mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-03-31 00:06:48 +00:00
[General] Implement body part records for RecordDynamic packet
This commit is contained in:
parent
0dae3074a6
commit
23d410f473
7 changed files with 169 additions and 9 deletions
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@ -34,12 +34,13 @@ RepairRecord tempRepair;
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LightRecord tempLight;
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CellRecord tempCell;
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ScriptRecord tempScript;
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BodyPartRecord tempBodyPart;
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BaseOverrides tempOverrides;
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unsigned int effectCount = 0;
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ESM::ENAMstruct tempEffect;
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ESM::PartReference tempBodyPart;
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ESM::PartReference tempBodyPartReference;
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mwmp::Item tempInventoryItem;
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const ESM::EffectList emptyEffectList = {};
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@ -82,6 +83,7 @@ void RecordsDynamicFunctions::ClearRecords() noexcept
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WorldstateFunctions::writeWorldstate.lightRecords.clear();
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WorldstateFunctions::writeWorldstate.cellRecords.clear();
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WorldstateFunctions::writeWorldstate.scriptRecords.clear();
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WorldstateFunctions::writeWorldstate.bodyPartRecords.clear();
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}
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unsigned short RecordsDynamicFunctions::GetRecordType() noexcept
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@ -384,6 +386,8 @@ void RecordsDynamicFunctions::SetRecordId(const char* id) noexcept
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tempLight.data.mId = id;
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else if (writeRecordsType == mwmp::RECORD_TYPE::SCRIPT)
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tempScript.data.mId = id;
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.data.mId = id;
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else
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set id for record type %i which lacks that property", writeRecordsType);
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}
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@ -436,6 +440,8 @@ void RecordsDynamicFunctions::SetRecordBaseId(const char* baseId) noexcept
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tempCell.baseId = baseId;
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else if (writeRecordsType == mwmp::RECORD_TYPE::SCRIPT)
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tempScript.baseId = baseId;
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.baseId = baseId;
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else
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set baseId for record type %i which lacks that property", writeRecordsType);
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}
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@ -470,6 +476,8 @@ void RecordsDynamicFunctions::SetRecordSubtype(unsigned int subtype) noexcept
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tempWeapon.data.mData.mType = subtype;
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else if (writeRecordsType == mwmp::RECORD_TYPE::APPARATUS)
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tempApparatus.data.mData.mType = subtype;
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.data.mData.mType = subtype;
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else
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set subtype for record type %i which lacks that property", writeRecordsType);
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@ -570,6 +578,8 @@ void RecordsDynamicFunctions::SetRecordModel(const char* model) noexcept
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tempRepair.data.mModel = model;
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else if (writeRecordsType == mwmp::RECORD_TYPE::LIGHT)
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tempLight.data.mModel = model;
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.data.mModel = model;
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else
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set model for record type %i which lacks that property", writeRecordsType);
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@ -783,6 +793,8 @@ void RecordsDynamicFunctions::SetRecordFlags(int flags) noexcept
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tempContainer.data.mFlags = flags;
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else if (writeRecordsType == mwmp::RECORD_TYPE::LIGHT)
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tempLight.data.mData.mFlags = flags;
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.data.mData.mFlags = flags;
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else
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set flags for record type %i which lacks that property", writeRecordsType);
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@ -1186,6 +1198,8 @@ void RecordsDynamicFunctions::SetRecordRace(const char* race) noexcept
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if (writeRecordsType == mwmp::RECORD_TYPE::NPC)
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tempNpc.data.mRace = race;
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.data.mRace = race;
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else
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set race for record type %i which lacks that property", writeRecordsType);
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@ -1247,6 +1261,21 @@ void RecordsDynamicFunctions::SetRecordBloodType(int bloodType) noexcept
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tempOverrides.hasBloodType = true;
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}
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void RecordsDynamicFunctions::SetRecordVampireState(bool vampireState) noexcept
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{
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unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
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if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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tempBodyPart.data.mData.mVampire = vampireState;
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else
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Tried to set vampire state for record type %i which lacks that property", writeRecordsType);
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return;
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}
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tempOverrides.hasVampireState = true;
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}
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void RecordsDynamicFunctions::SetRecordLevel(int level) noexcept
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{
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unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
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@ -1506,17 +1535,25 @@ void RecordsDynamicFunctions::SetRecordEffectMagnitudeMin(int magnitudeMin) noex
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void RecordsDynamicFunctions::SetRecordBodyPartType(unsigned int partType) noexcept
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{
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tempBodyPart.mPart = partType;
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unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
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if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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{
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tempBodyPart.data.mData.mPart = partType;
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tempOverrides.hasBodyPartType = true;
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}
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else
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tempBodyPartReference.mPart = partType;
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}
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void RecordsDynamicFunctions::SetRecordBodyPartIdForMale(const char* partId) noexcept
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{
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tempBodyPart.mMale = partId;
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tempBodyPartReference.mMale = partId;
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}
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void RecordsDynamicFunctions::SetRecordBodyPartIdForFemale(const char* partId) noexcept
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{
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tempBodyPart.mFemale = partId;
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tempBodyPartReference.mFemale = partId;
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}
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void RecordsDynamicFunctions::SetRecordInventoryItemId(const char* itemId) noexcept
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@ -1665,6 +1702,12 @@ void RecordsDynamicFunctions::AddRecord() noexcept
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WorldstateFunctions::writeWorldstate.scriptRecords.push_back(tempScript);
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tempScript = {};
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}
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else if (writeRecordsType == mwmp::RECORD_TYPE::BODYPART)
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{
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tempBodyPart.baseOverrides = tempOverrides;
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WorldstateFunctions::writeWorldstate.bodyPartRecords.push_back(tempBodyPart);
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tempBodyPart = {};
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}
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effectCount = 0;
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tempOverrides = {};
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@ -1707,9 +1750,9 @@ void RecordsDynamicFunctions::AddRecordBodyPart() noexcept
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unsigned short writeRecordsType = WorldstateFunctions::writeWorldstate.recordsType;
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if (writeRecordsType == mwmp::RECORD_TYPE::ARMOR)
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tempArmor.data.mParts.mParts.push_back(tempBodyPart);
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tempArmor.data.mParts.mParts.push_back(tempBodyPartReference);
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else if (writeRecordsType == mwmp::RECORD_TYPE::CLOTHING)
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tempClothing.data.mParts.mParts.push_back(tempBodyPart);
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tempClothing.data.mParts.mParts.push_back(tempBodyPartReference);
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tempOverrides.hasBodyParts = true;
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tempBodyPart = {};
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@ -86,6 +86,7 @@
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\
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{"SetRecordScale", RecordsDynamicFunctions::SetRecordScale},\
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{"SetRecordBloodType", RecordsDynamicFunctions::SetRecordBloodType},\
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{"SetRecordVampireState", RecordsDynamicFunctions::SetRecordVampireState},\
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\
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{"SetRecordLevel", RecordsDynamicFunctions::SetRecordLevel},\
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{"SetRecordMagicka", RecordsDynamicFunctions::SetRecordMagicka},\
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@ -757,6 +758,15 @@ public:
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*/
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static void SetRecordBloodType(int bloodType) noexcept;
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/**
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* \brief Set the vampire state of the temporary record stored on the server for the
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* currently specified record type.
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*
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* \param vampireState The vampire state of the record.
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* \return void
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*/
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static void SetRecordVampireState(bool vampireState) noexcept;
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/**
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* \brief Set the level of the temporary record stored on the server for the
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* currently specified record type.
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@ -949,7 +959,9 @@ public:
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static void SetRecordEffectMagnitudeMin(int magnitudeMin) noexcept;
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/**
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* \brief Set the type of the temporary body part stored on the server.
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* \brief Set the body part type of the temporary body part stored on the server
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* (which then needs to be added to ARMOR or CLOTHING records) or set the body part
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* type of the current record if it's a BODYPART.
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*
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* \param partType The type of the body part.
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* \return void
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@ -192,6 +192,55 @@ void RecordHelper::overrideRecord(const mwmp::ArmorRecord& record)
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world->updatePtrsWithRefId(recordData.mId);
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}
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void RecordHelper::overrideRecord(const mwmp::BodyPartRecord& record)
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{
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const ESM::BodyPart &recordData = record.data;
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if (recordData.mId.empty())
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{
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LOG_APPEND(TimedLog::LOG_INFO, "-- Ignoring record override with no id provided");
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return;
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}
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MWBase::World *world = MWBase::Environment::get().getWorld();
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if (record.baseId.empty())
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{
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world->getModifiableStore().overrideRecord(recordData);
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}
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else if (doesRecordIdExist<ESM::BodyPart>(record.baseId))
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{
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const ESM::BodyPart *baseData = world->getStore().get<ESM::BodyPart>().search(record.baseId);
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ESM::BodyPart finalData = *baseData;
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finalData.mId = recordData.mId;
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if (record.baseOverrides.hasModel)
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finalData.mModel = recordData.mModel;
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if (record.baseOverrides.hasRace)
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finalData.mRace = recordData.mRace;
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if (record.baseOverrides.hasSubtype)
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finalData.mData.mType = recordData.mData.mType;
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if (record.baseOverrides.hasBodyPartType)
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finalData.mData.mPart = recordData.mData.mPart;
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if (record.baseOverrides.hasVampireState)
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finalData.mData.mVampire = recordData.mData.mVampire;
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if (record.baseOverrides.hasFlags)
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finalData.mData.mFlags = recordData.mData.mFlags;
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world->getModifiableStore().overrideRecord(finalData);
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}
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else
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{
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LOG_APPEND(TimedLog::LOG_INFO, "-- Ignoring record override with invalid baseId %s", record.baseId.c_str());
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return;
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}
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}
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void RecordHelper::overrideRecord(const mwmp::BookRecord& record)
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{
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const ESM::Book &recordData = record.data;
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@ -10,6 +10,7 @@ namespace RecordHelper
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void overrideRecord(const mwmp::ActivatorRecord& record);
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void overrideRecord(const mwmp::ApparatusRecord& record);
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void overrideRecord(const mwmp::ArmorRecord& record);
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void overrideRecord(const mwmp::BodyPartRecord& record);
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void overrideRecord(const mwmp::BookRecord& record);
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void overrideRecord(const mwmp::CellRecord& record);
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void overrideRecord(const mwmp::ClothingRecord& record);
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@ -304,6 +304,18 @@ void Worldstate::addRecords()
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RecordHelper::overrideRecord(record);
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}
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}
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else if (recordsType == mwmp::RECORD_TYPE::BODYPART)
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{
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for (auto &&record : bodyPartRecords)
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{
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bool hasBaseId = !record.baseId.empty();
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LOG_APPEND(TimedLog::LOG_INFO, "- bodypart record %s\n-- baseId is %s", record.data.mId.c_str(),
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hasBaseId ? record.baseId.c_str() : "empty");
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RecordHelper::overrideRecord(record);
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}
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}
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}
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bool Worldstate::containsExploredMapTile(int cellX, int cellY)
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@ -7,6 +7,7 @@
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#include <components/esm/loadalch.hpp>
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#include <components/esm/loadappa.hpp>
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#include <components/esm/loadarmo.hpp>
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#include <components/esm/loadbody.hpp>
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#include <components/esm/loadbook.hpp>
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#include <components/esm/loadclot.hpp>
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#include <components/esm/loadcont.hpp>
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@ -54,7 +55,8 @@ namespace mwmp
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REPAIR,
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LIGHT,
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CELL,
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SCRIPT
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SCRIPT,
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BODYPART
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};
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// When using an existing record as a base, this struct tracks which changes
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@ -118,6 +120,8 @@ namespace mwmp
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bool hasScale = false;
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bool hasBloodType = false;
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bool hasBodyPartType = false;
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bool hasVampireState = false;
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bool hasLevel = false;
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bool hasMagicka = false;
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@ -156,6 +160,13 @@ namespace mwmp
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BaseOverrides baseOverrides;
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};
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struct BodyPartRecord
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{
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ESM::BodyPart data;
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std::string baseId;
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BaseOverrides baseOverrides;
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};
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struct BookRecord
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{
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ESM::Book data;
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@ -360,6 +371,7 @@ namespace mwmp
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std::vector<ActivatorRecord> activatorRecords;
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std::vector<ApparatusRecord> apparatusRecords;
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std::vector<ArmorRecord> armorRecords;
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std::vector<BodyPartRecord> bodyPartRecords;
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std::vector<BookRecord> bookRecords;
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std::vector<CellRecord> cellRecords;
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std::vector<ClothingRecord> clothingRecords;
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@ -64,6 +64,8 @@ void PacketRecordDynamic::Packet(RakNet::BitStream *bs, bool send)
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worldstate->recordsCount = Utils::getVectorSize(worldstate->cellRecords);
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else if (worldstate->recordsType == mwmp::RECORD_TYPE::SCRIPT)
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worldstate->recordsCount = Utils::getVectorSize(worldstate->scriptRecords);
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else if (worldstate->recordsType == mwmp::RECORD_TYPE::BODYPART)
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worldstate->recordsCount = Utils::getVectorSize(worldstate->bodyPartRecords);
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else
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Processed invalid ID_RECORD_DYNAMIC packet about unimplemented recordsType %i",
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@ -128,6 +130,8 @@ void PacketRecordDynamic::Packet(RakNet::BitStream *bs, bool send)
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Utils::resetVector(worldstate->cellRecords, worldstate->recordsCount);
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else if (worldstate->recordsType == mwmp::RECORD_TYPE::SCRIPT)
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Utils::resetVector(worldstate->scriptRecords, worldstate->recordsCount);
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else if (worldstate->recordsType == mwmp::RECORD_TYPE::BODYPART)
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Utils::resetVector(worldstate->bodyPartRecords, worldstate->recordsCount);
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}
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if (worldstate->recordsType == mwmp::RECORD_TYPE::SPELL)
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@ -295,8 +299,8 @@ void PacketRecordDynamic::Packet(RakNet::BitStream *bs, bool send)
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RW(overrides.hasName, send);
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RW(overrides.hasGender, send);
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RW(overrides.hasFlags, send);
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RW(overrides.hasModel, send);
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RW(overrides.hasRace, send);
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RW(overrides.hasModel, send);
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RW(overrides.hasHair, send);
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RW(overrides.hasHead, send);
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RW(overrides.hasFaction, send);
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@ -813,6 +817,33 @@ void PacketRecordDynamic::Packet(RakNet::BitStream *bs, bool send)
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}
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}
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}
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else if (worldstate->recordsType == mwmp::RECORD_TYPE::BODYPART)
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{
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for (auto &&record : worldstate->bodyPartRecords)
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{
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auto &recordData = record.data;
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RW(record.baseId, send, true);
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RW(recordData.mId, send, true);
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RW(recordData.mModel, send, true);
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RW(recordData.mRace, send, true);
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RW(recordData.mData.mType, send);
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RW(recordData.mData.mPart, send);
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RW(recordData.mData.mVampire, send);
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RW(recordData.mData.mFlags, send);
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if (!record.baseId.empty())
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{
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auto &&overrides = record.baseOverrides;
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RW(overrides.hasModel, send);
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RW(overrides.hasRace, send);
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RW(overrides.hasSubtype, send);
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RW(overrides.hasBodyPartType, send);
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RW(overrides.hasVampireState, send);
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RW(overrides.hasFlags, send);
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}
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}
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}
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}
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void PacketRecordDynamic::ProcessEffects(ESM::EffectList &effectList, bool send)
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