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https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 21:49:55 +00:00
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
289a912817
16 changed files with 90 additions and 36 deletions
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@ -240,9 +240,11 @@ namespace MWBase
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/** No guarentee of actually closing the window **/
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virtual void exitCurrentGuiMode() = 0;
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virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>(), enum MWGui::ShowInDialogueMode showInDialogueMode = MWGui::ShowInDialogueMode_IfPossible) = 0;
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virtual void messageBox (const std::string& message, enum MWGui::ShowInDialogueMode showInDialogueMode = MWGui::ShowInDialogueMode_IfPossible) = 0;
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virtual void staticMessageBox(const std::string& message) = 0;
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virtual void removeStaticMessageBox() = 0;
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virtual void interactiveMessageBox (const std::string& message,
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const std::vector<std::string>& buttons = std::vector<std::string>(), bool block=false) = 0;
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/// returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox)
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virtual int readPressedButton() = 0;
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@ -92,9 +92,7 @@ namespace MWDialogue
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quest.addEntry (entry); // we are doing slicing on purpose here
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std::vector<std::string> empty;
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std::string notification = "#{sJournalEntry}";
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MWBase::Environment::get().getWindowManager()->messageBox (notification, empty);
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MWBase::Environment::get().getWindowManager()->messageBox ("#{sJournalEntry}");
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}
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void Journal::setJournalIndex (const std::string& id, int index)
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@ -146,10 +146,11 @@ namespace MWGui
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return false;
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}
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int MessageBoxManager::readPressedButton ()
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int MessageBoxManager::readPressedButton (bool reset)
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{
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int pressed = mLastButtonPressed;
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mLastButtonPressed = -1;
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if (reset)
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mLastButtonPressed = -1;
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return pressed;
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}
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@ -33,7 +33,8 @@ namespace MWGui
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bool removeMessageBox (MessageBox *msgbox);
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int readPressedButton ();
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/// @param reset Reset the pressed button to -1 after reading it.
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int readPressedButton (bool reset=true);
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typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_Int;
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@ -607,7 +607,7 @@ namespace MWGui
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// GM_Loading uses a texture of the last rendered frame so everything previously visible will be rendered.
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mHud->setVisible(false);
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mToolTips->setVisible(false);
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setCursorVisible(false);
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setCursorVisible(mMessageBoxManager && mMessageBoxManager->isInteractiveMessageBox());
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break;
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default:
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// Unsupported mode, switch back to game
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@ -805,19 +805,31 @@ namespace MWGui
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}
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}
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void WindowManager::messageBox (const std::string& message, const std::vector<std::string>& buttons, enum MWGui::ShowInDialogueMode showInDialogueMode)
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void WindowManager::interactiveMessageBox(const std::string &message, const std::vector<std::string> &buttons, bool block)
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{
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if (buttons.empty()) {
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/* If there are no buttons, and there is a dialogue window open, messagebox goes to the dialogue window */
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if (getMode() == GM_Dialogue && showInDialogueMode != MWGui::ShowInDialogueMode_Never) {
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mDialogueWindow->addMessageBox(MyGUI::LanguageManager::getInstance().replaceTags(message));
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} else if (showInDialogueMode != MWGui::ShowInDialogueMode_Only) {
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mMessageBoxManager->createMessageBox(message);
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mMessageBoxManager->createInteractiveMessageBox(message, buttons);
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MWBase::Environment::get().getInputManager()->changeInputMode(isGuiMode());
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updateVisible();
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if (block)
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{
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while (mMessageBoxManager->readPressedButton(false) == -1
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&& !MWBase::Environment::get().getStateManager()->hasQuitRequest())
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{
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mMessageBoxManager->onFrame(0.f);
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MWBase::Environment::get().getInputManager()->update(0, true, false);
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mRendering->getWindow()->update();
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}
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} else {
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mMessageBoxManager->createInteractiveMessageBox(message, buttons);
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MWBase::Environment::get().getInputManager()->changeInputMode(isGuiMode());
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updateVisible();
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}
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}
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void WindowManager::messageBox (const std::string& message, enum MWGui::ShowInDialogueMode showInDialogueMode)
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{
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if (getMode() == GM_Dialogue && showInDialogueMode != MWGui::ShowInDialogueMode_Never) {
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mDialogueWindow->addMessageBox(MyGUI::LanguageManager::getInstance().replaceTags(message));
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} else if (showInDialogueMode != MWGui::ShowInDialogueMode_Only) {
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mMessageBoxManager->createMessageBox(message);
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}
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}
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@ -238,9 +238,12 @@ namespace MWGui
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///Gracefully attempts to exit the topmost GUI mode
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virtual void exitCurrentGuiMode();
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virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>(), enum MWGui::ShowInDialogueMode showInDialogueMode = MWGui::ShowInDialogueMode_IfPossible);
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virtual void messageBox (const std::string& message, enum MWGui::ShowInDialogueMode showInDialogueMode = MWGui::ShowInDialogueMode_IfPossible);
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virtual void staticMessageBox(const std::string& message);
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virtual void removeStaticMessageBox();
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virtual void interactiveMessageBox (const std::string& message,
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const std::vector<std::string>& buttons = std::vector<std::string>(), bool block=false);
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virtual int readPressedButton (); ///< returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox)
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virtual void onFrame (float frameDuration);
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@ -743,8 +743,7 @@ namespace MWInput
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{
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mEngine.screenshot();
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std::vector<std::string> empty;
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MWBase::Environment::get().getWindowManager()->messageBox ("Screenshot saved", empty);
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MWBase::Environment::get().getWindowManager()->messageBox ("Screenshot saved");
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}
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void InputManager::toggleInventory()
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@ -257,18 +257,16 @@ void MWMechanics::NpcStats::increaseSkill(int skillIndex, const ESM::Class &clas
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/// \todo check if character is the player, if levelling is ever implemented for NPCs
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MWBase::Environment::get().getSoundManager ()->playSound ("skillraise", 1, 1);
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std::vector <std::string> noButtons;
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std::stringstream message;
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message << boost::format(MWBase::Environment::get().getWindowManager ()->getGameSettingString ("sNotifyMessage39", ""))
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% std::string("#{" + ESM::Skill::sSkillNameIds[skillIndex] + "}")
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% static_cast<int> (base);
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MWBase::Environment::get().getWindowManager ()->messageBox(message.str(), noButtons, MWGui::ShowInDialogueMode_Never);
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MWBase::Environment::get().getWindowManager ()->messageBox(message.str(), MWGui::ShowInDialogueMode_Never);
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if (mLevelProgress >= gmst.find("iLevelUpTotal")->getInt())
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{
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// levelup is possible now
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MWBase::Environment::get().getWindowManager ()->messageBox ("#{sLevelUpMsg}", noButtons, MWGui::ShowInDialogueMode_Never);
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MWBase::Environment::get().getWindowManager ()->messageBox ("#{sLevelUpMsg}", MWGui::ShowInDialogueMode_Never);
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}
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getSkill (skillIndex).setBase (base);
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@ -169,6 +169,9 @@ struct AddGlow
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instance->setProperty("env_map", sh::makeProperty(new sh::BooleanValue(true)));
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instance->setProperty("env_map_color", sh::makeProperty(new sh::Vector3(mColor->x, mColor->y, mColor->z)));
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// Workaround for crash in Ogre (https://bitbucket.org/sinbad/ogre/pull-request/447/fix-shadows-crash-for-textureunitstates/diff)
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// Remove when the fix is merged
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instance->getMaterial()->setShadowCasterMaterial("openmw_shadowcaster_noalpha");
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}
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};
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@ -71,8 +71,7 @@ namespace MWScript
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msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage61}");
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msgBox = boost::str(boost::format(msgBox) % count % itemName);
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}
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std::vector <std::string> noButtons;
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MWBase::Environment::get().getWindowManager()->messageBox(msgBox, noButtons, MWGui::ShowInDialogueMode_Only);
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MWBase::Environment::get().getWindowManager()->messageBox(msgBox, MWGui::ShowInDialogueMode_Only);
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}
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}
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};
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@ -143,8 +142,7 @@ namespace MWScript
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msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage62}");
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msgBox = boost::str (boost::format(msgBox) % itemName);
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}
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std::vector <std::string> noButtons;
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MWBase::Environment::get().getWindowManager()->messageBox(msgBox, noButtons, MWGui::ShowInDialogueMode_Only);
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MWBase::Environment::get().getWindowManager()->messageBox(msgBox, MWGui::ShowInDialogueMode_Only);
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}
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}
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};
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@ -200,7 +200,10 @@ namespace MWScript
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void InterpreterContext::messageBox (const std::string& message,
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const std::vector<std::string>& buttons)
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{
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MWBase::Environment::get().getWindowManager()->messageBox (message, buttons);
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if (buttons.empty())
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MWBase::Environment::get().getWindowManager()->messageBox (message);
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else
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(message, buttons);
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}
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void InterpreterContext::report (const std::string& message)
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@ -118,7 +118,7 @@ void MWState::StateManager::askLoadRecent()
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std::string message = MWBase::Environment::get().getWindowManager()->getGameSettingString("sLoadLastSaveMsg", tag);
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size_t pos = message.find(tag);
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message.replace(pos, tag.length(), lastSave.mProfile.mDescription);
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MWBase::Environment::get().getWindowManager()->messageBox(message, buttons);
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(message, buttons);
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mAskLoadRecent = true;
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}
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}
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@ -259,7 +259,7 @@ void MWState::StateManager::saveGame (const std::string& description, const Slot
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std::vector<std::string> buttons;
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buttons.push_back("#{sOk}");
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MWBase::Environment::get().getWindowManager()->messageBox(error.str(), buttons);
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error.str(), buttons);
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// If no file was written, clean up the slot
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if (slot && !boost::filesystem::exists(slot->mPath))
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@ -353,6 +353,12 @@ void MWState::StateManager::loadGame (const Character *character, const std::str
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{
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ESM::SavedGame profile;
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profile.load(reader);
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if (!verifyProfile(profile))
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{
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cleanup (true);
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MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
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return;
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}
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mTimePlayed = profile.mTimePlayed;
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}
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break;
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@ -459,7 +465,7 @@ void MWState::StateManager::loadGame (const Character *character, const std::str
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std::vector<std::string> buttons;
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buttons.push_back("#{sOk}");
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MWBase::Environment::get().getWindowManager()->messageBox(error.str(), buttons);
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error.str(), buttons);
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}
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}
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@ -517,3 +523,30 @@ void MWState::StateManager::update (float duration)
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}
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}
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}
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bool MWState::StateManager::verifyProfile(const ESM::SavedGame& profile) const
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{
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const std::vector<std::string>& selectedContentFiles = MWBase::Environment::get().getWorld()->getContentFiles();
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bool notFound = false;
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for (std::vector<std::string>::const_iterator it = profile.mContentFiles.begin();
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it != profile.mContentFiles.end(); ++it)
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{
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if (std::find(selectedContentFiles.begin(), selectedContentFiles.end(), *it)
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== selectedContentFiles.end())
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{
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notFound = true;
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break;
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}
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}
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if (notFound)
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{
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std::vector<std::string> buttons;
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buttons.push_back("#{sYes}");
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buttons.push_back("#{sNo}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox("#{sMissingMastersMsg}", buttons, true);
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int selectedButton = MWBase::Environment::get().getWindowManager()->readPressedButton();
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if (selectedButton == 1 || selectedButton == -1)
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return false;
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}
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return true;
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}
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@ -23,6 +23,8 @@ namespace MWState
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void cleanup (bool force = false);
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bool verifyProfile (const ESM::SavedGame& profile) const;
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std::map<int, int> buildContentFileIndexMap (const ESM::ESMReader& reader) const;
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public:
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@ -3047,7 +3047,7 @@ namespace MWWorld
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std::vector<std::string> buttons;
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buttons.push_back("#{sOk}");
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MWBase::Environment::get().getWindowManager()->messageBox(message, buttons);
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(message, buttons);
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}
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}
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<MyGUI type="Layout">
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<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 500 400" name="_Main">
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<Widget type="Window" skin="MW_Dialog" layer="MessageBox" position="0 0 500 400" name="_Main">
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<Widget type="EditBox" skin="MW_TextEditClient" position="10 10 490 20" align="Left Top Stretch" name="message">
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<Property key="FontName" value="Default"/>
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<Property key="TextAlign" value="Center"/>
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@ -11,6 +11,7 @@
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<Layer name="Popup" overlapped="true" peek="true"/>
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<Layer name="DragAndDrop" overlapped="false" peek="false"/>
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<Layer name="LoadingScreen" overlapped="false" peek="true"/>
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<Layer name="MessageBox" overlapped="false" peek="true"/>
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<Layer name="Overlay" overlapped="false" peek="true"/>
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<Layer name="Pointer" overlapped="false" peek="false"/>
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</MyGUI>
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