From 2ab619b0e378f61d7fffe25c0c7f44a48b2a8e77 Mon Sep 17 00:00:00 2001 From: David Cernat Date: Fri, 30 Sep 2016 03:43:49 +0300 Subject: [PATCH] Constantly update skill progress from LocalPlayer --- apps/openmw/mwmp/LocalPlayer.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/apps/openmw/mwmp/LocalPlayer.cpp b/apps/openmw/mwmp/LocalPlayer.cpp index 262c0c70a..c02e010b4 100644 --- a/apps/openmw/mwmp/LocalPlayer.cpp +++ b/apps/openmw/mwmp/LocalPlayer.cpp @@ -108,6 +108,12 @@ void LocalPlayer::updateClassStats(bool forceUpdate) ptrNpcStats.getSkill(i).writeState(NpcStats()->mSkills[i]); isUpdatingSkills = true; } + // If we only have skill progress, update the state for relevant skills + // but don't send a packet just because of this (to avoid spam) + else if (ptrNpcStats.getSkill(i).getProgress() != NpcStats()->mSkills[i].mProgress) + { + ptrNpcStats.getSkill(i).writeState(NpcStats()->mSkills[i]); + } } for (int i = 0; i < 8; ++i)