1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-29 21:45:32 +00:00

Do not use magic numbers in capacity calculations

This commit is contained in:
Andrei Kortunov 2018-07-26 18:06:36 +04:00
parent 84b80ae405
commit 23d917df9c
2 changed files with 2 additions and 2 deletions

View file

@ -614,7 +614,7 @@ namespace MWClass
float Creature::getCapacity (const MWWorld::Ptr& ptr) const
{
const MWMechanics::CreatureStats& stats = getCreatureStats (ptr);
return static_cast<float>(stats.getAttribute(0).getModified() * 5);
return static_cast<float>(stats.getAttribute(ESM::Attribute::Strength).getModified() * 5);
}
int Creature::getServices(const MWWorld::ConstPtr &actor) const

View file

@ -1079,7 +1079,7 @@ namespace MWClass
{
const MWMechanics::CreatureStats& stats = getCreatureStats (ptr);
static const float fEncumbranceStrMult = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fEncumbranceStrMult")->getFloat();
return stats.getAttribute(0).getModified()*fEncumbranceStrMult;
return stats.getAttribute(ESM::Attribute::Strength).getModified()*fEncumbranceStrMult;
}
float Npc::getEncumbrance (const MWWorld::Ptr& ptr) const