@ -218,7 +218,7 @@ Maximum number of triangles in each node of mesh AABB tree.
Expert Recastnavigation related settings
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This section is for OpenMW developers who knows about Recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ library and understands how it works.
This section is for OpenMW developers who knows about `Recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ library and understands how it works.
cell height
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@ -320,7 +320,7 @@ max polygons per tile
Maximum number of polygons per nav mesh tile. Maximum number of nav mesh tiles depends on
this value. 22 bits is a limit to store both tile identifier and polygon identifier (tiles = 2^(22 - log2(polygons))).
See recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ for more details.
See `recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ for more details.