Cleaning up AppVeyor scripts

coverity_scan
Alexander "Ace" Olofsson 9 years ago
parent 197eb6c3a1
commit 27a4af26ab

@ -124,6 +124,11 @@ add_runtime_dlls() {
RUNTIME_DLLS="$RUNTIME_DLLS $@"
}
OSG_PLUGINS=""
add_osg_dlls() {
OSG_PLUGINS="$OSG_PLUGINS $@"
}
if [ -z $PLATFORM ]; then
PLATFORM=`uname -m`
fi
@ -250,14 +255,16 @@ mkdir -p Build_$BITS/deps
cd Build_$BITS/deps
DEPS_INSTALL=`pwd`
cd $DEPS
echo
echo "Extracting dependencies..."
# Boost
if [ -z $APPVEYOR ]; then
printf "Boost 1.58.0... "
{
if [ -z $APPVEYOR ]; then
cd $DEPS_INSTALL
BOOST_SDK="`real_pwd`/Boost"
@ -272,19 +279,21 @@ if [ -z $APPVEYOR ]; then
add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
cd $DEPS
echo Done.
else
# Appveyor unstable has all the boost we need already
BOOST_SDK="c:/Libraries/boost"
add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
fi
echo AppVeyor.
fi
}
cd $DEPS
# Bullet
printf "Bullet 2.83.5... "
{
cd $DEPS_INSTALL
if [ -d Bullet ]; then
@ -299,18 +308,16 @@ BULLET_SDK="`real_pwd`/Bullet"
add_cmake_opts -DBULLET_INCLUDE_DIR="$BULLET_SDK/include/bullet" \
-DBULLET_COLLISION_LIBRARY="$BULLET_SDK/lib/BulletCollision.lib" \
-DBULLET_COLLISION_LIBRARY_DEBUG="$BULLET_SDK/lib/BulletCollision_Debug.lib" \
-DBULLET_DYNAMICS_LIBRARY="$BULLET_SDK/lib/BulletDynamics.lib" \
-DBULLET_DYNAMICS_LIBRARY_DEBUG="$BULLET_SDK/lib/BulletDynamics_Debug.lib" \
-DBULLET_MATH_LIBRARY="$BULLET_SDK/lib/LinearMath.lib" \
-DBULLET_MATH_LIBRARY_DEBUG="$BULLET_SDK/lib/LinearMath_Debug.lib"
cd $DEPS
echo Done.
}
cd $DEPS
# FFmpeg
printf "FFmpeg 2.5.2... "
{
cd $DEPS_INSTALL
if [ -d FFmpeg ] && grep "FFmpeg version: 2.5.2" FFmpeg/README.txt > /dev/null; then
@ -348,13 +355,13 @@ if [ $BITS -eq 32 ]; then
add_cmake_opts "-DCMAKE_EXE_LINKER_FLAGS=\"/machine:X86 /safeseh:no\""
fi
cd $DEPS
echo Done.
}
cd $DEPS
# MyGUI
printf "MyGUI 3.2.2... "
{
cd $DEPS_INSTALL
if [ -d MyGUI ] && \
@ -382,13 +389,13 @@ else
fi
add_runtime_dlls `pwd`/MyGUI/bin/$CONFIGURATION/MyGUIEngine$SUFFIX.dll
cd $DEPS
echo Done.
}
cd $DEPS
# OpenAL
printf "OpenAL-Soft 1.16.0... "
{
if [ -d openal-soft-1.16.0-bin ]; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
@ -402,10 +409,12 @@ add_cmake_opts -DOPENAL_INCLUDE_DIR="$OPENAL_SDK/include/AL" \
-DOPENAL_LIBRARY="$OPENAL_SDK/libs/Win$BITS/OpenAL32.lib"
echo Done.
}
cd $DEPS
# OSG
printf "OSG 3.3.8... "
{
cd $DEPS_INSTALL
if [ -d OSG ] && \
@ -429,25 +438,26 @@ if [ $CONFIGURATION == "Debug" ]; then
else
SUFFIX=""
fi
add_runtime_dlls `pwd`/OSG/bin/{OpenThreads,zlib}$SUFFIX.dll \
`pwd`/OSG/bin/osg{,Animation,DB,FX,GA,Particle,Qt,Text,Util,Viewer}$SUFFIX.dll
OSG_PLUGINS=""
add_osg_dlls() {
OSG_PLUGINS="$OSG_PLUGINS $@"
}
add_osg_dlls `pwd`/OSG/bin/osgPlugins-3.3.8/osgdb_{bmp,dds,gif,jpeg,png,tga}$SUFFIX.dll
cd $DEPS
echo Done.
}
cd $DEPS
# Qt
if [ -z $APPVEYOR ]; then
printf "Qt 4.8.6... "
else
printf "Qt 5.4... "
fi
{
if [ -z $APPVEYOR ]; then
cd $DEPS_INSTALL
QT_SDK="`real_pwd`/Qt"
if [ -d Qt ] && head -n2 Qt/BUILDINFO.txt | grep "4.8.6" > /dev/null; then
printf "Exists. "
@ -455,12 +465,13 @@ if [ -z $APPVEYOR ]; then
rm -rf Qt
eval 7z x -y $DEPS/qt$BITS-4.8.6.7z $STRIP
mv qt-4.8.6-* Qt
(
cd $QT_SDK
eval qtbinpatcher.exe $STRIP
)
fi
QT_SDK="`real_pwd`/Qt"
cd $QT_SDK
eval qtbinpatcher.exe $STRIP
add_cmake_opts -DDESIRED_QT_VERSION=4 \
-DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe"
@ -470,14 +481,12 @@ if [ -z $APPVEYOR ]; then
else
SUFFIX="4"
fi
add_runtime_dlls `pwd`/bin/Qt{Core,Gui,Network,OpenGL}$SUFFIX.dll
cd $DEPS
add_runtime_dlls `pwd`/bin/Qt{Core,Gui,Network,OpenGL}$SUFFIX.dll
echo Done.
else
echo "Using Appveyor Qt 5 version."
if [ $PLATFORM == "win32" ]; then
if [ $BITS -eq 32 ]; then
QT_SDK="C:/Qt/5.4/msvc2013_opengl"
else
QT_SDK="C:/Qt/5.4/msvc2013_64_opengl"
@ -487,11 +496,12 @@ else
-DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe" \
-DCMAKE_PREFIX_PATH="$QT_SDK"
fi
}
cd $DEPS
# SDL2
printf "SDL 2.0.3... "
{
if [ -d SDL2-2.0.3 ]; then
printf "Exists. "
elif [ -z $SKIP_EXTRACT ]; then
@ -502,18 +512,17 @@ fi
SDL_SDK="`real_pwd`/SDL2-2.0.3"
add_cmake_opts -DSDL2_INCLUDE_DIR="$SDL_SDK/include" \
-DSDL2MAIN_LIBRARY="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2main.lib" \
-DSDL2_LIBRARY_PATH="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib" \
-DSDL2_LIBRARY_ONLY="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib"
-DSDL2_LIBRARY_PATH="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib"
add_runtime_dlls `pwd`/SDL2-2.0.3/lib/x$ARCHSUFFIX/SDL2.dll
cd $DEPS
echo Done.
echo
}
cd $DEPS_INSTALL/..
echo
echo "Setting up OpenMW build..."
add_cmake_opts -DBUILD_BSATOOL=no \
@ -521,8 +530,8 @@ add_cmake_opts -DBUILD_BSATOOL=no \
-DBUILD_MYGUI_PLUGIN=no \
-DOPENMW_MP_BUILD=on
if [ -z $APPVEYOR ]; then
echo " (Outside of AppVeyor, doing full build.)"
if [ -z $CI ]; then
echo " (Outside of CI, doing full build.)"
else
case $STEP in
components )
@ -533,7 +542,6 @@ else
-DBUILD_OPENCS=no \
-DBUILD_OPENMW=no \
-DBUILD_WIZARD=no
rm -rf components
;;
openmw )
echo " Subproject: OpenMW."
@ -575,7 +583,8 @@ fi
echo
if [ -z $APPVEYOR ]; then
# NOTE: Disable this when/if we want to run test cases
if [ -z $CI ]; then
echo "Copying Runtime DLLs..."
mkdir -p $CONFIGURATION
for DLL in $RUNTIME_DLLS; do

@ -1,17 +1,22 @@
version: "{build}"
branches:
only:
- appveyor
platform:
- Win32
- x64
configuration:
- Debug
configuration: Debug
environment:
matrix:
- STEP: openmw
- STEP: opencs
- STEP: misc
# - STEP: components # misc builds this too
# Build takes too long for these, ignore for now
# - STEP: openmw
# - STEP: opencs
matrix:
fast_finish: true
@ -32,18 +37,14 @@ cache:
- C:\projects\openmw\deps\ffmpeg64-2.5.2.7z
- C:\projects\openmw\deps\ffmpeg64-2.5.2-dev.7z
init:
- cmd: bash --version
- cmd: cmake --version
- cmd: msbuild /version
- cmd: echo.
clone_folder: C:\projects\openmw
build_script:
- cmd: bash --login C:\projects\openmw\CI\build.msvc.sh
before_build:
- cmd: bash --login C:\projects\openmw\CI\before_script.msvc.sh
- cmd: sh %APPVEYOR_BUILD_FOLDER%\CI\before_script.msvc.sh
build_script:
- cmd: if %PLATFORM%==Win32 set build=Build_32
- cmd: if %PLATFORM%==x64 set build=Build_64
- cmd: msbuild %build%\OpenMW.sln /t:Build /p:Configuration=%configuration% /m:2 /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
test: off

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