;
double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
PacketQueue videoq; PacketQueue videoq;
SwsContext* sws_context; SwsContext* sws_context;
@ -203,12 +191,7 @@ struct VideoState {
boost::thread parse_thread; boost::thread parse_thread;
boost::thread video_thread; boost::thread video_thread;
boost::thread refresh_thread;
volatile int refresh_rate_ms;
volatile bool refresh;
volatile bool quit; volatile bool quit;
volatile bool display_ready;
}; };
@ -667,23 +650,8 @@ int64_t VideoState::OgreResource_Seek(void *user_data, int64_t offset, int whenc
return stream->tell(); return stream->tell();
} }
void VideoState::video_display(VideoPicture *vp)
void VideoState::video_refresh(VideoState* is)
{
boost::system_time t = boost::get_system_time();
while(!is->quit)
{
t += boost::posix_time::milliseconds(is->refresh_rate_ms);
boost::this_thread::sleep(t);
is->refresh = true;
}
}
void VideoState::video_display()
{ {
VideoPicture *vp = &this->pictq[this->pictq_rindex];
if((*this->video_st)->codec->width != 0 && (*this->video_st)->codec->height != 0) if((*this->video_st)->codec->width != 0 && (*this->video_st)->codec->height != 0)
{ {
@ -698,55 +666,53 @@ void VideoState::video_display()
Ogre::PixelBox pb((*this->video_st)->codec->width, (*this->video_st)->codec->height, 1, Ogre::PF_BYTE_RGBA, &vp->data[0]); Ogre::PixelBox pb((*this->video_st)->codec->width, (*this->video_st)->codec->height, 1, Ogre::PF_BYTE_RGBA, &vp->data[0]);
Ogre::HardwarePixelBufferSharedPtr buffer = mTexture->getBuffer(); Ogre::HardwarePixelBufferSharedPtr buffer = mTexture->getBuffer();
buffer->blitFromMemory(pb); buffer->blitFromMemory(pb);
this->display_ready = true;
} }
} }
void VideoState::video_refresh_timer() void VideoState::video_refresh()
{ {
VideoPicture *vp;
double delay;
if(this->pictq_size == 0) if(this->pictq_size == 0)
return; return;
vp = &this->pictq[this->pictq_rindex]; if (this->av_sync_type == AV_SYNC_VIDEO_MASTER)
delay = vp->pts - this->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = this->frame_last_delay;
}
/* save for next time */
this->frame_last_delay = delay;
this->frame_last_pts = vp->pts;
/* FIXME: Syncing should be done in the decoding stage, where frames can be
* skipped or duplicated as needed. */
/* update delay to sync to audio if not master source */
if(this->av_sync_type != AV_SYNC_VIDEO_MASTER)
{ {
double diff = this->get_video_clock() - this->get_master_clock(); VideoPicture* vp = &this->pictq[this->pictq_rindex];
this->video_display(vp);
/* Skip or repeat the frame. Take delay into account this->pictq_rindex = (pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE;
* FFPlay still doesn't "know if this is the best guess." */ this->frame_last_pts = vp->pts;
double sync_threshold = std::max(delay, AV_SYNC_THRESHOLD); this->pictq_mutex.lock();
if(diff <= -sync_threshold) this->pictq_size--;
delay = 0; this->pictq_cond.notify_one();
else if(diff >= sync_threshold) this->pictq_mutex.unlock();
delay = 2 * delay;
} }
else
{
const float threshold = 0.03;
if (this->pictq[pictq_rindex].pts > this->get_master_clock() + threshold)
return; // not ready yet to show this picture
int i=0;
for (; i<this->pictq_size-1; ++i)
{
if (this->pictq[pictq_rindex].pts + threshold <= this->get_master_clock())
this->pictq_rindex = (this->pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE; // not enough time to show this picture
else
break;
}
this->refresh_rate_ms = std::max<int>(1, (int)(delay*1000.0)); VideoPicture* vp = &this->pictq[this->pictq_rindex];
/* show the picture! */
this->video_display();
/* update queue for next picture! */ this->video_display(vp);
this->pictq_rindex = (this->pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE;
this->pictq_mutex.lock(); this->frame_last_pts = vp->pts;
this->pictq_size--;
this->pictq_cond.notify_one(); this->pictq_mutex.lock();
this->pictq_mutex.unlock(); this->pictq_size -= i;
// update queue for next picture
this->pictq_size--;
this->pictq_rindex++;
this->pictq_cond.notify_one();
this->pictq_mutex.unlock();
}
} }
@ -916,7 +882,7 @@ void VideoState::decode_thread_loop(VideoState *self)
while(!self->quit) while(!self->quit)
{ {
// EOF reached, all packets processed, we can exit now // EOF reached, all packets processed, we can exit now
if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0) if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0 && self->pictq_size == 0)
break; break;
boost::this_thread::sleep(boost::posix_time::milliseconds(100)); boost::this_thread::sleep(boost::posix_time::milliseconds(100));
} }
@ -937,11 +903,7 @@ bool VideoState::update()
if(this->quit) if(this->quit)
return false; return false;
if(this->refresh) this->video_refresh();
{
this->refresh = false;
this->video_refresh_timer();
}
return true; return true;
} }
@ -982,12 +944,9 @@ int VideoState::stream_open(int stream_index, AVFormatContext *pFormatCtx)
case AVMEDIA_TYPE_VIDEO: case AVMEDIA_TYPE_VIDEO:
this->video_st = pFormatCtx->streams + stream_index; this->video_st = pFormatCtx->streams + stream_index;
this->frame_last_delay = 40e-3;
codecCtx->get_buffer = our_get_buffer; codecCtx->get_buffer = our_get_buffer;
codecCtx->release_buffer = our_release_buffer; codecCtx->release_buffer = our_release_buffer;
this->video_thread = boost::thread(video_thread_loop, this); this->video_thread = boost::thread(video_thread_loop, this);
this->refresh_thread = boost::thread(video_refresh, this);
break; break;
default: default:
@ -1004,8 +963,6 @@ void VideoState::init(const std::string& resourceName)
unsigned int i; unsigned int i;
this->av_sync_type = AV_SYNC_DEFAULT; this->av_sync_type = AV_SYNC_DEFAULT;
this->refresh_rate_ms = 10;
this->refresh = false;
this->quit = false; this->quit = false;
this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName); this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName);
@ -1108,8 +1065,6 @@ void VideoState::deinit()
this->parse_thread.join(); this->parse_thread.join();
if (this->video_thread.joinable()) if (this->video_thread.joinable())
this->video_thread.join(); this->video_thread.join();
if (this->refresh_thread.joinable())
this->refresh_thread.join();
if(this->audio_st) if(this->audio_st)
avcodec_close((*this->audio_st)->codec); avcodec_close((*this->audio_st)->codec);

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