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https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-30 18:15:33 +00:00
parent
ce34daa64b
commit
25952369ae
5 changed files with 115 additions and 4 deletions
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@ -40,10 +40,9 @@ CSMTools::MergeOperation::MergeOperation (CSMDoc::Document& document, ToUTF8::Fr
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appendStage (new MergeReferencesStage (mState));
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appendStage (new MergeReferencesStage (mState));
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appendStage (new ListLandTexturesMergeStage (mState));
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appendStage (new ListLandTexturesMergeStage (mState));
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appendStage (new MergeLandTexturesStage (mState));
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appendStage (new MergeLandTexturesStage (mState));
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appendStage (new MergeLandStage (mState));
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appendStage (new FinishMergedDocumentStage (mState, encoding));
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appendStage (new FinishMergedDocumentStage (mState, encoding));
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/// \todo Land
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}
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}
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void CSMTools::MergeOperation::setTarget (std::auto_ptr<CSMDoc::Document> document)
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void CSMTools::MergeOperation::setTarget (std::auto_ptr<CSMDoc::Document> document)
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@ -153,12 +153,20 @@ CSMTools::MergeLandTexturesStage::MergeLandTexturesStage (MergeState& state)
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int CSMTools::MergeLandTexturesStage::setup()
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int CSMTools::MergeLandTexturesStage::setup()
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{
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{
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mNext = mState.mTextureIndices.begin();
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// Should use the size of mState.mTextureIndices instead, but that is not available at this
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return mState.mTextureIndices.size();
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// point. Unless there are any errors in the land and land texture records this will not
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// make a difference.
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return mState.mSource.getData().getLandTextures().getSize();
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}
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}
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void CSMTools::MergeLandTexturesStage::perform (int stage, CSMDoc::Messages& messages)
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void CSMTools::MergeLandTexturesStage::perform (int stage, CSMDoc::Messages& messages)
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{
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{
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if (stage==0)
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mNext = mState.mTextureIndices.begin();
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if (mNext==mState.mTextureIndices.end())
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return;
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mNext->second = stage;
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mNext->second = stage;
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std::ostringstream stream;
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std::ostringstream stream;
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@ -183,3 +191,55 @@ void CSMTools::MergeLandTexturesStage::perform (int stage, CSMDoc::Messages& mes
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++mNext;
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++mNext;
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}
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}
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CSMTools::MergeLandStage::MergeLandStage (MergeState& state) : mState (state) {}
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int CSMTools::MergeLandStage::setup()
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{
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return mState.mSource.getData().getLand().getSize();
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}
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void CSMTools::MergeLandStage::perform (int stage, CSMDoc::Messages& messages)
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{
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const CSMWorld::Record<CSMWorld::Land>& record =
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mState.mSource.getData().getLand().getRecord (stage);
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if (!record.isDeleted())
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{
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const CSMWorld::Land& land = record.get();
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land.loadData (ESM::Land::DATA_VCLR | ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML |
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ESM::Land::DATA_VTEX | ESM::Land::DATA_WNAM);
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CSMWorld::Land newLand (land);
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newLand.mEsm = 0; // avoid potential dangling pointer (ESMReader isn't needed anyway,
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// because record is already fully loaded)
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newLand.mPlugin = 0;
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// adjust land texture references
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if (ESM::Land::LandData *data = newLand.getLandData())
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{
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std::pair<uint16_t, int> key;
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key.second = land.mPlugin;
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for (int i=0; i<ESM::Land::LAND_NUM_TEXTURES; ++i)
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{
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key.first = data->mTextures[i];
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std::map<std::pair<uint16_t, int>, int>::const_iterator iter =
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mState.mTextureIndices.find (key);
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if (iter!=mState.mTextureIndices.end())
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data->mTextures[i] = iter->second;
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else
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data->mTextures[i] = 0;
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}
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}
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CSMWorld::Record<CSMWorld::Land> newRecord (
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CSMWorld::RecordBase::State_ModifiedOnly, 0, &newLand);
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mState.mTarget->getData().getLand().appendRecord (newRecord);
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}
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}
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@ -146,6 +146,21 @@ namespace CSMTools
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virtual void perform (int stage, CSMDoc::Messages& messages);
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virtual void perform (int stage, CSMDoc::Messages& messages);
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///< Messages resulting from this stage will be appended to \a messages.
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///< Messages resulting from this stage will be appended to \a messages.
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};
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};
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class MergeLandStage : public CSMDoc::Stage
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{
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MergeState& mState;
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public:
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MergeLandStage (MergeState& state);
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virtual int setup();
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///< \return number of steps
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virtual void perform (int stage, CSMDoc::Messages& messages);
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///< Messages resulting from this stage will be appended to \a messages.
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};
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}
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}
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#endif
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#endif
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@ -256,4 +256,30 @@ bool Land::isDataLoaded(int flags) const
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{
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{
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return mLandData;
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return mLandData;
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}
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}
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Land::LandData *Land::getLandData()
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{
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return mLandData;
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}
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void Land::add (int flags)
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{
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if (!mLandData)
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mLandData = new LandData;
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mDataTypes |= flags;
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mDataLoaded |= flags;
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}
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void Land::remove (int flags)
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{
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mDataTypes &= ~flags;
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mDataLoaded &= ~flags;
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if (!mDataLoaded)
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{
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delete mLandData;
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mLandData = 0;
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}
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}
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}
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}
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@ -127,6 +127,17 @@ struct Land
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/// Return land data without loading first anything. Can return a 0-pointer.
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/// Return land data without loading first anything. Can return a 0-pointer.
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const LandData *getLandData() const;
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const LandData *getLandData() const;
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/// Return land data without loading first anything. Can return a 0-pointer.
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LandData *getLandData();
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/// \attention Must not be called on objects that aren't fully loaded.
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///
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/// \note Added data fields will be uninitialised
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void add (int flags);
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/// \attention Must not be called on objects that aren't fully loaded.
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void remove (int flags);
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private:
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private:
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/// Loads data and marks it as loaded
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/// Loads data and marks it as loaded
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