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[Client] Disallow to load save game via launch options
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1 changed files with 10 additions and 0 deletions
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@ -787,6 +787,16 @@ void OMW::Engine::go()
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End of tes3mp change (major)
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End of tes3mp change (major)
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*/
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*/
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/*
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Start of tes3mp change (major)
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It should not be possible to load the save game in multiplayer, so it has been disabled
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*/
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mSaveGameFile.clear();
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/*
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End of tes3mp change (major)
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*/
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if (!mSaveGameFile.empty())
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if (!mSaveGameFile.empty())
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{
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{
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mEnvironment.getStateManager()->loadGame(mSaveGameFile);
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mEnvironment.getStateManager()->loadGame(mSaveGameFile);
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