Merge remote branch 'lgro/config' into config

Conflicts:
	components/files/path.hpp
actorid
Marc Zinnschlag 13 years ago
commit 27caee664e

4
.gitignore vendored

@ -7,3 +7,7 @@ Docs/mainpage.hpp
CMakeFiles
*/CMakeFiles
CMakeCache.txt
moc_*.cxx
cmake_install.cmake
*.[ao]

@ -3,7 +3,7 @@
#include <components/esm/esm_reader.hpp>
#include <components/files/collections.hpp>
#include <components/files/multidircollection.hpp>
#include <components/cfg/configurationmanager.hpp>
#include <components/files/configurationmanager.hpp>
#include "datafilespage.hpp"
#include "lineedit.hpp"
@ -26,7 +26,9 @@ bool rowSmallerThan(const QModelIndex &index1, const QModelIndex &index2)
return index1.row() <= index2.row();
}
DataFilesPage::DataFilesPage(QWidget *parent) : QWidget(parent)
DataFilesPage::DataFilesPage(Files::ConfigurationManager& cfg, QWidget *parent)
: QWidget(parent)
, mCfgMgr(cfg)
{
mDataFilesModel = new QStandardItemModel(); // Contains all plugins with masters
mPluginsModel = new PluginsModel(); // Contains selectable plugins
@ -236,13 +238,11 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
void DataFilesPage::setupConfig()
{
Cfg::ConfigurationManager cfg;
QString config = (cfg.getRuntimeConfigPath() / "launcher.cfg").string().c_str();
QString config = (mCfgMgr.getLocalPath() / "launcher.cfg").string().c_str();
QFile file(config);
if (!file.exists()) {
config = QString::fromStdString((cfg.getLocalConfigPath() / "launcher.cfg").string());
config = QString::fromStdString((mCfgMgr.getUserPath() / "launcher.cfg").string());
}
file.setFileName(config); // Just for displaying information

@ -19,12 +19,14 @@ class PluginsModel;
class PluginsView;
class ComboBox;
namespace Files { struct ConfigurationManager; }
class DataFilesPage : public QWidget
{
Q_OBJECT
public:
DataFilesPage(QWidget *parent = 0);
DataFilesPage(Files::ConfigurationManager& cfg, QWidget *parent = 0);
ComboBox *mProfilesComboBox;
QSettings *mLauncherConfig;
@ -81,6 +83,8 @@ private:
QAction *mCheckAction;
QAction *mUncheckAction;
Files::ConfigurationManager& mCfgMgr;
void addPlugins(const QModelIndex &index);
void removePlugins(const QModelIndex &index);
void uncheckPlugins();

@ -1,8 +1,11 @@
#include <QtGui>
#include "graphicspage.hpp"
#include <components/files/configurationmanager.hpp>
GraphicsPage::GraphicsPage(QWidget *parent) : QWidget(parent)
GraphicsPage::GraphicsPage(Files::ConfigurationManager& cfg, QWidget *parent)
: QWidget(parent)
, mCfgMgr(cfg)
{
QGroupBox *rendererGroup = new QGroupBox(tr("Renderer"), this);
@ -147,21 +150,21 @@ void GraphicsPage::createPages()
void GraphicsPage::setupConfig()
{
QString ogreCfg = mCfg.getOgreConfigPath().string().c_str();
QString ogreCfg = mCfgMgr.getOgreConfigPath().string().c_str();
QFile file(ogreCfg);
mOgreConfig = new QSettings(ogreCfg, QSettings::IniFormat);
}
void GraphicsPage::setupOgre()
{
QString pluginCfg = mCfg.getPluginsConfigPath().string().c_str();
QString pluginCfg = mCfgMgr.getPluginsConfigPath().string().c_str();
QFile file(pluginCfg);
// Create a log manager so we can surpress debug text to stdout/stderr
Ogre::LogManager* logMgr = OGRE_NEW Ogre::LogManager;
logMgr->createLog((mCfg.getLogPath().string() + "/launcherOgre.log"), true, false, false);
logMgr->createLog((mCfgMgr.getLogPath().string() + "/launcherOgre.log"), true, false, false);
QString ogreCfg = QString::fromStdString(mCfg.getOgreConfigPath().string());
QString ogreCfg = QString::fromStdString(mCfgMgr.getOgreConfigPath().string());
file.setFileName(ogreCfg);
//we need to check that the path to the configuration file exists before we

@ -7,19 +7,20 @@
#include <OgreRenderSystem.h>
#include <OgreConfigFile.h>
#include <OgreConfigDialog.h>
#include <components/cfg/configurationmanager.hpp>
class QComboBox;
class QCheckBox;
class QStackedWidget;
class QSettings;
namespace Files { struct ConfigurationManager; }
class GraphicsPage : public QWidget
{
Q_OBJECT
public:
GraphicsPage(QWidget *parent = 0);
GraphicsPage(Files::ConfigurationManager& cfg, QWidget *parent = 0);
QSettings *mOgreConfig;
@ -29,7 +30,7 @@ public slots:
void rendererChanged(const QString &renderer);
private:
Cfg::ConfigurationManager mCfg;
Files::ConfigurationManager& mCfgMgr;
Ogre::Root *mOgre;
Ogre::RenderSystem *mSelectedRenderSystem;
Ogre::RenderSystem *mOpenGLRenderSystem;

@ -152,27 +152,27 @@ QStringList MainDialog::readConfig(const QString &fileName)
void MainDialog::createPages()
{
mPlayPage = new PlayPage(this);
mGraphicsPage = new GraphicsPage(this);
mDataFilesPage = new DataFilesPage(this);
mGraphicsPage = new GraphicsPage(mCfgMgr, this);
mDataFilesPage = new DataFilesPage(mCfgMgr, this);
// Retrieve all data entries from the configs
QStringList dataDirs;
// Global location
QFile file(QString::fromStdString((mCfg.getGlobalConfigPath()/"openmw.cfg").string()));
QFile file(QString::fromStdString((mCfgMgr.getGlobalPath()/"openmw.cfg").string()));
if (file.exists()) {
dataDirs = readConfig(file.fileName());
}
// User location
file.setFileName(QString::fromStdString((mCfg.getLocalConfigPath()/"openmw.cfg").string()));
// Local location
file.setFileName("./openmw.cfg");
if (file.exists()) {
dataDirs = readConfig(file.fileName());
}
// Local location
file.setFileName("./openmw.cfg");
// User location
file.setFileName(QString::fromStdString((mCfgMgr.getUserPath()/"openmw.cfg").string()));
if (file.exists()) {
dataDirs = readConfig(file.fileName());
}
@ -328,7 +328,7 @@ void MainDialog::writeConfig()
dataFiles.append(mDataFilesPage->checkedPlugins());
// Open the config as a QFile
QFile file(QString::fromStdString((mCfg.getLocalConfigPath()/"openmw.cfg").string()));
QFile file(QString::fromStdString((mCfgMgr.getUserPath()/"openmw.cfg").string()));
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
// File cannot be opened or created

@ -3,7 +3,7 @@
#include <QDialog>
#include <components/cfg/configurationmanager.hpp>
#include <components/files/configurationmanager.hpp>
class QListWidget;
class QListWidgetItem;
@ -47,7 +47,7 @@ private:
QStringList mDataDirs;
bool mStrict;
Cfg::ConfigurationManager mCfg;
Files::ConfigurationManager mCfgMgr;
};
#endif

@ -18,7 +18,9 @@
#include <components/esm_store/cell_store.hpp>
#include <components/bsa/bsa_archive.hpp>
#include <components/esm/esm_reader.hpp>
#include <components/files/path.hpp>
#include <components/files/fixedpath.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/nifbullet/bullet_nif_loader.hpp>
#include <components/nifogre/ogre_nif_loader.hpp>
@ -173,7 +175,7 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
return true;
}
OMW::Engine::Engine(Cfg::ConfigurationManager& configurationManager)
OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
: mOgre (0)
, mPhysicEngine (0)
, mFpsLevel(0)
@ -214,15 +216,16 @@ OMW::Engine::~Engine()
void OMW::Engine::loadBSA()
{
const Files::MultiDirCollection& bsa = mFileCollections.getCollection (".bsa");
for (Files::MultiDirCollection::TIter iter (bsa.begin()); iter!=bsa.end(); ++iter)
std::string dataDirectory;
for (Files::MultiDirCollection::TIter iter(bsa.begin()); iter!=bsa.end(); ++iter)
{
std::cout << "Adding " << iter->second.string() << std::endl;
Bsa::addBSA (iter->second.string());
}
std::cout << "Adding " << iter->second.string() << std::endl;
Bsa::addBSA(iter->second.string());
std::cout << "Data dir " << mDataDir.string() << std::endl;
Bsa::addDir(mDataDir.string(), mFSStrict);
dataDirectory = iter->second.parent_path().string();
std::cout << "Data dir " << dataDirectory << std::endl;
Bsa::addDir(dataDirectory, mFSStrict);
}
}
// add resources directory
@ -245,7 +248,7 @@ void OMW::Engine::setDataDirs (const Files::PathContainer& dataDirs)
{
/// \todo remove mDataDir, once resources system can handle multiple directories
assert (!dataDirs.empty());
mDataDir = dataDirs.back();
mDataDirs = dataDirs;
mFileCollections = Files::Collections (dataDirs, !mFSStrict);
}
@ -358,7 +361,7 @@ void OMW::Engine::go()
mEnvironment.mSoundManager = new MWSound::SoundManager(mOgre->getRoot(),
mOgre->getCamera(),
mEnvironment.mWorld->getStore(),
(mDataDir),
mDataDirs,
mUseSound, mFSStrict, mEnvironment);
// Create script system

@ -11,7 +11,6 @@
#include <components/compiler/extensions.hpp>
#include <components/files/collections.hpp>
#include <components/cfg/configurationmanager.hpp>
#include "mwworld/environment.hpp"
#include "mwworld/ptr.hpp"
@ -54,13 +53,18 @@ namespace OEngine
}
}
namespace Files
{
struct ConfigurationManager;
}
namespace OMW
{
/// \brief Main engine class, that brings together all the components of OpenMW
class Engine : private Ogre::FrameListener
{
std::string mEncoding;
boost::filesystem::path mDataDir;
Files::PathContainer mDataDirs;
boost::filesystem::path mResDir;
OEngine::Render::OgreRenderer *mOgre;
OEngine::Physic::PhysicEngine* mPhysicEngine;
@ -104,7 +108,7 @@ namespace OMW
virtual bool frameRenderingQueued (const Ogre::FrameEvent& evt);
public:
Engine(Cfg::ConfigurationManager& configurationManager);
Engine(Files::ConfigurationManager& configurationManager);
virtual ~Engine();
/// Enable strict filesystem mode (do not fold case)
@ -164,7 +168,7 @@ namespace OMW
void setAnimationVerbose(bool animverbose);
private:
Cfg::ConfigurationManager& mCfgMgr;
Files::ConfigurationManager& mCfgMgr;
};
}

@ -6,9 +6,9 @@
#include <boost/program_options.hpp>
#include <components/files/fileops.hpp>
#include <components/files/path.hpp>
#include <components/files/fixedpath.hpp>
#include <components/files/collections.hpp>
#include <components/cfg/configurationmanager.hpp>
#include <components/files/configurationmanager.hpp>
#include "engine.hpp"
@ -46,7 +46,7 @@ using namespace std;
* \retval true - Everything goes OK
* \retval false - Error
*/
bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::ConfigurationManager& cfgMgr)
bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::ConfigurationManager& cfgMgr)
{
// Create a local alias for brevity
namespace bpo = boost::program_options;
@ -160,6 +160,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::Configuratio
engine.enableFSStrict(variables["fs-strict"].as<bool>());
Files::PathContainer dataDirs(variables["data"].as<Files::PathContainer>());
cfgMgr.processPaths(dataDirs);
std::string local(variables["data-local"].as<std::string>());
if (!local.empty())
@ -224,7 +225,7 @@ int main(int argc, char**argv)
try
{
Cfg::ConfigurationManager cfgMgr;
Files::ConfigurationManager cfgMgr;
OMW::Engine engine(cfgMgr);
if (parseOptions(argc, argv, engine, cfgMgr))

@ -4,8 +4,6 @@
#include <algorithm>
#include <map>
using namespace std;
#include <OgreRoot.h>
#include <openengine/sound/sndmanager.hpp>
@ -15,6 +13,7 @@ using namespace std;
#include <components/file_finder/file_finder.hpp>
#include <components/esm_store/store.hpp>
#include "../mwworld/environment.hpp"
#include "../mwworld/world.hpp"
#include "../mwworld/player.hpp"
@ -90,24 +89,28 @@ namespace MWSound
// relative to the sound dir, and translates them into full paths
// of existing files in the filesystem, if they exist.
bool FSstrict;
FileFinder::FileFinder files;
FileFinder::FileFinderStrict strict;
FileFinder::FileFinder musicpath;
FileFinder::FileFinderStrict musicpathStrict;
SoundImpl(Ogre::Root *root, Ogre::Camera *camera,
const ESMS::ESMStore &str,
const std::string &soundDir, const std::string &musicDir, bool fsstrict)
FileFinder::LessTreeFileFinder files;
FileFinder::StrictTreeFileFinder strict;
FileFinder::LessTreeFileFinder musicpath;
FileFinder::StrictTreeFileFinder musicpathStrict;
SoundImpl(Ogre::Root *root, Ogre::Camera *camera, const ESMS::ESMStore &str,
const Files::PathContainer& soundDir,
const Files::PathContainer& musicDir,
bool fsstrict)
: mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY)))
, updater(mgr)
, cameraTracker(mgr)
, store(str)
, files(soundDir), strict(soundDir)
,musicpath(musicDir), musicpathStrict(musicDir)
, FSstrict(fsstrict)
, files(soundDir)
, strict(soundDir)
, musicpath(musicDir)
, musicpathStrict(musicDir)
{
FSstrict = fsstrict;
cout << "Sound output: " << SOUND_OUT << endl;
cout << "Sound decoder: " << SOUND_IN << endl;
std::cout << "Sound output: " << SOUND_OUT << std::endl;
std::cout << "Sound decoder: " << SOUND_IN << std::endl;
// Attach the camera to the camera tracker
cameraTracker.followCamera(camera);
@ -136,36 +139,49 @@ namespace MWSound
bool hasFile(const std::string &str, bool music = false)
{
if(FSstrict == false)
bool found = false;
if(!FSstrict)
{
if(music)
{
if(musicpath.has(str)) return true;
found = musicpath.has(str);
// Not found? Try with .mp3
return musicpath.has(toMp3(str));
if (!found)
{
found = musicpath.has(toMp3(str));
}
}
else
{
if(files.has(str)) return true;
return files.has(toMp3(str));
found = files.has(str);
if (!found)
{
found = files.has(toMp3(str));
}
}
}
else
{
if(music)
{
if(musicpathStrict.has(str)) return true;
found = musicpathStrict.has(str);
// Not found? Try with .mp3
return musicpathStrict.has(toMp3(str));
if (!found)
{
found = musicpathStrict.has(toMp3(str));
}
}
else
{
if(strict.has(str)) return true;
return strict.has(toMp3(str));
found = strict.has(str);
if (!found)
{
found = strict.has(toMp3(str));
}
}
}
return found;
}
// Convert a Morrowind sound path (eg. Fx\funny.wav) to full path
@ -258,13 +274,13 @@ namespace MWSound
}
catch(...)
{
cout << "Error loading " << file << ", skipping.\n";
std::cout << "Error loading " << file << ", skipping.\n";
}
}
// Clears all the sub-elements of a given iterator, and then
// removes it from 'sounds'.
void clearAll(PtrMap::iterator it)
void clearAll(PtrMap::iterator& it)
{
IDMap::iterator sit = it->second.begin();
@ -362,9 +378,9 @@ namespace MWSound
}
}
}
};
}; /* SoundImpl */
void SoundManager::streamMusicFull (const std::string& filename)
void SoundManager::streamMusicFull(const std::string& filename)
{
if(!mData) return;
@ -381,20 +397,24 @@ namespace MWSound
}
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
const ESMS::ESMStore &store,
boost::filesystem::path dataDir,
bool useSound, bool fsstrict, MWWorld::Environment& environment)
: mData(NULL), fsStrict (fsstrict), mEnvironment (environment)
const ESMS::ESMStore &store, const Files::PathContainer& dataDirs,
bool useSound, bool fsstrict, MWWorld::Environment& environment)
: mData(NULL)
, fsStrict(fsstrict)
, mEnvironment(environment)
{
MP3Lookup(dataDir / "Music/Explore/");
if(useSound)
mData = new SoundImpl(root, camera, store, (dataDir / "Sound").string(), (dataDir / "Music").string(), fsstrict);
for (Files::PathContainer::const_iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
{
MP3Lookup((*it) / "Music/Explore/");
}
if(useSound)
{
mData = new SoundImpl(root, camera, store, dataDirs /* Sound */, dataDirs /* Music */, fsstrict);
}
test.name = "";
total = 0;
}
SoundManager::~SoundManager()
@ -407,14 +427,12 @@ namespace MWSound
{
if(mData->hasFile(filename, true))
{
std::string fullpath = mData->convertPath(filename, true);
streamMusicFull(fullpath);
streamMusicFull(mData->convertPath(filename, true));
}
}
void SoundManager::MP3Lookup(boost::filesystem::path dir)
{
void SoundManager::MP3Lookup(const boost::filesystem::path& dir)
{
boost::filesystem::directory_iterator dir_iter(dir), dir_end;
std::string mp3extension = ".mp3";
@ -425,35 +443,30 @@ namespace MWSound
files.push_back(*dir_iter);
}
}
}
}
void SoundManager::startRandomTitle()
{
std::vector<boost::filesystem::path>::iterator fileIter;
if(files.size() > 0)
{
if(!files.empty())
{
fileIter = files.begin();
srand ( time(NULL) );
Files::PathContainer::iterator fileIter = files.begin();
srand( time(NULL) );
int r = rand() % files.size() + 1; //old random code
for(int i = 1; i < r; i++)
{
fileIter++;
}
std::advance(fileIter, r - 1);
std::string music = fileIter->string();
std::cout << "Playing " << music << "\n";
try
{
std::cout << "Playing " << music << "\n";
streamMusicFull(music);
}
catch(std::exception &e)
catch (std::exception &e)
{
std::cout << " Music Error: " << e.what() << "\n";
}
}
}
}
bool SoundManager::isMusicPlaying()
{
@ -465,14 +478,12 @@ namespace MWSound
return test;
}
SoundManager::SoundImpl SoundManager::getMData()
SoundManager::SoundImpl SoundManager::getMData()
{
// bool test = mData->music->isPlaying();
return *mData;
}
void SoundManager::say (MWWorld::Ptr ptr, const std::string& filename)
{
// The range values are not tested
@ -480,7 +491,7 @@ namespace MWSound
if(mData->hasFile(filename))
mData->add(mData->convertPath(filename), ptr, "_say_sound", 1, 1, 100, 20000, false);
else
cout << "Sound file " << filename << " not found, skipping.\n";
std::cout << "Sound file " << filename << " not found, skipping.\n";
}
bool SoundManager::sayDone (MWWorld::Ptr ptr) const
@ -490,20 +501,20 @@ namespace MWSound
}
void SoundManager::playSound (const std::string& soundId, float volume, float pitch)
void SoundManager::playSound(const std::string& soundId, float volume, float pitch)
{
if(!mData) return;
// Play and forget
float min, max;
const std::string &file = mData->lookup(soundId, volume, min, max);
if(file != "")
{
if (file != "")
{
SoundPtr snd = mData->mgr->load(file);
snd->setVolume(volume);
snd->setRange(min,max);
snd->setPitch(pitch);
snd->play();
}
}
}
void SoundManager::playSound3D (MWWorld::Ptr ptr, const std::string& soundId,
@ -514,7 +525,7 @@ namespace MWSound
// Look up the sound in the ESM data
float min, max;
const std::string &file = mData->lookup(soundId, volume, min, max);
if(file != "")
if (file != "")
mData->add(file, ptr, soundId, volume, pitch, min, max, loop);
}
@ -541,18 +552,19 @@ namespace MWSound
void SoundManager::updateObject(MWWorld::Ptr ptr)
{
if(!mData) return;
mData->updatePositions(ptr);
if (mData != NULL)
{
mData->updatePositions(ptr);
}
}
void SoundManager::update (float duration)
{
std::string effect;
MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell();
//If the region has changed
if(!(current->cell->data.flags & current->cell->Interior) && timer.elapsed() >= 10){
if(!(current->cell->data.flags & current->cell->Interior) && timer.elapsed() >= 10)
{
timer.restart();
if (test.name != current->cell->region)
{
@ -564,11 +576,12 @@ namespace MWSound
{
std::vector<ESM::Region::SoundRef>::iterator soundIter = test.soundList.begin();
//mEnvironment.mSoundManager
if(total == 0){
while (!(soundIter == test.soundList.end()))
if(total == 0)
{
while (soundIter != test.soundList.end())
{
ESM::NAME32 go = soundIter->sound;
int chance = (int) soundIter->chance;
//ESM::NAME32 go = soundIter->sound;
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
soundIter++;
total += chance;
@ -578,7 +591,7 @@ namespace MWSound
int r = rand() % total; //old random code
int pos = 0;
soundIter = test.soundList.begin();
while (!(soundIter == test.soundList.end()))
while (soundIter != test.soundList.end())
{
const ESM::NAME32 go = soundIter->sound;
int chance = (int) soundIter->chance;
@ -586,13 +599,11 @@ namespace MWSound
soundIter++;
if( r - pos < chance)
{
effect = go.name;
//play sound
std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
mEnvironment.mSoundManager->playSound(effect, 20.0, 1.0);
mEnvironment.mSoundManager->playSound(go.name, 20.0, 1.0);
break;
}
pos += chance;
}

@ -2,14 +2,15 @@
#define GAME_SOUND_SOUNDMANAGER_H
#include <string>
#include <map>
#include <boost/filesystem.hpp>
#include <boost/timer.hpp>
#include "../mwworld/ptr.hpp"
#include <openengine/sound/sndmanager.hpp>
#include <components/files/multidircollection.hpp>
#include <boost/timer.hpp>
namespace Ogre
{
@ -37,7 +38,7 @@ namespace MWSound
struct SoundImpl;
SoundImpl *mData;
std::vector<boost::filesystem::path> files;
Files::PathContainer files;
bool fsStrict;
MWWorld::Environment& mEnvironment;
@ -52,7 +53,7 @@ namespace MWSound
public:
SoundManager(Ogre::Root*, Ogre::Camera*, const ESMS::ESMStore &store,
boost::filesystem::path dataDir, bool useSound, bool fsstrict,
const Files::PathContainer& dataDir, bool useSound, bool fsstrict,
MWWorld::Environment& environment);
~SoundManager();
@ -61,7 +62,7 @@ namespace MWSound
/// \param filename name of a sound file in "Music/" in the data directory.
void startRandomTitle();
void MP3Lookup(boost::filesystem::path dir);
void MP3Lookup(const boost::filesystem::path& dir);
bool isMusicPlaying();

@ -6,10 +6,6 @@ add_component_dir (bsa
bsa_archive bsa_file
)
add_component_dir (cfg
configurationmanager
)
add_component_dir (nif
controlled effect nif_types record controller extra node record_ptr data nif_file property
)
@ -47,7 +43,7 @@ add_component_dir (misc
)
add_component_dir (files
linuxpath windowspath macospath path multidircollection collections fileops
linuxpath windowspath macospath fixedpath multidircollection collections fileops configurationmanager
)
add_component_dir (compiler

@ -1,157 +0,0 @@
#include "configurationmanager.hpp"
#include <string>
#include <fstream>
#include <iostream>
namespace Cfg
{
static const char* const openmwCfgFile = "openmw.cfg";
static const char* const ogreCfgFile = "ogre.cfg";
static const char* const pluginsCfgFile = "plugins.cfg";
ConfigurationManager::ConfigurationManager()
: mPath("openmw")
{
/**
* According to task #168 plugins.cfg file shall be located in global
* configuration path or in runtime configuration path.
*/
mPluginsCfgPath = mPath.getGlobalConfigPath() / pluginsCfgFile;
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
{
mPluginsCfgPath = mPath.getRuntimeConfigPath() / pluginsCfgFile;
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
{
std::cerr << "Failed to find " << pluginsCfgFile << " file!" << std::endl;
mPluginsCfgPath.clear();
}
}
/**
* According to task #168 ogre.cfg file shall be located only
* in user configuration path.
*/
mOgreCfgPath = mPath.getLocalConfigPath() / ogreCfgFile;
mLogPath = mPath.getLocalConfigPath();
}
ConfigurationManager::~ConfigurationManager()
{
}
void ConfigurationManager::readConfiguration(boost::program_options::variables_map& variables,
boost::program_options::options_description& description)
{
loadConfig(mPath.getLocalConfigPath(), variables, description);
boost::program_options::notify(variables);
loadConfig(mPath.getRuntimeConfigPath(), variables, description);
boost::program_options::notify(variables);
loadConfig(mPath.getGlobalConfigPath(), variables, description);
boost::program_options::notify(variables);
}
void ConfigurationManager::loadConfig(const boost::filesystem::path& path,
boost::program_options::variables_map& variables,
boost::program_options::options_description& description)
{
boost::filesystem::path cfgFile(path);
cfgFile /= std::string(openmwCfgFile);
if (boost::filesystem::is_regular_file(cfgFile))
{
std::cout << "Loading config file: " << cfgFile.string() << "... ";
std::ifstream configFileStream(cfgFile.string().c_str());
if (configFileStream.is_open())
{
boost::program_options::store(boost::program_options::parse_config_file(
configFileStream, description), variables);
std::cout << "done." << std::endl;
}
else
{
std::cout << "failed." << std::endl;
}
}
}
const boost::filesystem::path& ConfigurationManager::getGlobalConfigPath() const
{
return mPath.getGlobalConfigPath();
}
void ConfigurationManager::setGlobalConfigPath(const boost::filesystem::path& newPath)
{
mPath.setGlobalConfigPath(newPath);
}
const boost::filesystem::path& ConfigurationManager::getLocalConfigPath() const
{
return mPath.getLocalConfigPath();
}
void ConfigurationManager::setLocalConfigPath(const boost::filesystem::path& newPath)
{
mPath.setLocalConfigPath(newPath);
}
const boost::filesystem::path& ConfigurationManager::getRuntimeConfigPath() const
{
return mPath.getRuntimeConfigPath();
}
void ConfigurationManager::setRuntimeConfigPath(const boost::filesystem::path& newPath)
{
mPath.setRuntimeConfigPath(newPath);
}
const boost::filesystem::path& ConfigurationManager::getGlobalDataPath() const
{
return mPath.getGlobalDataPath();
}
void ConfigurationManager::setGlobalDataPath(const boost::filesystem::path& newPath)
{
mPath.setGlobalDataPath(newPath);
}
const boost::filesystem::path& ConfigurationManager::getLocalDataPath() const
{
return mPath.getLocalDataPath();
}
void ConfigurationManager::setLocalDataPath(const boost::filesystem::path& newPath)
{
mPath.setLocalDataPath(newPath);
}
const boost::filesystem::path& ConfigurationManager::getRuntimeDataPath() const
{
return mPath.getRuntimeDataPath();
}
void ConfigurationManager::setRuntimeDataPath(const boost::filesystem::path& newPath)
{
mPath.setRuntimeDataPath(newPath);
}
const boost::filesystem::path& ConfigurationManager::getOgreConfigPath() const
{
return mOgreCfgPath;
}
const boost::filesystem::path& ConfigurationManager::getPluginsConfigPath() const
{
return mPluginsCfgPath;
}
const boost::filesystem::path& ConfigurationManager::getLogPath() const
{
return mLogPath;
}
} /* namespace Cfg */

@ -1,9 +1,11 @@
#ifndef FILE_FINDER_MAIN_H
#define FILE_FINDER_MAIN_H
#include <map>
#include "search.hpp"
#include "filename_less.hpp"
#include <map>
#include <components/files/multidircollection.hpp>
namespace FileFinder
{
@ -11,7 +13,8 @@ namespace FileFinder
template <typename LESS>
class FileFinderT
{
std::map<std::string, std::string, LESS> table;
typedef std::map<std::string, std::string, LESS> TableContainer;
TableContainer table;
struct Inserter : ReturnPath
{
@ -35,12 +38,12 @@ public:
// Remember the original path length, so we can cut it away from
// the relative paths used as keys
std::string pstring = path.string();
const std::string& pstring = path.string();
inserter.cut = pstring.size();
// If the path does not end in a slash, then boost will add one
// later, which means one more character we have to remove.
char last = pstring[pstring.size()-1];
char last = *pstring.rbegin();
if(last != '\\' && last != '/')
inserter.cut++;
@ -56,12 +59,84 @@ public:
// Find the full path from a relative path.
const std::string &lookup(const std::string& file) const
{
return table.find(file)->second;
static std::string empty;
typename TableContainer::const_iterator it = table.find(file);
return (it != table.end()) ? it->second : empty;
}
};
template
<
class LESS
>
struct TreeFileFinder
{
typedef TreeFileFinder<LESS> finder_t;
TreeFileFinder(const Files::PathContainer& paths, bool recurse = true)
{
struct : ReturnPath
{
finder_t *owner;
int cut;
void add(const boost::filesystem::path &pth)
{
std::string file = pth.string();
std::string key = file.substr(cut);
owner->mTable[key] = file;
}
} inserter;
inserter.owner = this;
for (Files::PathContainer::const_iterator it = paths.begin(); it != paths.end(); ++it)
{
// Remember the original path length, so we can cut it away from
// the relative paths used as keys
const std::string& pstring = it->string();
inserter.cut = pstring.size();
// If the path does not end in a slash, then boost will add one
// later, which means one more character we have to remove.
char last = *pstring.rbegin();
if (last != '\\' && last != '/')
{
inserter.cut++;
}
// Fill the map
find(*it, inserter, recurse);
}
}
bool has(const std::string& file) const
{
return mTable.find(file) != mTable.end();
}
const std::string& lookup(const std::string& file) const
{
static std::string empty;
typename TableContainer::const_iterator it = mTable.find(file);
return (it != mTable.end()) ? it->second : empty;
}
private:
typedef std::map<std::string, std::string, LESS> TableContainer;
TableContainer mTable;
// Inserter inserter;
};
// The default is to use path_less for equality checks
typedef FileFinderT<path_less> FileFinder;
typedef FileFinderT<path_slash> FileFinderStrict;
}
#endif
typedef TreeFileFinder<path_less> LessTreeFileFinder;
typedef TreeFileFinder<path_slash> StrictTreeFileFinder;
} /* namespace FileFinder */
#endif /* FILE_FINDER_MAIN_H */

@ -2,27 +2,35 @@
#include <iostream>
using namespace std;
using namespace boost::filesystem;
void FileFinder::find(const path & dir_path, ReturnPath &ret, bool recurse)
void FileFinder::find(const boost::filesystem::path & dir_path, ReturnPath &ret, bool recurse)
{
if ( !exists( dir_path ) )
{
cout << "Path " << dir_path << " not found\n";
return;
}
directory_iterator end_itr; // default construction yields past-the-end
for ( directory_iterator itr(dir_path);
itr != end_itr;
++itr )
if (boost::filesystem::exists(dir_path))
{
if ( is_directory( *itr ) )
if (!recurse)
{
if(recurse) find(*itr, ret);
boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
for (boost::filesystem::directory_iterator itr(dir_path); itr != end_itr; ++itr)
{
if (!boost::filesystem::is_directory( *itr ))
{
ret.add(*itr);
}
}
}
else
ret.add(*itr);
else
{
boost::filesystem::recursive_directory_iterator end_itr; // default construction yields past-the-end
for (boost::filesystem::recursive_directory_iterator itr(dir_path); itr != end_itr; ++itr)
{
if (!boost::filesystem::is_directory(*itr))
{
ret.add(*itr);
}
}
}
}
else
{
std::cout << "Path " << dir_path << " not found" << std::endl;
}
}

@ -0,0 +1,194 @@
#include "configurationmanager.hpp"
#include <string>
#include <fstream>
#include <iostream>
#include <algorithm>
namespace Files
{
static const char* const openmwCfgFile = "openmw.cfg";
static const char* const ogreCfgFile = "ogre.cfg";
static const char* const pluginsCfgFile = "plugins.cfg";
const char* const mwToken = "?mw?";
const char* const localToken = "?local?";
const char* const userToken = "?user?";
const char* const globalToken = "?global?";
ConfigurationManager::ConfigurationManager()
: mFixedPath("openmw")
{
setupTokensMapping();
/**
* According to task #168 plugins.cfg file shall be located in global
* configuration path or in local configuration path.
*/
mPluginsCfgPath = mFixedPath.getGlobalPath() / pluginsCfgFile;
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
{
mPluginsCfgPath = mFixedPath.getLocalPath() / pluginsCfgFile;
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
{
std::cerr << "Failed to find " << pluginsCfgFile << " file!" << std::endl;
mPluginsCfgPath.clear();
}
}
/**
* According to task #168 ogre.cfg file shall be located only
* in user configuration path.
*/
mOgreCfgPath = mFixedPath.getUserPath() / ogreCfgFile;
/**
* FIXME: Logs shoudn't be stored in the same dir where configuration is placed.
*/
mLogPath = mFixedPath.getUserPath();
}
ConfigurationManager::~ConfigurationManager()
{
}
void ConfigurationManager::setupTokensMapping()
{
mTokensMapping.insert(std::make_pair(mwToken, &FixedPath<>::getInstallPath));
mTokensMapping.insert(std::make_pair(localToken, &FixedPath<>::getLocalDataPath));
mTokensMapping.insert(std::make_pair(userToken, &FixedPath<>::getUserDataPath));
mTokensMapping.insert(std::make_pair(globalToken, &FixedPath<>::getGlobalDataPath));
}
void ConfigurationManager::readConfiguration(boost::program_options::variables_map& variables,
boost::program_options::options_description& description)
{
loadConfig(mFixedPath.getUserPath(), variables, description);
boost::program_options::notify(variables);
loadConfig(mFixedPath.getLocalPath(), variables, description);
boost::program_options::notify(variables);
loadConfig(mFixedPath.getGlobalPath(), variables, description);
boost::program_options::notify(variables);
}
struct EmptyPath : public std::unary_function<const boost::filesystem::path&, bool>
{
bool operator()(const boost::filesystem::path& path) const
{
return path.empty();
}
};
void ConfigurationManager::processPaths(Files::PathContainer& dataDirs)
{
for (Files::PathContainer::iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
{
const std::string& path = it->string();
// Check if path contains a token
if (!path.empty() && *path.begin() == '?' && *path.rbegin() == '?')
{
TokensMappingContainer::iterator tokenIt = mTokensMapping.find(path);
if (tokenIt != mTokensMapping.end())
{
boost::filesystem::path tempPath(((mFixedPath).*(tokenIt->second))());
if (boost::filesystem::is_directory(tempPath))
{
(*it) = tempPath;
}
else
{
(*it).clear();
}
}
else
{
// Clean invalid / unknown token, it will be removed outside the loop
(*it).clear();
}
}
}
dataDirs.erase(std::remove_if(dataDirs.begin(), dataDirs.end(), EmptyPath()), dataDirs.end());
}
void ConfigurationManager::loadConfig(const boost::filesystem::path& path,
boost::program_options::variables_map& variables,
boost::program_options::options_description& description)
{
boost::filesystem::path cfgFile(path);
cfgFile /= std::string(openmwCfgFile);
if (boost::filesystem::is_regular_file(cfgFile))
{
std::cout << "Loading config file: " << cfgFile.string() << "... ";
std::ifstream configFileStream(cfgFile.string().c_str());
if (configFileStream.is_open())
{
boost::program_options::store(boost::program_options::parse_config_file(
configFileStream, description), variables);
std::cout << "done." << std::endl;
}
else
{
std::cout << "failed." << std::endl;
}
}
}
const boost::filesystem::path& ConfigurationManager::getGlobalPath() const
{
return mFixedPath.getGlobalPath();
}
const boost::filesystem::path& ConfigurationManager::getUserPath() const
{
return mFixedPath.getUserPath();
}
const boost::filesystem::path& ConfigurationManager::getLocalPath() const
{
return mFixedPath.getLocalPath();
}
const boost::filesystem::path& ConfigurationManager::getGlobalDataPath() const
{
return mFixedPath.getGlobalDataPath();
}
const boost::filesystem::path& ConfigurationManager::getUserDataPath() const
{
return mFixedPath.getUserDataPath();
}
const boost::filesystem::path& ConfigurationManager::getLocalDataPath() const
{
return mFixedPath.getLocalDataPath();
}
const boost::filesystem::path& ConfigurationManager::getInstallPath() const
{
return mFixedPath.getInstallPath();
}
const boost::filesystem::path& ConfigurationManager::getOgreConfigPath() const
{
return mOgreCfgPath;
}
const boost::filesystem::path& ConfigurationManager::getPluginsConfigPath() const
{
return mPluginsCfgPath;
}
const boost::filesystem::path& ConfigurationManager::getLogPath() const
{
return mLogPath;
}
} /* namespace Cfg */

@ -1,15 +1,18 @@
#ifndef COMPONENTS_CFG_CONFIGURATIONMANAGER_HPP
#define COMPONENTS_CFG_CONFIGURATIONMANAGER_HPP
#ifndef COMPONENTS_FILES_CONFIGURATIONMANAGER_HPP
#define COMPONENTS_FILES_CONFIGURATIONMANAGER_HPP
#include <tr1/unordered_map>
#include <boost/program_options.hpp>
#include <boost/filesystem.hpp>
#include <components/files/path.hpp>
#include <components/files/fixedpath.hpp>
#include <components/files/collections.hpp>
/**
* \namespace Cfg
* \namespace Files
*/
namespace Cfg
namespace Files
{
/**
@ -22,41 +25,43 @@ struct ConfigurationManager
void readConfiguration(boost::program_options::variables_map& variables,
boost::program_options::options_description& description);
void processPaths(Files::PathContainer& dataDirs);
const boost::filesystem::path& getGlobalConfigPath() const;
void setGlobalConfigPath(const boost::filesystem::path& newPath);
const boost::filesystem::path& getLocalConfigPath() const;
void setLocalConfigPath(const boost::filesystem::path& newPath);
const boost::filesystem::path& getRuntimeConfigPath() const;
void setRuntimeConfigPath(const boost::filesystem::path& newPath);
/**< Fixed paths */
const boost::filesystem::path& getGlobalPath() const;
const boost::filesystem::path& getUserPath() const;
const boost::filesystem::path& getLocalPath() const;
const boost::filesystem::path& getGlobalDataPath() const;
void setGlobalDataPath(const boost::filesystem::path& newPath);
const boost::filesystem::path& getUserDataPath() const;
const boost::filesystem::path& getLocalDataPath() const;
void setLocalDataPath(const boost::filesystem::path& newPath);
const boost::filesystem::path& getRuntimeDataPath() const;
void setRuntimeDataPath(const boost::filesystem::path& newPath);
const boost::filesystem::path& getInstallPath() const;
const boost::filesystem::path& getOgreConfigPath() const;
const boost::filesystem::path& getPluginsConfigPath() const;
const boost::filesystem::path& getLogPath() const;
private:
typedef Files::FixedPath<> FixedPathType;
typedef const boost::filesystem::path& (FixedPathType::*path_type_f)() const;
typedef std::tr1::unordered_map<std::string, path_type_f> TokensMappingContainer;
void loadConfig(const boost::filesystem::path& path,
boost::program_options::variables_map& variables,
boost::program_options::options_description& description);
Files::Path<> mPath;
void setupTokensMapping();
FixedPathType mFixedPath;
boost::filesystem::path mOgreCfgPath;
boost::filesystem::path mPluginsCfgPath;
boost::filesystem::path mLogPath;
TokensMappingContainer mTokensMapping;
};
} /* namespace Cfg */
#endif /* COMPONENTS_CFG_CONFIGURATIONMANAGER_HPP */
#endif /* COMPONENTS_FILES_CONFIGURATIONMANAGER_HPP */

@ -0,0 +1,162 @@
/**
* Open Morrowind - an opensource Elder Scrolls III: Morrowind
* engine implementation.
*
* Copyright (C) 2011 Open Morrowind Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file components/files/fixedpath.hpp */
#ifndef COMPONENTS_FILES_FIXEDPATH_HPP
#define COMPONENTS_FILES_FIXEDPATH_HPP
#include <string>
#include <boost/filesystem.hpp>
#if defined(__linux__) || defined(__FreeBSD__)
#include <components/files/linuxpath.hpp>
namespace Files { typedef LinuxPath TargetPathType; }
#elif defined(__WIN32) || defined(__WINDOWS__)
#include <components/files/windowspath.hpp>
namespace Files { typedef WindowsPath TargetPathType; }
#elif defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
#include <components/files/macospath.hpp>
namespace Files { typedef MacOsPath TargetPathType; }
#else
#error "Unknown platform!"
#endif
/**
* \namespace Files
*/
namespace Files
{
/**
* \struct Path
*
* \tparam P - Path strategy class type (depends on target system)
*
*/
template
<
class P = TargetPathType
>
struct FixedPath
{
typedef P PathType;
/**
* \brief Path constructor.
*
* \param [in] application_name - Name of the application
*/
FixedPath(const std::string& application_name)
: mPath()
, mUserPath(mPath.getUserPath())
, mGlobalPath(mPath.getGlobalPath())
, mLocalPath(mPath.getLocalPath())
, mUserDataPath(mPath.getUserDataPath())
, mGlobalDataPath(mPath.getGlobalDataPath())
, mLocalDataPath(mPath.getLocalDataPath())
, mInstallPath(mPath.getInstallPath())
{
if (!application_name.empty())
{
boost::filesystem::path suffix(application_name + std::string("/"));
mUserPath /= suffix;
mGlobalPath /= suffix;
mLocalDataPath /= suffix;
mGlobalDataPath /= suffix;
}
}
/**
* \brief Return path pointing to the user local configuration directory.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getUserPath() const
{
return mUserPath;
}
/**
* \brief Return path pointing to the global (system) configuration directory.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getGlobalPath() const
{
return mGlobalPath;
}
/**
* \brief Return path pointing to the directory where application was started.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getLocalPath() const
{
return mLocalPath;
}
const boost::filesystem::path& getInstallPath() const
{
return mInstallPath;
}
const boost::filesystem::path& getGlobalDataPath() const
{
return mGlobalDataPath;
}
const boost::filesystem::path& getUserDataPath() const
{
return mUserDataPath;
}
const boost::filesystem::path& getLocalDataPath() const
{
return mLocalDataPath;
}
private:
PathType mPath;
boost::filesystem::path mUserPath; /**< User path */
boost::filesystem::path mGlobalPath; /**< Global path */
boost::filesystem::path mLocalPath; /**< It is the same directory where application was run */
boost::filesystem::path mUserDataPath; /**< User data path */
boost::filesystem::path mGlobalDataPath; /**< Global application data path */
boost::filesystem::path mLocalDataPath; /**< Local path to the configuration files.
By default it is a 'data' directory in same
directory where application was run */
boost::filesystem::path mInstallPath;
};
} /* namespace Files */
#endif /* COMPONENTS_FILES_FIXEDPATH_HPP */

@ -22,12 +22,13 @@
#include "linuxpath.hpp"
#if defined(__linux__)
#if defined(__linux__) || defined(__FreeBSD__)
#include <cstdlib>
#include <cstring>
#include <pwd.h>
#include <unistd.h>
#include <boost/filesystem/fstream.hpp>
/**
* \namespace Files
@ -35,9 +36,9 @@
namespace Files
{
boost::filesystem::path LinuxPath::getLocalConfigPath() const
boost::filesystem::path LinuxPath::getUserPath() const
{
boost::filesystem::path localConfigPath(".");
boost::filesystem::path userPath(".");
boost::filesystem::path suffix("/");
const char* theDir = getenv("OPENMW_CONFIG");
@ -63,17 +64,17 @@ boost::filesystem::path LinuxPath::getLocalConfigPath() const
}
if (theDir != NULL) {
localConfigPath = boost::filesystem::path(theDir);
userPath = boost::filesystem::path(theDir);
}
localConfigPath /= suffix;
userPath /= suffix;
return localConfigPath;
return userPath;
}
boost::filesystem::path LinuxPath::getGlobalConfigPath() const
boost::filesystem::path LinuxPath::getGlobalPath() const
{
boost::filesystem::path globalConfigPath("/etc/xdg/");
boost::filesystem::path globalPath("/etc/xdg/");
char* theDir = getenv("XDG_CONFIG_DIRS");
if (theDir != NULL)
@ -82,20 +83,20 @@ boost::filesystem::path LinuxPath::getGlobalConfigPath() const
char* ptr = strtok(theDir, ":");
if (ptr != NULL)
{
globalConfigPath = boost::filesystem::path(ptr);
globalConfigPath /= boost::filesystem::path("/");
globalPath = boost::filesystem::path(ptr);
globalPath /= boost::filesystem::path("/");
}
}
return globalConfigPath;
return globalPath;
}
boost::filesystem::path LinuxPath::getRuntimeConfigPath() const
boost::filesystem::path LinuxPath::getLocalPath() const
{
return boost::filesystem::path("./");
}
boost::filesystem::path LinuxPath::getLocalDataPath() const
boost::filesystem::path LinuxPath::getUserDataPath() const
{
boost::filesystem::path localDataPath(".");
boost::filesystem::path suffix("/");
@ -149,12 +150,84 @@ boost::filesystem::path LinuxPath::getGlobalDataPath() const
return globalDataPath;
}
boost::filesystem::path LinuxPath::getRuntimeDataPath() const
boost::filesystem::path LinuxPath::getLocalDataPath() const
{
return boost::filesystem::path("./data/");
}
boost::filesystem::path LinuxPath::getInstallPath() const
{
boost::filesystem::path installPath;
char *homePath = getenv("HOME");
if (homePath == NULL)
{
struct passwd* pwd = getpwuid(getuid());
if (pwd != NULL)
{
homePath = pwd->pw_dir;
}
}
if (homePath != NULL)
{
boost::filesystem::path wineDefaultRegistry(homePath);
wineDefaultRegistry /= ".wine/system.reg";
if (boost::filesystem::is_regular_file(wineDefaultRegistry))
{
boost::filesystem::ifstream file(wineDefaultRegistry);
bool isRegEntry = false;
std::string line;
std::string mwpath;
while (std::getline(file, line) && !line.empty())
{
if (line[0] == '[') // we found an entry
{
isRegEntry = (line.find("Softworks\\Morrowind]") != std::string::npos);
}
else if (isRegEntry)
{
if (line[0] == '"') // empty line means new registry key
{
std::string key = line.substr(1, line.find('"', 1) - 1);
if (strcasecmp(key.c_str(), "Installed Path") == 0)
{
std::string::size_type valuePos = line.find('=') + 2;
mwpath = line.substr(valuePos, line.rfind('"') - valuePos);
std::string::size_type pos = mwpath.find("\\");
while (pos != std::string::npos)
{
mwpath.replace(pos, 2, "/");
pos = mwpath.find("\\", pos + 1);
}
break;
}
}
}
}
if (!mwpath.empty())
{
// Change drive letter to lowercase, so we could use ~/.wine/dosdevice symlinks
mwpath[0] = tolower(mwpath[0]);
installPath /= homePath;
installPath /= ".wine/dosdevices/";
installPath /= mwpath;
if (!boost::filesystem::is_directory(installPath))
{
installPath.clear();
}
}
}
}
return installPath;
}
} /* namespace Files */
#endif /* defined(__linux__) */
#endif /* defined(__linux__) || defined(__FreeBSD__) */

@ -23,7 +23,7 @@
#ifndef COMPONENTS_FILES_LINUXPATH_H
#define COMPONENTS_FILES_LINUXPATH_H
#if defined(__linux__)
#if defined(__linux__) || defined(__FreeBSD__)
#include <boost/filesystem.hpp>
@ -39,18 +39,18 @@ namespace Files
struct LinuxPath
{
/**
* \brief Return path to the local configuration directory.
* \brief Return path to the user directory.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalConfigPath() const;
boost::filesystem::path getUserPath() const;
/**
* \brief Return path to the global (system) configuration directory.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getGlobalConfigPath() const;
boost::filesystem::path getGlobalPath() const;
/**
* \brief Return path to the runtime configuration directory which is the
@ -58,33 +58,39 @@ struct LinuxPath
*
* \return boost::filesystem::path
*/
boost::filesystem::path getRuntimeConfigPath() const;
boost::filesystem::path getLocalPath() const;
/**
* \brief Return path to the local data directory.
* \brief
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalDataPath() const;
boost::filesystem::path getUserDataPath() const;
/**
* \brief Return path to the global (system) data directory.
* \brief
*
* \return boost::filesystem::path
*/
boost::filesystem::path getGlobalDataPath() const;
/**
* \brief Return runtime data path which is a location where
* an application was started with 'data' suffix.
* \brief
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalDataPath() const;
/**
* \brief Gets the path of the installed Morrowind version if there is one.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getRuntimeDataPath() const;
boost::filesystem::path getInstallPath() const;
};
} /* namespace Files */
#endif /* defined(__linux__) */
#endif /* defined(__linux__) || defined(__FreeBSD__) */
#endif /* COMPONENTS_FILES_LINUXPATH_H */

@ -34,9 +34,9 @@
namespace Files
{
boost::filesystem::path MacOsPath::getLocalConfigPath() const
boost::filesystem::path MacOsPath::getUserPath() const
{
boost::filesystem::path localConfigPath(".");
boost::filesystem::path userPath(".");
boost::filesystem::path suffix("/");
const char* theDir = getenv("HOME");
@ -50,26 +50,26 @@ boost::filesystem::path MacOsPath::getLocalConfigPath() const
}
if (theDir != NULL)
{
localConfigPath = boost::filesystem::path(theDir) / "Library/Preferences/";
userPath = boost::filesystem::path(theDir) / "Library/Preferences/";
}
localConfigPath /= suffix;
userPath /= suffix;
return localConfigPath;
return userPath;
}
boost::filesystem::path MacOsPath::getGlobalConfigPath() const
boost::filesystem::path MacOsPath::getGlobalPath() const
{
boost::filesystem::path globalConfigPath("/Library/Preferences/");
return globalConfigPath;
boost::filesystem::path globalPath("/Library/Preferences/");
return globalPath;
}
boost::filesystem::path MacOsPath::getRuntimeConfigPath() const
boost::filesystem::path MacOsPath::getLocalPath() const
{
return boost::filesystem::path("./");
}
boost::filesystem::path MacOsPath::getLocalDataPath() const
boost::filesystem::path MacOsPath::getUserDataPath() const
{
boost::filesystem::path localDataPath(".");
boost::filesystem::path suffix("/");
@ -107,11 +107,87 @@ boost::filesystem::path MacOsPath::getGlobalDataPath() const
return globalDataPath;
}
boost::filesystem::path MacOsPath::getRuntimeDataPath() const
boost::filesystem::path MacOsPath::getLocalDataPath() const
{
return boost::filesystem::path("./data/");
}
/**
* FIXME: This should be verified on MacOS system!
*/
boost::filesystem::path MacOsPath::getInstallPath() const
{
boost::filesystem::path installPath;
char *homePath = getenv("HOME");
if (homePath == NULL)
{
struct passwd* pwd = getpwuid(getuid());
if (pwd != NULL)
{
homePath = pwd->pw_dir;
}
}
if (homePath != NULL)
{
boost::filesystem::path wineDefaultRegistry(homePath);
wineDefaultRegistry /= ".wine/system.reg";
if (boost::filesystem::is_regular_file(wineDefaultRegistry))
{
boost::filesystem::ifstream file(wineDefaultRegistry);
bool isRegEntry = false;
std::string line;
std::string mwpath;
while (std::getline(file, line) && !line.empty())
{
if (line[0] == '[') // we found an entry
{
isRegEntry = (line.find("Softworks\\Morrowind]") != std::string::npos);
}
else if (isRegEntry)
{
if (line[0] == '"') // empty line means new registry key
{
std::string key = line.substr(1, line.find('"', 1) - 1);
if (strcasecmp(key.c_str(), "Installed Path") == 0)
{
std::string::size_type valuePos = line.find('=') + 2;
mwpath = line.substr(valuePos, line.rfind('"') - valuePos);
std::string::size_type pos = mwpath.find("\\");
while (pos != std::string::npos)
{
mwpath.replace(pos, 2, "/");
pos = mwpath.find("\\", pos + 1);
}
break;
}
}
}
}
if (!mwpath.empty())
{
// Change drive letter to lowercase, so we could use ~/.wine/dosdevice symlinks
mwpath[0] = tolower(mwpath[0]);
installPath /= homePath;
installPath /= ".wine/dosdevices/";
installPath /= mwpath;
if (!boost::filesystem::is_directory(installPath))
{
installPath.clear();
}
}
}
}
return installPath;
}
} /* namespace Files */

@ -43,14 +43,14 @@ struct MacOsPath
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalConfigPath() const;
boost::filesystem::path getUserPath() const;
/**
* \brief Return path to the global (system) configuration directory.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getGlobalConfigPath() const;
boost::filesystem::path getGlobalPath() const;
/**
* \brief Return path to the runtime configuration directory which is the
@ -58,29 +58,9 @@ struct MacOsPath
*
* \return boost::filesystem::path
*/
boost::filesystem::path getRuntimeConfigPath() const;
boost::filesystem::path getLocalPath() const;
/**
* \brief Return path to the local data directory.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalDataPath() const;
/**
* \brief Return path to the global (system) data directory.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getGlobalDataPath() const;
/**
* \brief Return runtime data path which is a location where
* an application was started with 'data' suffix.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getRuntimeDataPath() const;
boost::filesystem::path getInstallPath() const;
};
} /* namespace Files */

@ -68,7 +68,7 @@ namespace Files
/// \param foldCase Ignore filename case
boost::filesystem::path getPath (const std::string& file) const;
///< Return full path (including filename) of \æ file.
///< Return full path (including filename) of \a file.
///
/// If the file does not exist, an exception is thrown. \a file must include
/// the extension.

@ -1,232 +0,0 @@
/**
* Open Morrowind - an opensource Elder Scrolls III: Morrowind
* engine implementation.
*
* Copyright (C) 2011 Open Morrowind Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file components/files/path.hpp */
#ifndef COMPONENTS_FILES_PATH_HPP
#define COMPONENTS_FILES_PATH_HPP
#include <string>
#include <boost/filesystem.hpp>
#if defined(__linux__)
#include <components/files/linuxpath.hpp>
namespace Files { typedef LinuxPath TargetPathType; }
#elif defined(__WIN32) || defined(__WINDOWS__) || defined (_WINDOWS)
#include <components/files/windowspath.hpp>
namespace Files { typedef WindowsPath TargetPathType; }
#elif defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
#include <components/files/macospath.hpp>
namespace Files { typedef MacOsPath TargetPathType; }
#else
#error "Unknown platform!"
#endif
/**
* \namespace Files
*/
namespace Files
{
/**
* \struct Path
*
* \tparam P - Path strategy class type (depends on target system)
*
*/
template
<
class P = TargetPathType
>
struct Path
{
typedef P PathType;
/**
* \brief Path constructor.
*
* \param [in] application_name - Name of the application
*/
Path(const std::string& application_name)
: mPath()
, mLocalConfigPath(mPath.getLocalConfigPath())
, mGlobalConfigPath(mPath.getGlobalConfigPath())
, mRuntimeConfigPath(mPath.getRuntimeConfigPath())
, mLocalDataPath(mPath.getLocalDataPath())
, mGlobalDataPath(mPath.getGlobalDataPath())
, mRuntimeDataPath(mPath.getRuntimeDataPath())
{
if (!application_name.empty())
{
boost::filesystem::path suffix(application_name + std::string("/"));
mLocalConfigPath /= suffix;
mGlobalConfigPath /= suffix;
mLocalDataPath /= suffix;
mGlobalDataPath /= suffix;
}
}
/**
* \brief Return path pointing to the user local configuration directory.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getLocalConfigPath() const
{
return mLocalConfigPath;
}
/**
* \brief Sets new local configuration path.
*
* \param [in] path - New path
*/
void setLocalConfigPath(const boost::filesystem::path& path)
{
mLocalConfigPath = path;
}
/**
* \brief Return path pointing to the global (system) configuration directory.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getGlobalConfigPath() const
{
return mGlobalConfigPath;
}
/**
* \brief Sets new global configuration path.
*
* \param [in] path - New path
*/
void setGlobalConfigPath(const boost::filesystem::path& path)
{
mGlobalConfigPath = path;
}
/**
* \brief Return path pointing to the directory where application was started.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getRuntimeConfigPath() const
{
return mRuntimeConfigPath;
}
/**
* \brief Sets new runtime configuration path.
*
* \param [in] path - New path
*/
void setRuntimeConfigPath(const boost::filesystem::path& path)
{
mRuntimeConfigPath = path;
}
/**
* \brief Return path pointing to the user local data directory.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getLocalDataPath() const
{
return mLocalDataPath;
}
/**
* \brief Sets new local data path.
*
* \param [in] path - New path
*/
void setLocalDataPath(const boost::filesystem::path& path)
{
mLocalDataPath = path;
}
/**
* \brief Return path pointing to the global (system) data directory.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getGlobalDataPath() const
{
return mGlobalDataPath;
}
/**
* \brief Sets new global (system) data directory.
*
* \param [in] path - New path
*/
void setGlobalDataPath(const boost::filesystem::path& path)
{
mGlobalDataPath = path;
}
/**
* \brief Return path pointing to the directory where application was started.
*
* \return boost::filesystem::path
*/
const boost::filesystem::path& getRuntimeDataPath() const
{
return mRuntimeDataPath;
}
/**
* \brief Sets new runtime data directory.
*
* \param [in] path - New path
*/
void setRuntimeDataPath(const boost::filesystem::path& path)
{
mRuntimeDataPath = path;
}
private:
PathType mPath;
boost::filesystem::path mLocalConfigPath; /**< User local path to the configuration files */
boost::filesystem::path mGlobalConfigPath; /**< Global path to the configuration files */
boost::filesystem::path mRuntimeConfigPath; /**< Runtime path to the configuration files.
By default it is the same directory where
application was run */
boost::filesystem::path mLocalDataPath; /**< User local application data path (user plugins / mods / etc.) */
boost::filesystem::path mGlobalDataPath; /**< Global application data path */
boost::filesystem::path mRuntimeDataPath; /**< Runtime path to the configuration files.
By default it is a 'data' directory in same
directory where application was run */
};
} /* namespace Files */
#endif /* COMPONENTS_FILES_PATH_HPP */

@ -13,9 +13,9 @@
namespace Files
{
boost::filesystem::path WindowsPath::getLocalConfigPath() const
boost::filesystem::path WindowsPath::getUserPath() const
{
boost::filesystem::path localConfigPath(".");
boost::filesystem::path userPath(".");
boost::filesystem::path suffix("/");
TCHAR path[MAX_PATH];
@ -24,17 +24,17 @@ boost::filesystem::path WindowsPath::getLocalConfigPath() const
if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE, NULL, 0, path)))
{
PathAppend(path, TEXT("My Games"));
localConfigPath = boost::filesystem::path(path);
userPath = boost::filesystem::path(path);
}
localConfigPath /= suffix;
userPath /= suffix;
return localConfigPath;
return userPath;
}
boost::filesystem::path WindowsPath::getGlobalConfigPath() const
boost::filesystem::path WindowsPath::getGlobalPath() const
{
boost::filesystem::path globalConfigPath(".");
boost::filesystem::path globalPath(".");
boost::filesystem::path suffix("/");
TCHAR path[MAX_PATH];
@ -42,34 +42,75 @@ boost::filesystem::path WindowsPath::getGlobalConfigPath() const
if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROGRAM_FILES | CSIDL_FLAG_CREATE, NULL, 0, path)))
{
globalConfigPath = boost::filesystem::path(path);
globalPath = boost::filesystem::path(path);
}
globalConfigPath /= suffix;
globalPath /= suffix;
return globalConfigPath;
return globalPath;
}
boost::filesystem::path WindowsPath::getRuntimeConfigPath() const
boost::filesystem::path WindowsPath::getLocalPath() const
{
return boost::filesystem::path("./");
}
boost::filesystem::path WindowsPath::getLocalDataPath() const
/**
* FIXME: Someone with Windows system should check this and correct if necessary
*/
boost::filesystem::path WindowsPath::getUserDataPath() const
{
return getLocalConfigPath();
return getUserConfigPath();
}
/**
* FIXME: Someone with Windows system should check this and correct if necessary
*/
boost::filesystem::path WindowsPath::getGlobalDataPath() const
{
return getGlobalConfigPath();
}
boost::filesystem::path WindowsPath::getRuntimeDataPath() const
/**
* FIXME: Someone with Windows system should check this and correct if necessary
*/
boost::filesystem::path WindowsPath::getLocalDataPath() const
{
return boost::filesystem::path("./data/");
}
boost::filesystem::path WindowsPath::getInstallPath() const
{
boost::filesystem::path installPath("");
HKEY hKey;
BOOL f64 = FALSE;
LPCTSTR regkey;
if (IsWow64Process(GetCurrentProcess(), &f64) && f64)
{
regkey = "SOFTWARE\\Wow6432Node\\Bethesda Softworks\\Morrowind";
}
else
{
regkey = "SOFTWARE\\Bethesda Softworks\\Morrowind";
}
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT(regkey), 0, KEY_ALL_ACCESS, &hKey) == ERROR_SUCCESS)
{
//Key existed, let's try to read the install dir
std::vector<char> buf(512);
int len = 512;
if (RegQueryValueEx(hKey, TEXT("Installed Path"), NULL, NULL, (LPBYTE)&buf[0], (LPDWORD)&len) == ERROR_SUCCESS)
{
installPath = &buf[0];
}
}
return installPath;
}
} /* namespace Files */
#endif /* defined(_WIN32) || defined(__WINDOWS__) */

@ -43,29 +43,29 @@ struct WindowsPath
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalConfigPath() const;
boost::filesystem::path getUserPath() const;
/**
* \brief Returns "X:\Program Files\"
*
* \return boost::filesystem::path
*/
boost::filesystem::path getGlobalConfigPath() const;
boost::filesystem::path getGlobalPath() const;
/**
* \brief Return runtime configuration path which is a location where
* \brief Return local path which is a location where
* an application was started
*
* \return boost::filesystem::path
*/
boost::filesystem::path getRuntimeConfigPath() const;
boost::filesystem::path getLocalPath() const;
/**
* \brief Return same path like getLocalConfigPath
* \brief Return same path like getUserConfigPath
*
* \return boost::filesystem::path
*/
boost::filesystem::path getLocalDataPath() const;
boost::filesystem::path getUserDataPath() const;
/**
* \brief Return same path like getGlobalConfigPath
@ -80,7 +80,14 @@ struct WindowsPath
*
* \return boost::filesystem::path
*/
boost::filesystem::path getRuntimeDataPath() const;
boost::filesystem::path getLocalDataPath() const;
/**
* \brief Gets the path of the installed Morrowind version if there is one.
*
* \return boost::filesystem::path
*/
boost::filesystem::path getInstallPath() const;
};
} /* namespace Files */

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