Always add xbase_anim

move
scrawl 9 years ago
parent 24ae9f4ac1
commit 2b38d10449

@ -474,7 +474,12 @@ void NpcAnimation::updateNpcBase()
if(mViewMode != VM_FirstPerson) if(mViewMode != VM_FirstPerson)
{ {
const std::string base = "meshes\\xbase_anim.nif";
if (smodel != base)
addAnimSource(base);
addAnimSource(smodel); addAnimSource(smodel);
if(!isWerewolf) if(!isWerewolf)
{ {
if(Misc::StringUtils::lowerCase(mNpc->mRace).find("argonian") != std::string::npos) if(Misc::StringUtils::lowerCase(mNpc->mRace).find("argonian") != std::string::npos)

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