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Don't attempt to lock or unlock unsuitable objects (Fixes #2826)

This commit is contained in:
scrawl 2015-08-04 17:33:34 +02:00
parent 0d8f07d563
commit 211deeb63e
8 changed files with 27 additions and 10 deletions

View file

@ -281,9 +281,12 @@ namespace MWClass
ptr.getCellRef().setLockLevel(-abs(ptr.getCellRef().getLockLevel())); //Makes lockLevel negative
}
bool Container::canLock(const MWWorld::Ptr &ptr) const
{
return true;
}
MWWorld::Ptr
Container::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
MWWorld::Ptr Container::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
{
MWWorld::LiveCellRef<ESM::Container> *ref =
ptr.get<ESM::Container>();
@ -291,8 +294,7 @@ namespace MWClass
return MWWorld::Ptr(&cell.get<ESM::Container>().insert(*ref), &cell);
}
void Container::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state)
const
void Container::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) const
{
const ESM::ContainerState& state2 = dynamic_cast<const ESM::ContainerState&> (state);
@ -307,8 +309,7 @@ namespace MWClass
readState (state2.mInventory);
}
void Container::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state)
const
void Container::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) const
{
ESM::ContainerState& state2 = dynamic_cast<ESM::ContainerState&> (state);

View file

@ -57,6 +57,8 @@ namespace MWClass
virtual void unlock (const MWWorld::Ptr& ptr) const;
///< Unlock object
virtual bool canLock(const MWWorld::Ptr &ptr) const;
virtual void readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state)
const;
///< Read additional state from \a state into \a ptr.

View file

@ -207,6 +207,11 @@ namespace MWClass
ptr.getCellRef().setLockLevel(-abs(ptr.getCellRef().getLockLevel())); //Makes lockLevel negative
}
bool Door::canLock(const MWWorld::Ptr &ptr) const
{
return true;
}
std::string Door::getScript (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Door> *ref =

View file

@ -47,6 +47,8 @@ namespace MWClass
virtual void unlock (const MWWorld::Ptr& ptr) const;
///< Unlock object
virtual bool canLock(const MWWorld::Ptr &ptr) const;
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
///< Return name of the script attached to ptr

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@ -31,7 +31,7 @@ namespace MWMechanics
void Security::pickLock(const MWWorld::Ptr &lock, const MWWorld::Ptr &lockpick,
std::string& resultMessage, std::string& resultSound)
{
if (!(lock.getCellRef().getLockLevel() > 0)) //If it's unlocked back out immediately
if (!(lock.getCellRef().getLockLevel() > 0) || !lock.getClass().canLock(lock)) //If it's unlocked back out immediately
return;
int lockStrength = lock.getCellRef().getLockLevel();

View file

@ -562,7 +562,7 @@ namespace MWMechanics
void CastSpell::applyInstantEffect(const MWWorld::Ptr &target, const MWWorld::Ptr &caster, const MWMechanics::EffectKey& effect, float magnitude)
{
short effectId = effect.mId;
if (!target.getClass().isActor())
if (target.getClass().canLock(target))
{
if (effectId == ESM::MagicEffect::Lock)
{
@ -570,7 +570,7 @@ namespace MWMechanics
{
if (caster == MWBase::Environment::get().getWorld()->getPlayerPtr())
MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicLockSuccess}");
target.getCellRef().setLockLevel(static_cast<int>(magnitude));
target.getClass().lock(target, static_cast<int>(magnitude));
}
}
else if (effectId == ESM::MagicEffect::Open)
@ -586,7 +586,7 @@ namespace MWMechanics
if (caster == MWBase::Environment::get().getWorld()->getPlayerPtr())
MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicOpenSuccess}");
}
target.getCellRef().setLockLevel(-abs(target.getCellRef().getLockLevel()));
target.getClass().unlock(target);
}
else
MWBase::Environment::get().getSoundManager()->playSound3D(target, "Open Lock Fail", 1.f, 1.f);

View file

@ -144,6 +144,11 @@ namespace MWWorld
throw std::runtime_error ("class does not support unlocking");
}
bool Class::canLock(const Ptr &ptr) const
{
return false;
}
void Class::setRemainingUsageTime (const Ptr& ptr, float duration) const
{
throw std::runtime_error ("class does not support time-based uses");

View file

@ -161,6 +161,8 @@ namespace MWWorld
virtual void unlock (const Ptr& ptr) const;
///< Unlock object (default implementation: throw an exception)
virtual bool canLock (const Ptr& ptr) const;
virtual void setRemainingUsageTime (const Ptr& ptr, float duration) const;
///< Sets the remaining duration of the object, such as an equippable light
/// source. (default implementation: throw an exception)