From 2702d10911a3a2a82da21b9bae95d8a3215521e9 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 21 Nov 2013 12:31:04 +0100 Subject: [PATCH] more comments --- apps/openmw/mwstate/character.hpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwstate/character.hpp b/apps/openmw/mwstate/character.hpp index 676c04680..d678c165b 100644 --- a/apps/openmw/mwstate/character.hpp +++ b/apps/openmw/mwstate/character.hpp @@ -44,17 +44,19 @@ namespace MWState const Slot *updateSlot (const Slot *slot, const ESM::SavedGame& profile); /// \note Slot must belong to this character. /// - /// \attention The \æ slot pointer will be invalidated by this call. + /// \attention The \a slot pointer will be invalidated by this call. SlotIterator begin() const; ///< First slot is the most recent. Other slots follow in descending order of save date. + /// + /// Any call to createSlot and updateSlot can invalidate the returned iterator. SlotIterator end() const; ESM::SavedGame getSignature() const; ///< Return signature information for this character. /// - /// \todo attention This function must not be called if there are no slots. + /// \attention This function must not be called if there are no slots. }; }