@ -218,7 +218,7 @@ Maximum number of triangles in each node of mesh AABB tree.
Expert Recastnavigation related settings
Expert Recastnavigation related settings
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This section is for OpenMW developers who knows about Recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ library and understands how it works.
This section is for OpenMW developers who knows about `Recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ library and understands how it works.
cell height
cell height
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@ -320,7 +320,7 @@ max polygons per tile
Maximum number of polygons per nav mesh tile. Maximum number of nav mesh tiles depends on
Maximum number of polygons per nav mesh tile. Maximum number of nav mesh tiles depends on
this value. 22 bits is a limit to store both tile identifier and polygon identifier (tiles = 2^(22 - log2(polygons))).
this value. 22 bits is a limit to store both tile identifier and polygon identifier (tiles = 2^(22 - log2(polygons))).
See recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ for more details.
See `recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ for more details.