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Fix recharging of items in player inventory

This commit is contained in:
scrawl 2014-12-28 01:06:49 +01:00
parent 0a2dd4c6cb
commit 25954a80f5

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@ -418,6 +418,7 @@ void MWWorld::InventoryStore::updateMagicEffects(const Ptr& actor)
void MWWorld::InventoryStore::flagAsModified()
{
ContainerStore::flagAsModified();
mRechargingItemsUpToDate = false;
}
bool MWWorld::InventoryStore::stacks(const Ptr& ptr1, const Ptr& ptr2)