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https://github.com/TES3MP/openmw-tes3mp.git
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Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
This commit is contained in:
parent
0479eb38cc
commit
26487598a6
10 changed files with 19 additions and 19 deletions
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@ -226,9 +226,9 @@ void Networking::Update(RakNet::Packet *packet)
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break;
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}
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case ID_GAME_UPDATE_EQUIPED:
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case ID_GAME_EQUIPMENT:
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{
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DEBUG_PRINTF("ID_GAME_UPDATE_EQUIPED\n");
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DEBUG_PRINTF("ID_GAME_EQUIPMENT\n");
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myPacket->Read(player);
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myPacket->Send(player, true);
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@ -365,7 +365,7 @@ void Networking::NewPlayer(RakNet::RakNetGUID guid)
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controller->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->RequestData(guid);
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controller->GetPacket(ID_GAME_UPDATE_POS)->RequestData(guid);
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controller->GetPacket(ID_GAME_CELL)->RequestData(guid);
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controller->GetPacket(ID_GAME_UPDATE_EQUIPED)->RequestData(guid);
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controller->GetPacket(ID_GAME_EQUIPMENT)->RequestData(guid);
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for (TPlayers::iterator pl = players->begin(); pl != players->end(); pl++) //sending other players to new player
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{
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@ -377,7 +377,7 @@ void Networking::NewPlayer(RakNet::RakNetGUID guid)
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controller->GetPacket(ID_GAME_SKILL)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_UPDATE_POS)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_CELL)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_UPDATE_EQUIPED)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_EQUIPMENT)->Send(pl->second, guid);
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}
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}
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@ -29,8 +29,8 @@ void ItemFunctions::EquipItem(unsigned short pid, unsigned short slot, const cha
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player->EquipedItem(slot)->refid = itemName;
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player->EquipedItem(slot)->count = count;
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_UPDATE_EQUIPED)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_UPDATE_EQUIPED)->Send(player, true);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_EQUIPMENT)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_EQUIPMENT)->Send(player, true);
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}
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void ItemFunctions::UnequipItem(unsigned short pid, unsigned short slot) noexcept
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@ -267,7 +267,7 @@ void LocalPlayer::updateInventory(bool forceUpdate)
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{
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RakNet::BitStream bs;
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bs.ResetWritePointer();
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GetNetworking()->GetPacket((RakNet::MessageID) ID_GAME_UPDATE_EQUIPED)->Packet(&bs, this, true);
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GetNetworking()->GetPacket((RakNet::MessageID) ID_GAME_EQUIPMENT)->Packet(&bs, this, true);
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GetNetworking()->SendData(&bs);
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invChanged = false;
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}
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@ -255,7 +255,7 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
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Players::DisconnectPlayer(id);
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}
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case ID_GAME_UPDATE_EQUIPED:
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case ID_GAME_EQUIPMENT:
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{
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if (id == myid)
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{
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@ -12,7 +12,7 @@
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Packets/PacketPosition.hpp>
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#include <components/openmw-mp/Packets/PacketBaseInfo.hpp>
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#include <components/openmw-mp/Packets/PacketEquiped.hpp>
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#include <components/openmw-mp/Packets/PacketEquipment.hpp>
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#include <components/openmw-mp/Packets/PacketAttack.hpp>
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#include <components/openmw-mp/Packets/PacketDynamicStatsBase.hpp>
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#include <components/openmw-mp/Packets/PacketDynamicStatsCurrent.hpp>
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@ -148,7 +148,7 @@ add_component_dir (version
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add_component_dir (openmw-mp
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Log
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PacketsController
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Packets/BasePacket Packets/PacketBaseInfo Packets/PacketPosition Packets/PacketEquiped Packets/PacketAttack
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Packets/BasePacket Packets/PacketBaseInfo Packets/PacketPosition Packets/PacketEquipment Packets/PacketAttack
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Packets/PacketDynamicStatsBase Packets/PacketDynamicStatsCurrent Packets/PacketCell Packets/PacketDrawState
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Packets/PacketChatMessage Packets/PacketCharGen Packets/PacketAttribute Packets/PacketSkill Packets/PacketLevel
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Packets/PacketHandshake Packets/PacketGUIBoxes Packets/PacketClass Packets/PacketTime)
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@ -16,7 +16,7 @@ enum GameMessages
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ID_GAME_DYNAMICSTATS_CURRENT,
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ID_GAME_ATTACK,
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ID_USER_MYID,
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ID_GAME_UPDATE_EQUIPED,
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ID_GAME_EQUIPMENT,
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ID_USER_DISCONNECTED,
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ID_GAME_CREATE_PROJECTILE,
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ID_GAME_CAST,
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@ -2,17 +2,17 @@
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// Created by koncord on 07.01.16.
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//
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#include "PacketEquiped.hpp"
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#include "PacketEquipment.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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PacketEquiped::PacketEquiped(RakNet::RakPeerInterface *peer) : BasePacket(peer)
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PacketEquipment::PacketEquipment(RakNet::RakPeerInterface *peer) : BasePacket(peer)
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{
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packetID = ID_GAME_UPDATE_EQUIPED;
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packetID = ID_GAME_EQUIPMENT;
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}
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void PacketEquiped::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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void PacketEquipment::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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{
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BasePacket::Packet(bs, player, send);
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@ -9,10 +9,10 @@
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namespace mwmp
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{
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class PacketEquiped : public BasePacket
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class PacketEquipment : public BasePacket
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{
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public:
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PacketEquiped(RakNet::RakPeerInterface *peer);
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PacketEquipment(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
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};
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@ -9,7 +9,7 @@
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#include "Packets/PacketClass.hpp"
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#include "Packets/PacketPosition.hpp"
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#include "Packets/PacketBaseInfo.hpp"
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#include "components/openmw-mp/Packets/PacketEquiped.hpp"
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#include "components/openmw-mp/Packets/PacketEquipment.hpp"
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#include "Packets/PacketAttack.hpp"
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#include "Packets/PacketDynamicStatsBase.hpp"
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#include "Packets/PacketDynamicStatsCurrent.hpp"
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@ -44,7 +44,7 @@ mwmp::PacketsController::PacketsController(RakNet::RakPeerInterface *peer)
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AddPacket<PacketPosition>(&packets, peer);
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AddPacket<PacketCell>(&packets, peer);
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AddPacket<PacketBaseInfo>(&packets, peer);
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AddPacket<PacketEquiped>(&packets, peer);
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AddPacket<PacketEquipment>(&packets, peer);
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AddPacket<PacketAttack>(&packets, peer);
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AddPacket<PacketDynamicStatsBase>(&packets, peer);
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