improved error reporting for dialogue scripts (enabled via --script-verbose)

actorid
Marc Zinnschlag 12 years ago
parent c621a9f7e4
commit 2a1727d4c5

@ -356,7 +356,7 @@ void OMW::Engine::go()
// Create dialog system
mEnvironment.setJournal (new MWDialogue::Journal);
mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions));
mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions, mVerboseScripts));
// Sets up the input system
mEnvironment.setInputManager (new MWInput::InputManager (*mOgre,

@ -75,11 +75,11 @@ namespace
namespace MWDialogue
{
DialogueManager::DialogueManager (const Compiler::Extensions& extensions) :
DialogueManager::DialogueManager (const Compiler::Extensions& extensions, bool scriptVerbose) :
mCompilerContext (MWScript::CompilerContext::Type_Dialgoue),
mErrorStream(std::cout.rdbuf()),mErrorHandler(mErrorStream)
, mTemporaryDispositionChange(0.f)
, mPermanentDispositionChange(0.f)
, mPermanentDispositionChange(0.f), mScriptVerbose (scriptVerbose)
{
mChoice = -1;
mIsInChoice = false;
@ -174,6 +174,8 @@ namespace MWDialogue
bool DialogueManager::compile (const std::string& cmd,std::vector<Interpreter::Type_Code>& code)
{
bool success = true;
try
{
mErrorHandler.reset();
@ -195,23 +197,33 @@ namespace MWDialogue
Compiler::ScriptParser parser(mErrorHandler,mCompilerContext, locals, false);
scanner.scan (parser);
if(mErrorHandler.isGood())
{
parser.getCode(code);
return true;
}
return false;
if (!mErrorHandler.isGood())
success = false;
if (success)
parser.getCode (code);
}
catch (const Compiler::SourceException& /* error */)
{
// error has already been reported via error handler
success = false;
}
catch (const std::exception& error)
{
printError (std::string ("An exception has been thrown: ") + error.what());
success = false;
}
if (!success && mScriptVerbose)
{
std::cerr
<< "compiling failed (dialogue script)" << std::endl
<< cmd
<< std::endl << std::endl;
}
return false;
return success;
}
void DialogueManager::executeScript (const std::string& script)

@ -35,6 +35,7 @@ namespace MWDialogue
float mTemporaryDispositionChange;
float mPermanentDispositionChange;
bool mScriptVerbose;
void parseText (const std::string& text);
@ -47,7 +48,7 @@ namespace MWDialogue
public:
DialogueManager (const Compiler::Extensions& extensions);
DialogueManager (const Compiler::Extensions& extensions, bool scriptVerbose);
virtual void startDialogue (const MWWorld::Ptr& actor);

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