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Correct water levels

This commit is contained in:
Jason Hooks 2012-01-19 23:29:07 -05:00
parent ff2bbc9fc5
commit 2aad3a0bd8
5 changed files with 32 additions and 13 deletions

View file

@ -57,7 +57,7 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
cameraPitchNode->attachObject(rend.getCamera()); cameraPitchNode->attachObject(rend.getCamera());
mPlayer = new MWRender::Player (rend.getCamera(), playerNode); mPlayer = new MWRender::Player (rend.getCamera(), playerNode);
mWater = new MWRender::Water(rend.getCamera()); mWater = 0;
//std::cout << "Three"; //std::cout << "Three";
} }
@ -84,6 +84,10 @@ MWRender::Player& RenderingManager::getPlayer(){
void RenderingManager::removeCell (MWWorld::Ptr::CellStore *store){ void RenderingManager::removeCell (MWWorld::Ptr::CellStore *store){
objects.removeCell(store); objects.removeCell(store);
if(mWater){
delete mWater;
mWater = 0;
}
} }
void RenderingManager::addObject (const MWWorld::Ptr& ptr){ void RenderingManager::addObject (const MWWorld::Ptr& ptr){
const MWWorld::Class& class_ = const MWWorld::Class& class_ =
@ -114,6 +118,11 @@ bool RenderingManager::getPhysicsDebugRendering() const{
void RenderingManager::update (float duration){ void RenderingManager::update (float duration){
}
void RenderingManager::cellAdded (MWWorld::Ptr::CellStore *store){
if(store->cell->data.flags & store->cell->HasWater)
mWater = new MWRender::Water(rend.getCamera(), store->cell->water);
} }
void RenderingManager::skyEnable () void RenderingManager::skyEnable ()
@ -222,7 +231,9 @@ void RenderingManager::toggleLight()
setAmbientMode(); setAmbientMode();
} }
void RenderingManager::checkUnderwater(){ void RenderingManager::checkUnderwater(){
mWater->checkUnderwater(); if(mWater){
mWater->checkUnderwater();
}
} }

View file

@ -58,6 +58,7 @@ class RenderingManager: private RenderingInterface {
virtual MWRender::Creatures& getCreatures(); virtual MWRender::Creatures& getCreatures();
virtual MWRender::Objects& getObjects(); virtual MWRender::Objects& getObjects();
virtual MWRender::Player& getPlayer(); virtual MWRender::Player& getPlayer();
void cellAdded (MWWorld::Ptr::CellStore *store);
void toggleLight(); void toggleLight();
bool toggleRenderMode(int mode); bool toggleRenderMode(int mode);

View file

@ -1,23 +1,24 @@
#include "water.hpp" #include "water.hpp"
namespace MWRender { namespace MWRender {
Water::Water (Ogre::Camera *camera) : mCamera (camera), mViewport (camera->getViewport()), mSceneManager (camera->getSceneManager()) { Water::Water (Ogre::Camera *camera, int top) : mCamera (camera), mViewport (camera->getViewport()), mSceneManager (camera->getSceneManager()) {
std::cout << "1\n";
try { try {
Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Water", -1); Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Water", -1);
Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false); Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
} catch(...) { } catch(...) {
} }
mIsUnderwater = false; mIsUnderwater = false;
mCamera->addListener(this); mCamera->addListener(this);
mWaterPlane = Ogre::Plane(Ogre::Vector3::UNIT_Y, top);
mWaterPlane = Ogre::Plane(Ogre::Vector3::UNIT_Y, 0); Ogre::MeshManager::getSingleton().createPlane("water", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, mWaterPlane, 14000, 14000, 1, 1, true, 1, 3,5, Ogre::Vector3::UNIT_Z);
Ogre::MeshManager::getSingleton().createPlane("water", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, mWaterPlane, 7000, 7000, 1, 1, true, 1, 3,5, Ogre::Vector3::UNIT_Z);
mWater = mSceneManager->createEntity("Water", "water"); mWater = mSceneManager->createEntity("water");
mWater->setMaterialName("Examples/Water0"); mWater->setMaterialName("Examples/Water0");
mWaterNode = mSceneManager->getRootSceneNode()->createChildSceneNode(); mWaterNode = mSceneManager->getRootSceneNode()->createChildSceneNode();
mWaterNode->attachObject(mWater); mWaterNode->attachObject(mWater);
@ -26,6 +27,12 @@ namespace MWRender {
Water::~Water() { Water::~Water() {
mCamera->removeListener(this);
mWaterNode->detachObject(mWater);
mSceneManager->destroyEntity(mWater);
mSceneManager->destroySceneNode(mWaterNode);
Ogre::MeshManager::getSingleton().remove("water"); Ogre::MeshManager::getSingleton().remove("water");
//Ogre::TextureManager::getSingleton().remove("refraction"); //Ogre::TextureManager::getSingleton().remove("refraction");
//Ogre::TextureManager::getSingleton().remove("reflection"); //Ogre::TextureManager::getSingleton().remove("reflection");

View file

@ -33,7 +33,7 @@ namespace MWRender {
public: public:
Water (Ogre::Camera *camera); Water (Ogre::Camera *camera, int top);
~Water(); ~Water();
void checkUnderwater(); void checkUnderwater();

View file

@ -95,7 +95,7 @@ namespace MWWorld
mActiveCells.insert(cell); mActiveCells.insert(cell);
if(result.second){ if(result.second){
insertCell(*cell, mEnvironment); insertCell(*cell, mEnvironment);
//mRendering.cellAdded (cell); mRendering.cellAdded (cell);
mRendering.configureAmbient(*cell); mRendering.configureAmbient(*cell);
} }