diff --git a/readme.txt b/readme.txt index 9bce063fa..5f3845776 100644 --- a/readme.txt +++ b/readme.txt @@ -94,6 +94,65 @@ Allowed options: CHANGELOG +0.23.0 + +Bug #522: Player collides with placeable items +Bug #553: Open/Close sounds played when accessing main menu w/ Journal Open +Bug #561: Tooltip word wrapping delay +Bug #578: Bribing works incorrectly +Bug #601: PositionCell fails on negative coordinates +Bug #606: Some NPCs hairs not rendered with Better Heads addon +Bug #609: Bad rendering of bone boots +Bug #613: Messagebox causing assert to fail +Bug #631: Segfault on shutdown +Bug #634: Exception when talking to Calvus Horatius in Mournhold, royal palace courtyard +Bug #635: Scale NPCs depending on race +Bug #643: Dialogue Race select function is inverted +Bug #646: Twohanded weapons don't work properly +Bug #654: Crash when dropping objects without a collision shape +Bug #655/656: Objects that were disabled or deleted (but not both) were added to the scene when re-entering a cell +Bug #660: "g" in "change" cut off in Race Menu +Bug #661: Arrille sells me the key to his upstairs room +Bug #662: Day counter starts at 2 instead of 1 +Bug #663: Cannot select "come unprepared" topic in dialog with Dagoth Ur +Bug #665: Pickpocket -> "Grab all" grabs all NPC inventory, even not listed in container window. +Bug #666: Looking up/down problem +Bug #667: Active effects border visible during loading +Bug #669: incorrect player position at new game start +Bug #670: race selection menu: sex, face and hair left button not totally clickable +Bug #671: new game: player is naked +Bug #674: buying or selling items doesn't change amount of gold +Bug #675: fatigue is not set to its maximum when starting a new game +Bug #678: Wrong rotation order causes RefData's rotation to be stored incorrectly +Bug #680: different gold coins in Tel Mara +Bug #682: Race menu ignores playable flag for some hairs and faces +Bug #685: Script compiler does not accept ":" after a function name +Bug #688: dispose corpse makes cross-hair to disappear +Bug #691: Auto equipping ignores equipment conditions +Bug #692: OpenMW doesnt load "loose file" texture packs that places resources directly in data folder +Bug #696: Draugr incorrect head offset +Bug #697: Sail transparency issue +Bug #700: "On the rocks" mod does not load its UV coordinates correctly. +Bug #702: Some race mods don't work +Bug #711: Crash during character creation +Bug #715: Growing Tauryon +Feature #55/657: Item Repairing +Feature #62/87: Enchanting +Feature #99: Pathfinding +Feature #104: AI Package: Travel +Feature #129: Levelled items +Feature #204: Texture animations +Feature #239: Fallback-Settings +Feature #535: Console object selection improvements +Feature #629: Add levelup description in levelup layout dialog +Feature #630: Optional format subrecord in (tes3) header +Feature #641: Armor rating +Feature #645: OnDeath script function +Feature #683: Companion item UI +Feature #698: Basic Particles +Task #648: Split up components/esm/loadlocks +Task #695: mwgui cleanup + 0.22.0 Bug #311: Potential infinite recursion in script compiler