From cde95979d0e8a5ea05a6e433763936aaa86cf17f Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Fri, 10 Aug 2018 09:29:01 +0400 Subject: [PATCH] Fix combat engagement for creatures --- apps/openmw/mwmechanics/actors.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index e3cd51799..2d535f57b 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -1346,7 +1346,7 @@ namespace MWMechanics { if (it->first == iter->first || isPlayer) // player is not AI-controlled continue; - engageCombat(iter->first, it->first, cachedAllies, isPlayer); + engageCombat(iter->first, it->first, cachedAllies, it->first == player); } } if (timerUpdateHeadTrack == 0)