Don't pass key events to the viewer when Alt modifier is held

Fixes the stats panel briefly showing up when using 'Alt+F4' to exit.
pull/183/head
scrawl 8 years ago
parent fc95a45cb6
commit 21aad00612

@ -90,7 +90,7 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
{ {
mKeyboardListener->keyPressed(evt.key); mKeyboardListener->keyPressed(evt.key);
if (evt.key.keysym.sym >= SDLK_F1 && evt.key.keysym.sym <= SDLK_F12) if (!isModifierHeld(KMOD_ALT) && evt.key.keysym.sym >= SDLK_F1 && evt.key.keysym.sym <= SDLK_F12)
{ {
mViewer->getEventQueue()->keyPress(osgGA::GUIEventAdapter::KEY_F1 + (evt.key.keysym.sym - SDLK_F1)); mViewer->getEventQueue()->keyPress(osgGA::GUIEventAdapter::KEY_F1 + (evt.key.keysym.sym - SDLK_F1));
} }
@ -102,7 +102,7 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
{ {
mKeyboardListener->keyReleased(evt.key); mKeyboardListener->keyReleased(evt.key);
if (evt.key.keysym.sym >= SDLK_F1 && evt.key.keysym.sym <= SDLK_F12) if (!isModifierHeld(KMOD_ALT) && evt.key.keysym.sym >= SDLK_F1 && evt.key.keysym.sym <= SDLK_F12)
mViewer->getEventQueue()->keyRelease(osgGA::GUIEventAdapter::KEY_F1 + (evt.key.keysym.sym - SDLK_F1)); mViewer->getEventQueue()->keyRelease(osgGA::GUIEventAdapter::KEY_F1 + (evt.key.keysym.sym - SDLK_F1));
} }
@ -231,7 +231,7 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
} }
} }
bool InputWrapper::isModifierHeld(SDL_Keymod mod) bool InputWrapper::isModifierHeld(int mod)
{ {
return (SDL_GetModState() & mod) != 0; return (SDL_GetModState() & mod) != 0;
} }

@ -31,7 +31,7 @@ namespace SDLUtil
void setControllerEventCallback(ControllerListener* listen) { mConListener = listen; } void setControllerEventCallback(ControllerListener* listen) { mConListener = listen; }
void capture(bool windowEventsOnly); void capture(bool windowEventsOnly);
bool isModifierHeld(SDL_Keymod mod); bool isModifierHeld(int mod);
bool isKeyDown(SDL_Scancode key); bool isKeyDown(SDL_Scancode key);
void setMouseVisible (bool visible); void setMouseVisible (bool visible);

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