Fix MSVC warnings C4456

pull/457/head
Andrei Kortunov 6 years ago
parent 16a4df25d6
commit 27a5da59ba

@ -874,7 +874,6 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, const multistrmap &ini, co
{
std::vector<std::pair<std::time_t, boost::filesystem::path>> contentFiles;
std::string baseGameFile("Game Files:GameFile");
std::string gameFile("");
std::time_t defaultTime = 0;
ToUTF8::Utf8Encoder encoder(mEncoding);
@ -890,7 +889,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, const multistrmap &ini, co
multistrmap::const_iterator it = ini.begin();
for (int i=0; it != ini.end(); i++)
{
gameFile = baseGameFile;
std::string gameFile = baseGameFile;
gameFile.append(std::to_string(i));
it = ini.find(gameFile);

@ -372,10 +372,10 @@ osg::ref_ptr<osg::Node> CSVRender::Object::makeRotateMarker (int axis)
indices[j] -= VertexCount;
}
size_t offset = i * IndicesPerSegment;
size_t elementOffset = i * IndicesPerSegment;
for (size_t j = 0; j < IndicesPerSegment; ++j)
{
primitives->setElement(offset++, indices[IndexPattern[j]]);
primitives->setElement(elementOffset++, indices[IndexPattern[j]]);
}
}

@ -651,7 +651,6 @@ void CSVRender::WorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
if (mDragMode == InteractionType_PrimaryEdit)
{
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
editMode.drag (event->pos(), mDragX, mDragY, mDragFactor); // note: terraintexturemode only uses pos
}
}

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