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[General] Rename unused ScriptMemberFloat packet to ObjectMiscellaneous

This commit is contained in:
David Cernat 2020-05-15 13:29:30 +03:00
parent 95e5e6d33d
commit 297a254210
15 changed files with 88 additions and 91 deletions

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@ -117,13 +117,13 @@ set(PROCESSORS_OBJECT
processors/object/ProcessorDoorState.hpp processors/object/ProcessorMusicPlay.hpp processors/object/ProcessorDoorState.hpp processors/object/ProcessorMusicPlay.hpp
processors/object/ProcessorObjectActivate.hpp processors/object/ProcessorObjectAnimPlay.hpp processors/object/ProcessorObjectActivate.hpp processors/object/ProcessorObjectAnimPlay.hpp
processors/object/ProcessorObjectDelete.hpp processors/object/ProcessorObjectHit.hpp processors/object/ProcessorObjectDelete.hpp processors/object/ProcessorObjectHit.hpp
processors/object/ProcessorObjectLock.hpp processors/object/ProcessorObjectMove.hpp processors/object/ProcessorObjectLock.hpp processors/object/ProcessorObjectMiscellaneous.hpp
processors/object/ProcessorObjectPlace.hpp processors/object/ProcessorObjectRestock.hpp processors/object/ProcessorObjectMove.hpp processors/object/ProcessorObjectPlace.hpp
processors/object/ProcessorObjectRotate.hpp processors/object/ProcessorObjectScale.hpp processors/object/ProcessorObjectRestock.hpp processors/object/ProcessorObjectRotate.hpp
processors/object/ProcessorObjectSound.hpp processors/object/ProcessorObjectSpawn.hpp processors/object/ProcessorObjectScale.hpp processors/object/ProcessorObjectSound.hpp
processors/object/ProcessorObjectState.hpp processors/object/ProcessorObjectTrap.hpp processors/object/ProcessorObjectSpawn.hpp processors/object/ProcessorObjectState.hpp
processors/object/ProcessorClientScriptLocal.hpp processors/object/ProcessorScriptMemberShort.hpp processors/object/ProcessorObjectTrap.hpp processors/object/ProcessorClientScriptLocal.hpp
processors/object/ProcessorScriptMemberFloat.hpp processors/object/ProcessorVideoPlay.hpp processors/object/ProcessorScriptMemberShort.hpp processors/object/ProcessorVideoPlay.hpp
) )
source_group(tes3mp-server\\processors\\object FILES ${PROCESSORS_OBJECT}) source_group(tes3mp-server\\processors\\object FILES ${PROCESSORS_OBJECT})

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@ -64,6 +64,7 @@
#include "object/ProcessorObjectHit.hpp" #include "object/ProcessorObjectHit.hpp"
#include "object/ProcessorObjectPlace.hpp" #include "object/ProcessorObjectPlace.hpp"
#include "object/ProcessorObjectLock.hpp" #include "object/ProcessorObjectLock.hpp"
#include "object/ProcessorObjectMiscellaneous.hpp"
#include "object/ProcessorObjectMove.hpp" #include "object/ProcessorObjectMove.hpp"
#include "object/ProcessorObjectRestock.hpp" #include "object/ProcessorObjectRestock.hpp"
#include "object/ProcessorObjectRotate.hpp" #include "object/ProcessorObjectRotate.hpp"
@ -74,7 +75,6 @@
#include "object/ProcessorObjectTrap.hpp" #include "object/ProcessorObjectTrap.hpp"
#include "object/ProcessorClientScriptLocal.hpp" #include "object/ProcessorClientScriptLocal.hpp"
#include "object/ProcessorScriptMemberShort.hpp" #include "object/ProcessorScriptMemberShort.hpp"
#include "object/ProcessorScriptMemberFloat.hpp"
#include "object/ProcessorVideoPlay.hpp" #include "object/ProcessorVideoPlay.hpp"
#include "WorldstateProcessor.hpp" #include "WorldstateProcessor.hpp"
#include "worldstate/ProcessorClientScriptGlobal.hpp" #include "worldstate/ProcessorClientScriptGlobal.hpp"
@ -146,6 +146,7 @@ void ProcessorInitializer()
ObjectProcessor::AddProcessor(new ProcessorObjectDelete()); ObjectProcessor::AddProcessor(new ProcessorObjectDelete());
ObjectProcessor::AddProcessor(new ProcessorObjectHit()); ObjectProcessor::AddProcessor(new ProcessorObjectHit());
ObjectProcessor::AddProcessor(new ProcessorObjectLock()); ObjectProcessor::AddProcessor(new ProcessorObjectLock());
ObjectProcessor::AddProcessor(new ProcessorObjectMiscellaneous());
ObjectProcessor::AddProcessor(new ProcessorObjectMove()); ObjectProcessor::AddProcessor(new ProcessorObjectMove());
ObjectProcessor::AddProcessor(new ProcessorObjectPlace()); ObjectProcessor::AddProcessor(new ProcessorObjectPlace());
ObjectProcessor::AddProcessor(new ProcessorObjectRestock()); ObjectProcessor::AddProcessor(new ProcessorObjectRestock());
@ -157,7 +158,6 @@ void ProcessorInitializer()
ObjectProcessor::AddProcessor(new ProcessorObjectTrap()); ObjectProcessor::AddProcessor(new ProcessorObjectTrap());
ObjectProcessor::AddProcessor(new ProcessorClientScriptLocal()); ObjectProcessor::AddProcessor(new ProcessorClientScriptLocal());
ObjectProcessor::AddProcessor(new ProcessorScriptMemberShort()); ObjectProcessor::AddProcessor(new ProcessorScriptMemberShort());
ObjectProcessor::AddProcessor(new ProcessorScriptMemberFloat());
ObjectProcessor::AddProcessor(new ProcessorVideoPlay()); ObjectProcessor::AddProcessor(new ProcessorVideoPlay());
WorldstateProcessor::AddProcessor(new ProcessorClientScriptGlobal()); WorldstateProcessor::AddProcessor(new ProcessorClientScriptGlobal());

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@ -0,0 +1,18 @@
#ifndef OPENMW_PROCESSOROBJECTMISCELLANEOUS_HPP
#define OPENMW_PROCESSOROBJECTMISCELLANEOUS_HPP
#include "../ObjectProcessor.hpp"
namespace mwmp
{
class ProcessorObjectMiscellaneous : public ObjectProcessor
{
public:
ProcessorObjectMiscellaneous()
{
BPP_INIT(ID_OBJECT_MISCELLANEOUS)
}
};
}
#endif //OPENMW_PROCESSOROBJECTMISCELLANEOUS_HPP

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@ -1,18 +0,0 @@
#ifndef OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP
#define OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP
#include "../ObjectProcessor.hpp"
namespace mwmp
{
class ProcessorScriptMemberFloat : public ObjectProcessor
{
public:
ProcessorScriptMemberFloat()
{
BPP_INIT(ID_SCRIPT_MEMBER_FLOAT)
}
};
}
#endif //OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP

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@ -136,7 +136,7 @@ add_openmw_dir (mwmp/processors/object BaseObjectProcessor
ProcessorObjectActivate ProcessorObjectAnimPlay ProcessorObjectAttach ProcessorObjectDelete ProcessorObjectHit ProcessorObjectActivate ProcessorObjectAnimPlay ProcessorObjectAttach ProcessorObjectDelete ProcessorObjectHit
ProcessorObjectLock ProcessorObjectMove ProcessorObjectPlace ProcessorObjectRestock ProcessorObjectRotate ProcessorObjectLock ProcessorObjectMove ProcessorObjectPlace ProcessorObjectRestock ProcessorObjectRotate
ProcessorObjectScale ProcessorObjectSound ProcessorObjectSpawn ProcessorObjectState ProcessorObjectTrap ProcessorObjectScale ProcessorObjectSound ProcessorObjectSpawn ProcessorObjectState ProcessorObjectTrap
ProcessorClientScriptLocal ProcessorScriptMemberShort ProcessorScriptMemberFloat ProcessorClientScriptLocal ProcessorScriptMemberShort ProcessorObjectMiscellaneous
) )
add_openmw_dir (mwmp/processors/worldstate ProcessorCellReset ProcessorClientScriptGlobal ProcessorClientScriptSettings add_openmw_dir (mwmp/processors/worldstate ProcessorCellReset ProcessorClientScriptGlobal ProcessorClientScriptSettings

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@ -58,6 +58,7 @@
#include "object/ProcessorObjectDelete.hpp" #include "object/ProcessorObjectDelete.hpp"
#include "object/ProcessorObjectHit.hpp" #include "object/ProcessorObjectHit.hpp"
#include "object/ProcessorObjectLock.hpp" #include "object/ProcessorObjectLock.hpp"
#include "object/ProcessorObjectMiscellaneous.hpp"
#include "object/ProcessorObjectMove.hpp" #include "object/ProcessorObjectMove.hpp"
#include "object/ProcessorObjectPlace.hpp" #include "object/ProcessorObjectPlace.hpp"
#include "object/ProcessorObjectRestock.hpp" #include "object/ProcessorObjectRestock.hpp"
@ -69,7 +70,6 @@
#include "object/ProcessorObjectTrap.hpp" #include "object/ProcessorObjectTrap.hpp"
#include "object/ProcessorClientScriptLocal.hpp" #include "object/ProcessorClientScriptLocal.hpp"
#include "object/ProcessorScriptMemberShort.hpp" #include "object/ProcessorScriptMemberShort.hpp"
#include "object/ProcessorScriptMemberFloat.hpp"
#include "object/ProcessorVideoPlay.hpp" #include "object/ProcessorVideoPlay.hpp"
#include "ActorProcessor.hpp" #include "ActorProcessor.hpp"
@ -160,6 +160,7 @@ void ProcessorInitializer()
ObjectProcessor::AddProcessor(new ProcessorObjectDelete()); ObjectProcessor::AddProcessor(new ProcessorObjectDelete());
ObjectProcessor::AddProcessor(new ProcessorObjectHit()); ObjectProcessor::AddProcessor(new ProcessorObjectHit());
ObjectProcessor::AddProcessor(new ProcessorObjectLock()); ObjectProcessor::AddProcessor(new ProcessorObjectLock());
ObjectProcessor::AddProcessor(new ProcessorObjectMiscellaneous());
ObjectProcessor::AddProcessor(new ProcessorObjectMove()); ObjectProcessor::AddProcessor(new ProcessorObjectMove());
ObjectProcessor::AddProcessor(new ProcessorObjectPlace()); ObjectProcessor::AddProcessor(new ProcessorObjectPlace());
ObjectProcessor::AddProcessor(new ProcessorObjectRestock()); ObjectProcessor::AddProcessor(new ProcessorObjectRestock());
@ -171,7 +172,6 @@ void ProcessorInitializer()
ObjectProcessor::AddProcessor(new ProcessorObjectTrap()); ObjectProcessor::AddProcessor(new ProcessorObjectTrap());
ObjectProcessor::AddProcessor(new ProcessorClientScriptLocal()); ObjectProcessor::AddProcessor(new ProcessorClientScriptLocal());
ObjectProcessor::AddProcessor(new ProcessorScriptMemberShort()); ObjectProcessor::AddProcessor(new ProcessorScriptMemberShort());
ObjectProcessor::AddProcessor(new ProcessorScriptMemberFloat());
ObjectProcessor::AddProcessor(new ProcessorVideoPlay()); ObjectProcessor::AddProcessor(new ProcessorVideoPlay());
ActorProcessor::AddProcessor(new ProcessorActorAI()); ActorProcessor::AddProcessor(new ProcessorActorAI());

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@ -0,0 +1,23 @@
#ifndef OPENMW_PROCESSOROBJECTMISCELLANEOUS_HPP
#define OPENMW_PROCESSOROBJECTMISCELLANEOUS_HPP
#include "../ObjectProcessor.hpp"
namespace mwmp
{
class ProcessorObjectMiscellaneous final: public ObjectProcessor
{
public:
ProcessorObjectMiscellaneous()
{
BPP_INIT(ID_OBJECT_MISCELLANEOUS)
}
virtual void Do(ObjectPacket &packet, ObjectList &objectList)
{
LOG_MESSAGE_SIMPLE(TimedLog::LOG_VERBOSE, "Received %s", strPacketID.c_str());
}
};
}
#endif //OPENMW_PROCESSOROBJECTMISCELLANEOUS_HPP

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@ -1,24 +0,0 @@
#ifndef OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP
#define OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP
#include "../ObjectProcessor.hpp"
namespace mwmp
{
class ProcessorScriptMemberFloat final: public ObjectProcessor
{
public:
ProcessorScriptMemberFloat()
{
BPP_INIT(ID_SCRIPT_MEMBER_FLOAT)
}
virtual void Do(ObjectPacket &packet, ObjectList &objectList)
{
LOG_MESSAGE_SIMPLE(TimedLog::LOG_VERBOSE, "Received %s", strPacketID.c_str());
//objectList.setMemberFloats();
}
};
}
#endif //OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP

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@ -208,7 +208,7 @@ add_component_dir (openmw-mp/Packets/Object
PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach
PacketObjectDelete PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace PacketObjectRestock PacketObjectDelete PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace PacketObjectRestock
PacketObjectRotate PacketObjectScale PacketObjectSound PacketObjectSpawn PacketObjectState PacketObjectTrap PacketObjectRotate PacketObjectScale PacketObjectSound PacketObjectSpawn PacketObjectState PacketObjectTrap
PacketMusicPlay PacketVideoPlay PacketClientScriptLocal PacketScriptMemberShort PacketScriptMemberFloat PacketMusicPlay PacketVideoPlay PacketClientScriptLocal PacketScriptMemberShort PacketObjectMiscellaneous
) )
add_component_dir (openmw-mp/Packets/Worldstate add_component_dir (openmw-mp/Packets/Worldstate

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@ -4,6 +4,7 @@
#include "../Packets/Object/PacketObjectDelete.hpp" #include "../Packets/Object/PacketObjectDelete.hpp"
#include "../Packets/Object/PacketObjectHit.hpp" #include "../Packets/Object/PacketObjectHit.hpp"
#include "../Packets/Object/PacketObjectLock.hpp" #include "../Packets/Object/PacketObjectLock.hpp"
#include "../Packets/Object/PacketObjectMiscellaneous.hpp"
#include "../Packets/Object/PacketObjectMove.hpp" #include "../Packets/Object/PacketObjectMove.hpp"
#include "../Packets/Object/PacketObjectPlace.hpp" #include "../Packets/Object/PacketObjectPlace.hpp"
#include "../Packets/Object/PacketObjectRestock.hpp" #include "../Packets/Object/PacketObjectRestock.hpp"
@ -23,7 +24,6 @@
#include "../Packets/Object/PacketConsoleCommand.hpp" #include "../Packets/Object/PacketConsoleCommand.hpp"
#include "../Packets/Object/PacketClientScriptLocal.hpp" #include "../Packets/Object/PacketClientScriptLocal.hpp"
#include "../Packets/Object/PacketScriptMemberShort.hpp" #include "../Packets/Object/PacketScriptMemberShort.hpp"
#include "../Packets/Object/PacketScriptMemberFloat.hpp"
#include "ObjectPacketController.hpp" #include "ObjectPacketController.hpp"
@ -43,6 +43,7 @@ mwmp::ObjectPacketController::ObjectPacketController(RakNet::RakPeerInterface *p
AddPacket<PacketObjectDelete>(&packets, peer); AddPacket<PacketObjectDelete>(&packets, peer);
AddPacket<PacketObjectHit>(&packets, peer); AddPacket<PacketObjectHit>(&packets, peer);
AddPacket<PacketObjectLock>(&packets, peer); AddPacket<PacketObjectLock>(&packets, peer);
AddPacket<PacketObjectMiscellaneous>(&packets, peer);
AddPacket<PacketObjectMove>(&packets, peer); AddPacket<PacketObjectMove>(&packets, peer);
AddPacket<PacketObjectPlace>(&packets, peer); AddPacket<PacketObjectPlace>(&packets, peer);
AddPacket<PacketObjectRestock>(&packets, peer); AddPacket<PacketObjectRestock>(&packets, peer);
@ -62,7 +63,6 @@ mwmp::ObjectPacketController::ObjectPacketController(RakNet::RakPeerInterface *p
AddPacket<PacketConsoleCommand>(&packets, peer); AddPacket<PacketConsoleCommand>(&packets, peer);
AddPacket<PacketClientScriptLocal>(&packets, peer); AddPacket<PacketClientScriptLocal>(&packets, peer);
AddPacket<PacketScriptMemberShort>(&packets, peer); AddPacket<PacketScriptMemberShort>(&packets, peer);
AddPacket<PacketScriptMemberFloat>(&packets, peer);
} }

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@ -92,7 +92,7 @@ enum GameMessages
ID_CLIENT_SCRIPT_LOCAL, ID_CLIENT_SCRIPT_LOCAL,
ID_SCRIPT_LOCAL_FLOAT, ID_SCRIPT_LOCAL_FLOAT,
ID_SCRIPT_MEMBER_SHORT, ID_SCRIPT_MEMBER_SHORT,
ID_SCRIPT_MEMBER_FLOAT, ID_OBJECT_MISCELLANEOUS,
ID_CLIENT_SCRIPT_GLOBAL, ID_CLIENT_SCRIPT_GLOBAL,
ID_OBJECT_RESTOCK, ID_OBJECT_RESTOCK,

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@ -0,0 +1,14 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketObjectMiscellaneous.hpp"
using namespace mwmp;
PacketObjectMiscellaneous::PacketObjectMiscellaneous(RakNet::RakPeerInterface *peer) : ObjectPacket(peer)
{
packetID = ID_OBJECT_MISCELLANEOUS;
}
void PacketObjectMiscellaneous::Object(BaseObject &baseObject, bool send)
{
}

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@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETOBJECTMISCELLANEOUS_HPP
#define OPENMW_PACKETOBJECTMISCELLANEOUS_HPP
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
namespace mwmp
{
class PacketObjectMiscellaneous : public ObjectPacket
{
public:
PacketObjectMiscellaneous(RakNet::RakPeerInterface *peer);
virtual void Object(BaseObject &obj, bool send);
};
}
#endif //OPENMW_PACKETOBJECTMISCELLANEOUS_HPP

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@ -1,16 +0,0 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketScriptMemberFloat.hpp"
using namespace mwmp;
PacketScriptMemberFloat::PacketScriptMemberFloat(RakNet::RakPeerInterface *peer) : ObjectPacket(peer)
{
packetID = ID_SCRIPT_MEMBER_FLOAT;
}
void PacketScriptMemberFloat::Object(BaseObject &baseObject, bool send)
{
RW(baseObject.refId, send);
RW(baseObject.index, send);
RW(baseObject.floatVal, send);
}

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@ -1,17 +0,0 @@
#ifndef OPENMW_PACKETSCRIPTMEMBERFLOAT_HPP
#define OPENMW_PACKETSCRIPTMEMBERFLOAT_HPP
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
namespace mwmp
{
class PacketScriptMemberFloat : public ObjectPacket
{
public:
PacketScriptMemberFloat(RakNet::RakPeerInterface *peer);
virtual void Object(BaseObject &obj, bool send);
};
}
#endif //OPENMW_PACKETSCRIPTMEMBERFLOAT_HPP